352 Commits

Author SHA1 Message Date
f72e3da6c1 example/md5: add textures 2025-05-13 03:26:47 -05:00
29b7f2b351 example: replace all incorrect store queue address masks 2025-05-13 03:14:47 -05:00
cb79c12e3c example/md5: add animation 2025-05-13 02:09:41 -05:00
1a290c03d2 md5: add md5anim 2025-05-13 00:52:03 -05:00
efe6470afe example/md5: color joints 2025-05-12 21:03:49 -05:00
f14e958ec2 example: add md5 2025-05-12 06:17:46 -05:00
e7d85097b1 model/boblamp: add C representation of md5mesh 2025-05-12 03:16:09 -05:00
92ab8afbbf md5: add md5mesh parser 2025-05-11 23:50:15 -05:00
28e439096a model: add boblamp 2025-05-11 03:25:14 -05:00
1a51eca872 example/gradient: also check dp.z coordinate 2025-05-10 18:21:58 -05:00
dcda73a29c example: add lighting_maps 2025-05-09 22:52:32 -05:00
be3d7cb26e texture: add container2 2025-05-09 21:11:34 -05:00
2aa0cd64d7 lighting: specular 2025-05-09 20:16:06 -05:00
f2e4618431 model: add grid 2025-05-09 13:52:41 -05:00
2a41574963 example: initial lighting example 2025-05-09 01:17:57 -05:00
5bc8114e5f enable fsrra 2025-05-09 01:17:47 -05:00
70b3c72c6f blender: emit polygon normals 2025-05-09 01:17:24 -05:00
f64eb29558 example: add bump map demo 2025-05-08 17:34:16 -05:00
dcffc7854e example: reorganize aica examples 2025-05-06 20:59:18 -05:00
60d7dd8c1c add blender.py 2025-05-04 01:38:23 -05:00
34b05124a9 example: add door 2025-05-04 01:37:35 -05:00
715fdbce50 model: add door 2025-05-03 20:42:30 -05:00
5d6a4db877 20kdm2: incomplete collision implementation 2025-05-03 20:42:16 -05:00
cdd7cf943b 20kdm2: brush visualization 2025-05-01 03:16:46 -05:00
c6f8bfd829 model: add tavion 2025-04-30 06:55:41 -05:00
0c1da1c858 mdxm: initial 2025-04-29 23:04:32 -05:00
4d3aa65c90 20kdm2: use triggers for forward/backward movement 2025-04-29 23:03:57 -05:00
d1f65c0d0b example: add blend 2025-04-28 20:53:54 -05:00
7213d5f30d bezier: switch to quad-vector interpolation
This allows 20kdm2 to use bezier normals.
2025-04-28 20:43:13 -05:00
f7abfa14cf 20kdm2: add bezier patch rendering 2025-04-28 00:52:59 -05:00
bbb3b8f8a3 20kdm2: add flame animation 2025-04-27 05:20:30 -05:00
eb45b65895 20kdm2: new memory map; new pipelining implementation 2025-04-27 02:31:20 -05:00
ee2235c632 20kdm2: pipelining experiment 2025-04-27 02:30:28 -05:00
1dbae5713f systembus: rename v_blank interrupts 2025-04-27 02:15:02 -05:00
fe081805ad 20kdm2: near plane clipping with lightmaps 2025-04-26 17:36:17 -05:00
d2d085e29b 20kdm2: with two volumes 2025-04-26 09:52:44 -05:00
aa08771e55 20kdm2: add bsp_start constant 2025-04-26 05:14:08 -05:00
d2e5558225 q3bsp/debug: add lightmap debug 2025-04-26 05:12:38 -05:00
0b41a5138d math/geometry: add support for 3-coordinate-space clipping 2025-04-26 04:37:16 -05:00
92428711e4 20kdm2: use twiddled textures 2025-04-26 03:03:36 -05:00
036544e444 k_means: fix includes 2025-04-26 02:43:15 -05:00
664813acb2 example/bsp: add katdm3 2025-04-26 01:05:45 -05:00
1ff9968eec example/q3bsp: rename to example/bsp/20kdm2 2025-04-25 23:12:52 -05:00
3543f57c06 example/q3bsp: first person demo 2025-04-24 19:29:44 -05:00
0156721a6b math: add 4x4 matrix inverse 2025-04-24 01:02:45 -05:00
8c03d19520 example/q3bsp: only draw visible leaves 2025-04-24 00:00:29 -05:00
f34e6cf4ef example/q3bsp: add icosphere model 2025-04-23 21:25:36 -05:00
2a4650de4d example/q3bsp: add node visualization 2025-04-23 14:49:52 -05:00
acf4f8107e example/q3bsp: add matrix on-screen display 2025-04-23 14:49:47 -05:00
f3f23ad239 example/q3bsp: add simple interactive scene navigation 2025-04-23 14:49:34 -05:00