40 Commits

Author SHA1 Message Date
6734f06d37 model/bloom_lightmap: update model 2025-05-24 21:19:35 -05:00
a265848990 example: add modifier_volume_hole 2025-05-24 13:12:03 -05:00
34eeda47be blender.py: add support for textures 2025-05-24 13:11:21 -05:00
bdfa00e84e example: add bloom_lightmap 2025-05-18 07:57:36 -05:00
a6a437faee example: add bloom 2025-05-18 02:10:10 -05:00
f72e3da6c1 example/md5: add textures 2025-05-13 03:26:47 -05:00
1a290c03d2 md5: add md5anim 2025-05-13 00:52:03 -05:00
f14e958ec2 example: add md5 2025-05-12 06:17:46 -05:00
e7d85097b1 model/boblamp: add C representation of md5mesh 2025-05-12 03:16:09 -05:00
28e439096a model: add boblamp 2025-05-11 03:25:14 -05:00
2aa0cd64d7 lighting: specular 2025-05-09 20:16:06 -05:00
f2e4618431 model: add grid 2025-05-09 13:52:41 -05:00
70b3c72c6f blender: emit polygon normals 2025-05-09 01:17:24 -05:00
34b05124a9 example: add door 2025-05-04 01:37:35 -05:00
715fdbce50 model: add door 2025-05-03 20:42:30 -05:00
c6f8bfd829 model: add tavion 2025-04-30 06:55:41 -05:00
0c1da1c858 mdxm: initial 2025-04-29 23:04:32 -05:00
f34e6cf4ef example/q3bsp: add icosphere model 2025-04-23 21:25:36 -05:00
2a4650de4d example/q3bsp: add node visualization 2025-04-23 14:49:52 -05:00
37af2993cf model.h: add line 2025-04-20 10:49:43 -05:00
900f931e30 model.h: make usable by saturn 2025-04-11 14:36:50 -05:00
608273ef44 example: rename female to haunted_mansion 2025-04-03 06:11:39 -05:00
1e2b725780 example: add bear 2025-04-03 06:11:39 -05:00
0d91fc9b2c female: add exclusion modifier volume 2025-04-01 07:34:56 -05:00
94c4af8d38 example: add female 2025-03-31 23:19:14 -05:00
19f7af73b6 example: add moai 2025-03-30 18:37:00 -05:00
94c12d690d example/castle: render textures 2025-02-18 23:24:37 -06:00
39f496b52c example/castle: draw untextured castle 2025-02-18 21:32:58 -06:00
9896a7517e model/castle: add CASTLE1.X and castle.hpp 2025-02-18 20:06:22 -06:00
e389a0c80c example: add dragon 2025-02-16 19:40:33 -06:00
be19abcdcf example: add modifier_volume_cube 2025-02-10 15:07:39 -06:00
058d1d658c example: add elizabeth and speck 2025-02-06 08:25:17 -06:00
6c3aba1dc3 example/testscene: draw everything 2025-02-01 03:53:06 -06:00
87f468e83a example/testscene: add converted textures 2025-01-31 17:24:59 -06:00
4d5205a8a0 add testground 2025-01-31 10:03:59 -06:00
216501d2b0 add testscene 2025-01-31 06:22:38 -06:00
9f90e5e3f6 example: add sheik_vq 2024-09-13 13:33:31 -05:00
32b8f85a4f example: add cube_vq_rectangular 2024-09-13 05:35:43 -05:00
03403c95aa example: add sheik 2024-09-13 03:55:02 -05:00
8cead9614f add pipelined rendering examples
This adds a new texture memory allocation header,
texture_memory_alloc2.hpp, with two of each memory area.

This also adds two new examples, "cube_textured" and "cube_vq" that
demonstrate using the new texture_memory_alloc2 to perform CORE
rendering, geometry transformation, and tile acceleration
concurrently.
2024-09-09 04:20:40 -05:00