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bilbo
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2023-04-23
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bilbo
pushed to
main
at
bilbo/r500
2025-11-10 03:07:38 +00:00
e622d769a4
particle_oriented_animated_quad_vbuf_pixel_shader: use drm_radeon_cs2
bilbo
pushed to
main
at
bilbo/r500
2025-11-10 02:44:09 +00:00
1ec48e6323
add tx_rt_float_4x
bilbo
pushed to
main
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bilbo/r500
2025-11-10 01:49:18 +00:00
69904efe3f
particle_oriented_animated_quad_vbuf*: correct vertex buffer size calculation
bilbo
pushed to
main
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bilbo/r500
2025-11-09 23:49:59 +00:00
a4c6f29cb4
add particle_oriented_animated_quad_vbuf_pixel_shader (partially working)
bilbo
pushed to
main
at
bilbo/r500
2025-11-09 05:59:56 +00:00
57a62859f3
add particle_oriented_animated_quad_vbuf
bilbo
pushed to
main
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bilbo/r500
2025-11-09 05:15:00 +00:00
e7d571fe6a
particle_oriented_animated_fan: use AOS for particle drawing
bilbo
pushed to
main
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bilbo/r500
2025-11-09 03:09:36 +00:00
36cd56a51a
add particle_oriented_animated_fan
bilbo
pushed to
main
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bilbo/r500
2025-11-08 23:50:19 +00:00
940b0cd43d
add tx_rt_float
bilbo
pushed to
main
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bilbo/r500
2025-11-08 21:51:03 +00:00
0272ee93d0
add tx_rt
bilbo
pushed to
main
at
bilbo/r500
2025-11-08 20:48:11 +00:00
c864717deb
matrix_cubesphere_tiled: enable tiling
bilbo
pushed to
main
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bilbo/r500
2025-11-08 20:33:43 +00:00
23cafcdb23
rename argb -> rgba
bilbo
pushed to
main
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bilbo/r500
2025-11-08 20:23:28 +00:00
089b126523
matrix_cubesphere: check drm_radeon_cs return value
bilbo
pushed to
main
at
bilbo/r500
2025-11-07 01:56:50 +00:00
26800a6d40
src: add particle_oriented_animated
bilbo
pushed to
main
at
bilbo/r500
2025-11-07 00:07:55 +00:00
ef291567b8
src: add particle_oriented
bilbo
pushed to
main
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bilbo/r500
2025-11-06 23:17:28 +00:00
6bfb5bdb63
src: add plane
bilbo
pushed to
main
at
bilbo/r500
2025-11-05 00:47:07 +00:00
38fa29ca10
matrix_cubesphere_tiled: draw macrotiled texture
bilbo
pushed to
main
at
bilbo/r500
2025-11-05 00:44:49 +00:00
0d4e80b03e
add matrix_cubesphere_tiled (partially incomplete)
bilbo
pushed to
texture_tiled_broken
at
bilbo/r500
2025-11-05 00:33:40 +00:00
962b6548a6
wip broken
bilbo
created branch
texture_tiled_broken
in
bilbo/r500
2025-11-05 00:33:40 +00:00
bilbo
pushed to
main
at
bilbo/r500
2025-11-04 19:02:19 +00:00
1c1e7483a7
matrix_cubesphere: use separate light shader
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