• Joined on 2023-04-23
bilbo pushed to main at bilbo/dreamcast 2025-11-27 21:49:48 +00:00
5baaa3e26f decode_pvrt: add support for more PVR formats
bilbo pushed to main at bilbo/dreamcast 2025-11-25 21:11:25 +00:00
67aa9b3ea9 decode_pvrt: add support for twiddled textures
bilbo pushed to main at bilbo/dreamcast 2025-11-23 03:57:40 +00:00
ed66e93e07 decode_pvrt: add support for non-square textures
bilbo pushed to main at bilbo/dreamcast 2025-11-23 03:55:59 +00:00
81992c67c1 decode_pvrt: add support for non-square textures
bilbo pushed to main at bilbo/r500 2025-11-20 21:14:54 +00:00
614a1d4172 src: add matrix_cubesphere_indexed
443f0f4785 parse_packets: add support for printing the content of type 3 packets
Compare 2 commits »
bilbo pushed to main at bilbo/r500 2025-11-16 06:10:38 +00:00
687bc734d9 regs: add display registers, memory controller, pcie
bilbo pushed to main at www/r500 2025-11-13 17:02:23 +00:00
6bb7722011 november 11 update
bilbo pushed to main at bilbo/r500 2025-11-13 05:24:36 +00:00
bed4b640ad particle_oriented_animated: improve vertex shader constant comments
bilbo pushed to main at www/r500 2025-11-12 00:39:46 +00:00
2c6e735350 october 31 update
bilbo pushed to main at bilbo/r500 2025-11-11 22:07:30 +00:00
fdff78f1ad shadertoy: implement shadertoy_palette_fractal
9e281cba58 assembler/lexer: add support for #include directive
90b486e744 assembler.fs: add support for omod
Compare 3 commits »
bilbo pushed to main at bilbo/opengl2 2025-11-11 14:34:45 +00:00
7da080c6cc shadertoy: wip
bilbo pushed to main at bilbo/r500 2025-11-11 14:31:35 +00:00
bilbo pushed to main at bilbo/r500 2025-11-11 00:32:58 +00:00
399cd6aaf9 particle: add colored particle fragment shader
bilbo pushed to main at bilbo/r500 2025-11-10 05:17:16 +00:00
872f0c31a8 particle_oriented_animated_quad_vbuf*: increase particle count
bilbo pushed to main at bilbo/r500 2025-11-10 04:35:18 +00:00
3ebdfda196 particle_oriented_animated_quad_vbuf_pixel_shader: implement particle reset
bilbo pushed to main at bilbo/r500 2025-11-10 03:38:46 +00:00
314267afe1 particle_oriented_animated_quad_vbuf_pixel_shader: use vertex_buffer_copy shader
bilbo pushed to main at bilbo/r500 2025-11-10 03:07:38 +00:00
e622d769a4 particle_oriented_animated_quad_vbuf_pixel_shader: use drm_radeon_cs2
bilbo pushed to main at bilbo/r500 2025-11-10 02:44:09 +00:00
1ec48e6323 add tx_rt_float_4x
bilbo pushed to main at bilbo/r500 2025-11-10 01:49:18 +00:00
69904efe3f particle_oriented_animated_quad_vbuf*: correct vertex buffer size calculation
bilbo pushed to main at bilbo/r500 2025-11-09 23:49:59 +00:00
a4c6f29cb4 add particle_oriented_animated_quad_vbuf_pixel_shader (partially working)