dreamcast/regs/maple_bus_ft0.csv
Zack Buhman 25fef821b0 maple: read controller input on real hardware
There were two notable bugs:

- the maple transfer/data sizes were not being set correctly

- align_32byte always realigned the address of `_scene`, and not the
  `mem` parameter as expected. This had the effect of the maple-DMA
  send and receive buffers being the same buffer. On real hardware,
  this causes unpredicable behavior.
2023-12-10 00:44:33 +08:00

10 lines
286 B
CSV

"data_transfer",7,6,5,4,3,2,1,0
"digital_button","Ra","La","Da","Ua","Start","A","B","C"
"digital_button","Rb","Lb","Db","Ub","D","X","Y","Z"
"analog_axis_1",,,,,,,,
"analog_axis_2",,,,,,,,
"analog_axis_3",,,,,,,,
"analog_axis_4",,,,,,,,
"analog_axis_5",,,,,,,,
"analog_axis_6",,,,,,,,