update number and weight

This commit is contained in:
fnicon 2026-03-22 14:49:46 +09:00
parent eae97741d3
commit 91faa6f8de
3 changed files with 10 additions and 10 deletions

View File

@ -29,7 +29,7 @@ local default = {
brake = 0.1, brake = 0.1,
grip = 0.1, grip = 0.1,
steer = 0.1, steer = 0.1,
mass = 1, mass = 0.1,
streamline = 0.1 streamline = 0.1
} }

View File

@ -37,10 +37,10 @@ local entities_default = {
accel = 0.1, accel = 0.1,
brake = 0.1, brake = 0.1,
grip = 0.0, grip = 0.1,
steer = 0.1, steer = 0.01,
mass = 0.0, mass = 0.1,
streamline = 0.0 streamline = 0.1
}, },
actor = { actor = {
forward = 0.0, forward = 0.0,
@ -56,9 +56,9 @@ local entities_default = {
name = "map 1", name = "map 1",
data = { data = {
map = { map = {
drag_movement = 0.0, drag_movement = 0.1,
friction = 1.0, friction = 0.1,
drag = vm.vec2(1.0, 0.0) drag = vm.vec2(0.1, 0.0)
} }
} }
} }

View File

@ -140,12 +140,12 @@ local function force_workflow(
weight_centrifugal weight_centrifugal
) )
local val = add_desire(desire_forward, desire_steer, weight_forward, weight_steer) local val = add_desire(desire_forward, desire_steer, weight_forward, weight_steer)
-- if (val[1] ~= 0 and val[2] ~= 0) then if (val[1] ~= 0 and val[2] ~= 0) then
val = add_friction(val, grip, friction, weight_tire, weight_floor) val = add_friction(val, grip, friction, weight_tire, weight_floor)
val = add_drag(val, drag, streamline, weight_drag_boost) val = add_drag(val, drag, streamline, weight_drag_boost)
val = add_drag(val, drag_movement, streamline, weight_drag_halt) val = add_drag(val, drag_movement, streamline, weight_drag_halt)
val = add_centrifugal(val, mass, inertia_force, weight_centrifugal) val = add_centrifugal(val, mass, inertia_force, weight_centrifugal)
-- end end
val = add_inertia(val, inertia_force, weight_inertia) val = add_inertia(val, inertia_force, weight_inertia)
return val return val
end end