• Joined on 2023-04-23
bilbo pushed to main at bilbo/love-demo 2026-02-27 00:46:38 +00:00
8f22a0faf2 collada_scene: get camera and light position from scene
bilbo pushed to main at bilbo/love-demo 2026-02-26 22:51:52 +00:00
85174f15f6 screen-space sobel filter
bilbo pushed to main at bilbo/love-demo 2026-02-26 17:44:39 +00:00
a2f4a31dcf collada_scene: draw sci_fi_ship
bilbo pushed to main at bilbo/love-demo 2026-02-25 03:20:24 +00:00
8d8c87c5b0 collada_scene: skinned animation
bilbo pushed to main at bilbo/d3d10 2026-02-25 03:16:43 +00:00
69f6ebbef3 collada/lua_header: avoid lua's local variable limit
bilbo pushed to main at bilbo/love-demo 2026-02-25 01:40:57 +00:00
5f867891fa scene: add noodle
bilbo pushed to main at bilbo/d3d10 2026-02-25 01:40:12 +00:00
8447125147 collada/lua_header: avoid lua's local variable limit
bilbo pushed to main at bilbo/love-demo 2026-02-24 23:48:01 +00:00
e5148ac4b8 collada_scene/animate: implement bezier interpolation
bilbo pushed to main at bilbo/love-demo 2026-02-24 22:48:42 +00:00
ae351e1527 collada_scene: node animation
bilbo pushed to main at bilbo/love-demo 2026-02-24 19:09:44 +00:00
491de45834 collada_scene: node_instance: store transform table
bilbo pushed to main at bilbo/love-demo 2026-02-24 17:35:11 +00:00
12d2f8ffb7 collada_scene: replaces all uses of love.graphics.Mesh with vertex pulling
bilbo pushed to main at bilbo/love-demo 2026-02-24 17:34:26 +00:00
025d2707ee collada_scene: replaces all uses of love.graphics.Mesh with vertex pulling
bilbo pushed to main at bilbo/d3d10 2026-02-24 16:59:14 +00:00
e41f8667f0 collada: lua: emit uri in image table
bilbo pushed to main at bilbo/love-demo 2026-02-24 04:52:56 +00:00
bef01af5e8 collada_scene: materials, lighting, textures
bilbo pushed to main at bilbo/love-demo 2026-02-24 04:00:48 +00:00
6534e64957 collada_scene: colored materials and lighting
bilbo pushed to main at bilbo/love-demo 2026-02-24 02:08:54 +00:00
5d1bdfc00f main: scene node instances
bilbo pushed to main at bilbo/love-demo 2026-02-24 01:27:04 +00:00
64d959ed81 _math: add rotation_axis, rotation_normal, load_table
bilbo pushed to main at bilbo/d3d10 2026-02-23 19:29:23 +00:00
727f5ff8d7 collada: add support for lua source generation
bilbo pushed to main at bilbo/d3d10 2026-02-23 18:46:29 +00:00
0f68237b73 collada: add support for lua source generation
bilbo pushed to main at bilbo/d3d10 2026-02-23 05:38:35 +00:00
4603ebcec2 collada: factor out C++ code generation to cpp_header module