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bilbo
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2023-04-23
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bilbo
pushed to
main
at
bilbo/vulkan
2026-04-12 03:34:09 +00:00
0a33f58f04
render collada scene
bilbo
pushed to
main
at
bilbo/vulkan
2026-04-11 18:29:46 +00:00
1456e04200
separate samplers and sampled images
bilbo
pushed to
main
at
bilbo/vulkan
2026-04-11 04:28:42 +00:00
466c7b030e
load mipmaps from .dds, enable anisotropy
bilbo
pushed to
main
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bilbo/vulkan
2026-04-11 01:32:08 +00:00
3061a1e09c
replace bufferDeviceAddress with uniform buffers
bilbo
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main
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bilbo/vulkan
2026-04-11 01:31:41 +00:00
b20306664b
replace bufferDeviceAddress with uniform buffers
024a42e691
remove bufferdeviceaddress
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bilbo
pushed to
main
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bilbo/vulkan
2026-04-08 00:01:18 +00:00
256969454f
phong lighting
bilbo
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main
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bilbo/vulkan
2026-04-07 23:17:22 +00:00
ba01d3716c
stencil outline
1a365ca5d7
enable stencil buffer
Compare 2 commits »
bilbo
pushed to
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bilbo/vulkan
2026-04-07 22:50:52 +00:00
71a0f25359
enable stencil buffer
bilbo
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main
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bilbo/vulkan
2026-04-07 20:57:13 +00:00
b5f769a3a5
recreateSwapchain: create/destroy renderSemaphores
bilbo
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main
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bilbo/vulkan
2026-04-07 20:15:38 +00:00
9b0ba08ccb
vertexIndexBuffer: use allocateFromMemoryRequirements / non-coherent memory
bilbo
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bilbo/vulkan
2026-04-07 19:56:33 +00:00
be45d0960e
shaderData: use a single VkDeviceMemory allocation for all frames
bilbo
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main
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bilbo/vulkan
2026-04-07 18:00:23 +00:00
0502906e28
incomplete support for macOS builds
70fea48b38
load files from .pack file
Compare 2 commits »
bilbo
pushed to
main
at
bilbo/vulkan
2026-04-07 17:59:08 +00:00
e08e842764
incomplete support for macOS builds
bilbo
pushed to
main
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bilbo/vulkan
2026-04-07 02:51:48 +00:00
c4053cd8b7
load files from .pack file
bilbo
pushed to
main
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bilbo/vulkan
2026-04-07 01:45:40 +00:00
cad2532e04
move volk to repository
bilbo
pushed to
main
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bilbo/vulkan
2026-04-07 00:59:10 +00:00
fcf77baf57
free memory prior to exit
bilbo
pushed to
main
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bilbo/vulkan
2026-04-06 23:43:41 +00:00
c1766f3396
recreate swapchain on window resize
bilbo
pushed to
main
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bilbo/vulkan
2026-04-06 05:35:51 +00:00
75d765702a
render texture
bilbo
pushed to
main
at
bilbo/vulkan
2026-04-05 18:22:21 +00:00
df24407d9d
shader: use push constants and buffer device address
bilbo
pushed to
main
at
bilbo/vulkan
2026-04-05 04:58:16 +00:00
a978c8a9e6
initial
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