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bilbo
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2023-04-23
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bilbo
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bilbo/d3d10
2025-12-30 22:17:55 +00:00
26eb97286d
main.cpp: rotating cube
bilbo
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bilbo/d3d10
2025-12-30 21:09:36 +00:00
44f7f07c2e
initial
bilbo
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bilbo/d3d10
2025-12-30 21:09:36 +00:00
bilbo
created repository
bilbo/d3d10
2025-12-30 21:09:15 +00:00
bilbo
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bilbo/win32
2025-12-24 05:19:22 +00:00
1a1fe84a60
DirectSound: normal buffers require a window
bilbo
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bilbo/win32
2025-12-24 05:07:33 +00:00
ed6afbb9aa
add printf wrapper
bilbo
pushed to
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bilbo/win32
2025-12-24 03:37:05 +00:00
40d4ff0e96
fix Windows XP build
bilbo
pushed to
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bilbo/win32
2025-12-23 04:08:58 +00:00
708235e041
use GetConstantDesc for sampler register index
bilbo
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bilbo/win32
2025-12-23 00:53:00 +00:00
e44f06353f
texture sampling demo
bilbo
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bilbo/win32
2025-12-22 23:31:24 +00:00
da92a49ed9
simple pixel shader
bilbo
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bilbo/win32
2025-12-22 05:10:06 +00:00
47ce3ee503
add small directsound demo
bilbo
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bilbo/win32
2025-12-22 03:55:31 +00:00
55062cba98
add small directinput demo
bilbo
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bilbo/win32
2025-12-22 03:15:19 +00:00
b2e0a6026b
wip
bilbo
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bilbo/win32
2025-12-21 19:25:19 +00:00
be143930c8
vertex shaded triangle
eedf590519
draw a triangle using fixed-function pipeline
18270a2ae9
initial
bilbo
created branch
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bilbo/win32
2025-12-21 19:25:19 +00:00
bilbo
created repository
bilbo/win32
2025-12-21 19:25:02 +00:00
bilbo
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bilbo/new
2025-12-19 00:50:11 +00:00
2904160889
fix Windows XP build
bilbo
pushed to
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bilbo/new
2025-12-19 00:28:51 +00:00
f284e80b34
add sphere, lower minimum opengl version
392b767f29
gamepad input
Compare 2 commits »
bilbo
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bilbo/new
2025-12-18 17:04:03 +00:00
850cfd9671
add main.c
bilbo
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bilbo/new
2025-12-18 05:40:26 +00:00
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