This website requires JavaScript.
Explore
Help
Sign In
bilbo
0 Followers
·
0 Following
Joined on
2023-04-23
Block a user
Blocking a user prevents them from interacting with repositories, such as opening or commenting on pull requests or issues. Learn more about blocking a user.
User to block:
Optional note:
The note is not visible to the blocked user.
Cancel
Block
Repositories
40
Projects
Packages
Public Activity
Starred Repositories
bilbo
pushed to
main
at
bilbo/dreamcast
2025-11-27 21:49:48 +00:00
5baaa3e26f
decode_pvrt: add support for more PVR formats
bilbo
pushed to
main
at
bilbo/dreamcast
2025-11-25 21:11:25 +00:00
67aa9b3ea9
decode_pvrt: add support for twiddled textures
bilbo
pushed to
main
at
bilbo/dreamcast
2025-11-23 03:57:40 +00:00
ed66e93e07
decode_pvrt: add support for non-square textures
bilbo
pushed to
main
at
bilbo/dreamcast
2025-11-23 03:55:59 +00:00
81992c67c1
decode_pvrt: add support for non-square textures
bilbo
pushed to
main
at
bilbo/r500
2025-11-20 21:14:54 +00:00
614a1d4172
src: add matrix_cubesphere_indexed
443f0f4785
parse_packets: add support for printing the content of type 3 packets
Compare 2 commits »
bilbo
pushed to
main
at
bilbo/r500
2025-11-16 06:10:38 +00:00
687bc734d9
regs: add display registers, memory controller, pcie
bilbo
pushed to
main
at
www/r500
2025-11-13 17:02:23 +00:00
6bb7722011
november 11 update
bilbo
pushed to
main
at
bilbo/r500
2025-11-13 05:24:36 +00:00
bed4b640ad
particle_oriented_animated: improve vertex shader constant comments
bilbo
pushed to
main
at
www/r500
2025-11-12 00:39:46 +00:00
2c6e735350
october 31 update
bilbo
pushed to
main
at
bilbo/r500
2025-11-11 22:07:30 +00:00
fdff78f1ad
shadertoy: implement shadertoy_palette_fractal
9e281cba58
assembler/lexer: add support for #include directive
90b486e744
assembler.fs: add support for omod
Compare 3 commits »
bilbo
pushed to
main
at
bilbo/opengl2
2025-11-11 14:34:45 +00:00
7da080c6cc
shadertoy: wip
bilbo
pushed to
main
at
bilbo/r500
2025-11-11 14:31:35 +00:00
db0574345b
wip
bilbo
pushed to
main
at
bilbo/r500
2025-11-11 00:32:58 +00:00
399cd6aaf9
particle: add colored particle fragment shader
bilbo
pushed to
main
at
bilbo/r500
2025-11-10 05:17:16 +00:00
872f0c31a8
particle_oriented_animated_quad_vbuf*: increase particle count
bilbo
pushed to
main
at
bilbo/r500
2025-11-10 04:35:18 +00:00
3ebdfda196
particle_oriented_animated_quad_vbuf_pixel_shader: implement particle reset
bilbo
pushed to
main
at
bilbo/r500
2025-11-10 03:38:46 +00:00
314267afe1
particle_oriented_animated_quad_vbuf_pixel_shader: use vertex_buffer_copy shader
bilbo
pushed to
main
at
bilbo/r500
2025-11-10 03:07:38 +00:00
e622d769a4
particle_oriented_animated_quad_vbuf_pixel_shader: use drm_radeon_cs2
bilbo
pushed to
main
at
bilbo/r500
2025-11-10 02:44:09 +00:00
1ec48e6323
add tx_rt_float_4x
bilbo
pushed to
main
at
bilbo/r500
2025-11-10 01:49:18 +00:00
69904efe3f
particle_oriented_animated_quad_vbuf*: correct vertex buffer size calculation
bilbo
pushed to
main
at
bilbo/r500
2025-11-09 23:49:59 +00:00
a4c6f29cb4
add particle_oriented_animated_quad_vbuf_pixel_shader (partially working)
First
Previous
1
2
3
4
5
...
Next
Last