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bilbo
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2023-04-23
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bilbo
pushed to
main
at
bilbo/r500
2025-10-24 00:58:33 +00:00
8c95d09658
rotate.vs.asm: change comment style
bilbo
pushed to
main
at
bilbo/r500
2025-10-24 00:58:10 +00:00
b671d30d3a
us_disassemble: print non-register columns
bilbo
pushed to
main
at
bilbo/r500
2025-10-24 00:57:19 +00:00
7ac88f0ed3
cube_rotate.vs.asm: move all sin/cos values to temp[3]
bilbo
pushed to
main
at
bilbo/r500
2025-10-24 00:56:00 +00:00
8594bc4a38
assembler/vs: rewrite parser and validator
bilbo
pushed to
main
at
www/r500
2025-10-23 18:36:10 +00:00
ca4d7fb8ee
add index
6d73be14cc
add doc
53b2753e64
add images
90c2e5408e
add videos
2aca774dd1
add verbatim
bilbo
created branch
main
in
www/r500
2025-10-23 18:36:10 +00:00
bilbo
created repository
www/r500
2025-10-23 18:35:43 +00:00
bilbo
pushed to
main
at
stuff/pic
2025-10-23 18:35:00 +00:00
35fc43f862
initial
bilbo
pushed to
main
at
bilbo/r500
2025-10-22 21:14:52 +00:00
50244c7c95
shader_examples: add texture_cube_depth_vertex_shader.vs.txt
bilbo
pushed to
main
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bilbo/r500
2025-10-22 00:39:30 +00:00
91f83bdaa8
drm/shadertoy: add shadertoy_palette.fs.asm
bilbo
pushed to
main
at
bilbo/r500
2025-10-22 00:39:19 +00:00
f6a0fc4fab
assembler/fs/emitter: emit addrd
bilbo
pushed to
main
at
bilbo/r500
2025-10-21 20:43:41 +00:00
b4310b4fef
drm/shadertoy: add time-based animation
ae3fa0f2e6
assembler/lexer: add support for double hypen comments
Compare 2 commits »
bilbo
pushed to
main
at
bilbo/r500
2025-10-21 17:37:07 +00:00
fe0684ca5e
assembler/fs: add support for NOP
bilbo
pushed to
main
at
bilbo/r500
2025-10-21 16:46:47 +00:00
3213edda43
drm: add shadertoy_sin.fs.asm
bilbo
pushed to
main
at
bilbo/r500
2025-10-21 16:46:10 +00:00
0c23b1b2f8
drm: add shadertoy_sin.fs.asm
bilbo
pushed to
main
at
bilbo/r500
2025-10-21 15:29:47 +00:00
f6105c66b3
shadertoy_circle.fs.asm : use presubtract to reduce instruction count
bilbo
pushed to
main
at
bilbo/r500
2025-10-21 15:28:39 +00:00
2c845e44ab
shadertoy_circle.fs.asm : use presubtract to reduce instruction count
bilbo
pushed to
main
at
bilbo/r500
2025-10-21 15:27:24 +00:00
4b1a9f8aa1
shadertoy_circle.fs.asm : use presubtract to reduce instruction count
bilbo
pushed to
main
at
bilbo/r500
2025-10-21 15:26:21 +00:00
fff7cbd969
shadertoy_circle.fs.asm : use presubtract to reduce instruction count
bilbo
pushed to
main
at
bilbo/r500
2025-10-21 15:26:00 +00:00
eaf6c6fec2
shadertoy_circle.fs.asm : use presubtract to reduce instruction count
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