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love-demo
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Zack Buhman
e4ba80ae80
add global parameters
2026-03-01 00:58:37 +00:00
collada_scene
collada_scene: get camera and light position from scene
2026-02-27 00:40:39 +00:00
font
font: string rendering
2026-02-28 23:52:18 +00:00
scene
collada_scene: rough ssao implementation
2026-02-28 21:58:43 +00:00
_math.lua
collada_scene: rough ssao implementation
2026-02-28 21:58:43 +00:00
.gitignore
_math: initial matrix/vector math library
2026-02-22 21:28:08 +00:00
bird.dds
_math: initial matrix/vector math library
2026-02-22 21:28:08 +00:00
build_scene.sh
collada_scene: get camera and light position from scene
2026-02-27 00:40:39 +00:00
collada_scene.lua
add global parameters
2026-03-01 00:58:37 +00:00
collada_types.lua
collada_scene: node animation
2026-02-24 22:42:50 +00:00
font.lua
font: string rendering
2026-02-28 23:52:18 +00:00
global_parameters.lua
add global parameters
2026-03-01 00:58:37 +00:00
index.idx
main: draw mesh from binary vertex/index buffers
2026-02-22 03:51:22 +00:00
main.lua
add global parameters
2026-03-01 00:58:37 +00:00
pixel_clear.glsl
collada_scene: rough ssao implementation
2026-02-28 21:58:43 +00:00
pixel_color.glsl
collada_scene: rough ssao implementation
2026-02-28 21:58:43 +00:00
pixel_font.glsl
add global parameters
2026-03-01 00:58:37 +00:00
pixel_screen.glsl
collada_scene: shadow mapping
2026-02-27 03:07:26 +00:00
pixel_shadow.glsl
collada_scene: shadow mapping
2026-02-27 03:07:26 +00:00
pixel_sobel.glsl
screen-space sobel filter
2026-02-26 22:45:53 +00:00
pixel_ssao.glsl
add global parameters
2026-03-01 00:58:37 +00:00
position_normal_texture.vtx
main: draw mesh from binary vertex/index buffers
2026-02-22 03:51:22 +00:00
random_data.lua
collada_scene: rough ssao implementation
2026-02-28 21:58:43 +00:00
update_global_parameters.lua
add global parameters
2026-03-01 00:58:37 +00:00
vertex_font.glsl
font: string rendering
2026-02-28 23:52:18 +00:00
vertex_screen.glsl
collada_scene: rough ssao implementation
2026-02-28 21:58:43 +00:00
vertex_skinned.glsl
collada_scene: rough ssao implementation
2026-02-28 21:58:43 +00:00
vertex_sobel.glsl
screen-space sobel filter
2026-02-26 22:45:53 +00:00
vertex_static.glsl
collada_scene: rough ssao implementation
2026-02-28 21:58:43 +00:00
Description
No description provided
6
MiB
Languages
Lua
96.6%
GLSL
3.3%