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bilbo
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2023-04-23
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bilbo
pushed to
main
at
bilbo/r500
2025-10-16 05:38:18 +00:00
e24b3ada5e
regs: incomplete pvs assembler
bilbo
pushed to
main
at
bilbo/r500
2025-10-16 00:24:05 +00:00
a5cb458c1f
drm: add single_color_clear_translate_vblank
bilbo
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main
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bilbo/r500
2025-10-16 00:23:16 +00:00
2604270823
pvs_disassemble: add more concise disassembly
bilbo
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main
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bilbo/opengl2
2025-10-15 21:18:35 +00:00
551e04dbc1
delete build.sh
bilbo
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main
at
bilbo/opengl2
2025-10-15 21:15:28 +00:00
119db71239
add single_color_rotate
bilbo
pushed to
main
at
bilbo/opengl2
2025-10-15 21:14:57 +00:00
2ffdd55661
add single_color_rotate
bilbo
pushed to
main
at
bilbo/opengl2
2025-10-15 20:58:45 +00:00
62de6a18cb
add single_color_translate
bilbo
pushed to
main
at
bilbo/r500
2025-10-15 19:20:50 +00:00
7e4d753c0d
drm: add single_color_clear_translate
bilbo
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main
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bilbo/opengl2
2025-10-15 18:17:50 +00:00
b1cf993d81
add vertex_color_translate
bilbo
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main
at
bilbo/r500
2025-10-15 04:49:03 +00:00
246f8ffe19
drm: add single_color_clear
bilbo
pushed to
main
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bilbo/r500
2025-10-15 04:48:30 +00:00
efd60ced8e
drm: add single_color_clear
bilbo
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main
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bilbo/r500
2025-10-15 04:46:51 +00:00
f1566119c7
drm: add single_color_clear
bilbo
pushed to
main
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bilbo/r500
2025-10-15 04:46:12 +00:00
f606719121
drm: add single_color_clear
bilbo
pushed to
main
at
bilbo/r500
2025-10-15 04:45:28 +00:00
564e05f29c
drm/3d_registers_bits.h: render POSSIBLE VALUES
bilbo
pushed to
main
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bilbo/r500
2025-10-15 01:17:42 +00:00
95e9ba85ae
drm: improve NOP/reloc comments
bilbo
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main
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bilbo/r500
2025-10-15 01:08:09 +00:00
9d974cd113
us_disassemble: us bits were moved to bits/
bilbo
pushed to
main
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bilbo/r500
2025-10-15 01:06:16 +00:00
d14f1c21dd
drm: add vertex_color_aos
bilbo
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main
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bilbo/opengl2
2025-10-14 03:20:39 +00:00
e8995ff46a
vertex_color: use gl_Color/gl_ColorFront
bilbo
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main
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bilbo/r500
2025-10-14 02:32:56 +00:00
751ff54896
drm/vertex_color: use VTX_COLOR_0
bilbo
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main
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bilbo/r500
2025-10-14 02:32:45 +00:00
9bedf5e1a9
drm: add vertex_color
960694b184
drm: rename main to single_color
a6e5d755ce
drm/main: decode bits
4b49077792
regs: add 3d_registers_bits.h
c8b9a0f992
regs/bits: fix all parse errors
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