bdfa00e84e
example: add bloom_lightmap
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a6a437faee
example: add bloom
2025-05-18 02:10:10 -05:00
f72e3da6c1
example/md5: add textures
2025-05-13 03:26:47 -05:00
1a290c03d2
md5: add md5anim
2025-05-13 00:52:03 -05:00
f14e958ec2
example: add md5
2025-05-12 06:17:46 -05:00
e7d85097b1
model/boblamp: add C representation of md5mesh
2025-05-12 03:16:09 -05:00
28e439096a
model: add boblamp
2025-05-11 03:25:14 -05:00
2aa0cd64d7
lighting: specular
2025-05-09 20:16:06 -05:00
f2e4618431
model: add grid
2025-05-09 13:52:41 -05:00
70b3c72c6f
blender: emit polygon normals
2025-05-09 01:17:24 -05:00
34b05124a9
example: add door
2025-05-04 01:37:35 -05:00
715fdbce50
model: add door
2025-05-03 20:42:30 -05:00
c6f8bfd829
model: add tavion
2025-04-30 06:55:41 -05:00
0c1da1c858
mdxm: initial
2025-04-29 23:04:32 -05:00
f34e6cf4ef
example/q3bsp: add icosphere model
2025-04-23 21:25:36 -05:00
2a4650de4d
example/q3bsp: add node visualization
2025-04-23 14:49:52 -05:00
37af2993cf
model.h: add line
2025-04-20 10:49:43 -05:00
900f931e30
model.h: make usable by saturn
2025-04-11 14:36:50 -05:00
608273ef44
example: rename female to haunted_mansion
2025-04-03 06:11:39 -05:00
1e2b725780
example: add bear
2025-04-03 06:11:39 -05:00
0d91fc9b2c
female: add exclusion modifier volume
2025-04-01 07:34:56 -05:00
94c4af8d38
example: add female
2025-03-31 23:19:14 -05:00
19f7af73b6
example: add moai
2025-03-30 18:37:00 -05:00
94c12d690d
example/castle: render textures
2025-02-18 23:24:37 -06:00
39f496b52c
example/castle: draw untextured castle
2025-02-18 21:32:58 -06:00
9896a7517e
model/castle: add CASTLE1.X and castle.hpp
2025-02-18 20:06:22 -06:00
e389a0c80c
example: add dragon
2025-02-16 19:40:33 -06:00
be19abcdcf
example: add modifier_volume_cube
2025-02-10 15:07:39 -06:00
058d1d658c
example: add elizabeth and speck
2025-02-06 08:25:17 -06:00
6c3aba1dc3
example/testscene: draw everything
2025-02-01 03:53:06 -06:00
87f468e83a
example/testscene: add converted textures
2025-01-31 17:24:59 -06:00
4d5205a8a0
add testground
2025-01-31 10:03:59 -06:00
216501d2b0
add testscene
2025-01-31 06:22:38 -06:00
9f90e5e3f6
example: add sheik_vq
2024-09-13 13:33:31 -05:00
32b8f85a4f
example: add cube_vq_rectangular
2024-09-13 05:35:43 -05:00
03403c95aa
example: add sheik
2024-09-13 03:55:02 -05:00
8cead9614f
add pipelined rendering examples
...
This adds a new texture memory allocation header,
texture_memory_alloc2.hpp, with two of each memory area.
This also adds two new examples, "cube_textured" and "cube_vq" that
demonstrate using the new texture_memory_alloc2 to perform CORE
rendering, geometry transformation, and tile acceleration
concurrently.
2024-09-09 04:20:40 -05:00