200 Commits

Author SHA1 Message Date
bbb3b8f8a3 20kdm2: add flame animation 2025-04-27 05:20:30 -05:00
eb45b65895 20kdm2: new memory map; new pipelining implementation 2025-04-27 02:31:20 -05:00
ee2235c632 20kdm2: pipelining experiment 2025-04-27 02:30:28 -05:00
fe081805ad 20kdm2: near plane clipping with lightmaps 2025-04-26 17:36:17 -05:00
d2d085e29b 20kdm2: with two volumes 2025-04-26 09:52:44 -05:00
aa08771e55 20kdm2: add bsp_start constant 2025-04-26 05:14:08 -05:00
92428711e4 20kdm2: use twiddled textures 2025-04-26 03:03:36 -05:00
664813acb2 example/bsp: add katdm3 2025-04-26 01:05:45 -05:00
1ff9968eec example/q3bsp: rename to example/bsp/20kdm2 2025-04-25 23:12:52 -05:00
3543f57c06 example/q3bsp: first person demo 2025-04-24 19:29:44 -05:00
0156721a6b math: add 4x4 matrix inverse 2025-04-24 01:02:45 -05:00
8c03d19520 example/q3bsp: only draw visible leaves 2025-04-24 00:00:29 -05:00
f34e6cf4ef example/q3bsp: add icosphere model 2025-04-23 21:25:36 -05:00
2a4650de4d example/q3bsp: add node visualization 2025-04-23 14:49:52 -05:00
acf4f8107e example/q3bsp: add matrix on-screen display 2025-04-23 14:49:47 -05:00
f3f23ad239 example/q3bsp: add simple interactive scene navigation 2025-04-23 14:49:34 -05:00
670ce0710d example/q3bsp: add textures 2025-04-23 14:49:34 -05:00
534ffb60af example/q3bsp: initial 2025-04-23 14:49:18 -05:00
503ed9ca94 example/mod: add frequency to cent conversion 2025-04-20 10:50:10 -05:00
c10205abb0 example: add boids 2025-04-11 14:45:01 -05:00
dbe39596bd example: add boids 2025-04-11 14:25:09 -05:00
6d8b7f282e example: add mod 2025-04-11 14:08:22 -05:00
33bac06002 example: add fog 2025-04-04 16:12:29 -05:00
608273ef44 example: rename female to haunted_mansion 2025-04-03 06:11:39 -05:00
1e2b725780 example: add bear 2025-04-03 06:11:39 -05:00
9a2e97fdae female: flashlight can be moved with dpad 2025-04-01 08:38:28 -05:00
0d91fc9b2c female: add exclusion modifier volume 2025-04-01 07:34:56 -05:00
94c4af8d38 example: add female 2025-03-31 23:19:14 -05:00
19f7af73b6 example: add moai 2025-03-30 18:37:00 -05:00
a482b3ad0a castle: improve vbr debug messages 2025-03-31 01:34:53 -05:00
bd8ff8fa83 example: add gradient 2025-03-31 01:34:31 -05:00
4d3e53eebb text_editor: un-rot 2025-03-02 22:32:12 -06:00
94c12d690d example/castle: render textures 2025-02-18 23:24:37 -06:00
39f496b52c example/castle: draw untextured castle 2025-02-18 21:32:58 -06:00
e389a0c80c example: add dragon 2025-02-16 19:40:33 -06:00
f70603f1ca holly: add software_ta 2025-02-12 14:27:41 -06:00
7022779eb7 modifier_volume_cube: read ISTNRM after interrupt 2025-02-11 17:33:45 -06:00
37ccafc9c8 core: add timeout bool 2025-02-11 14:13:03 -06:00
ad2e968f07 modifier_volume_cube: add lighting 2025-02-10 16:18:34 -06:00
be19abcdcf example: add modifier_volume_cube 2025-02-10 15:07:39 -06:00
058d1d658c example: add elizabeth and speck 2025-02-06 08:25:17 -06:00
6c3aba1dc3 example/testscene: draw everything 2025-02-01 03:53:06 -06:00
87f468e83a example/testscene: add converted textures 2025-01-31 17:24:59 -06:00
4d5205a8a0 add testground 2025-01-31 10:03:59 -06:00
216501d2b0 add testscene 2025-01-31 06:22:38 -06:00
48a84e4b0d g2_bus: add ISTERR print 2025-01-29 06:49:43 -06:00
364f1748f3 g2_bus: synchronous cycle 2025-01-29 04:00:23 -06:00
b156e2d24e wiffle_screen_space_store_queue2: add alpha blending 2025-01-28 08:59:30 -06:00
306294cfff wiffle_screen_space_store_queue2: remove unused lighting calculation 2025-01-28 01:50:08 -06:00
b4ae852b00 example: add wiffle_screen_space_store_queue2 2025-01-28 01:37:24 -06:00