• Joined on 2023-04-23
bilbo pushed to main at bilbo/d3d10 2025-12-30 22:17:55 +00:00
26eb97286d main.cpp: rotating cube
bilbo pushed to main at bilbo/d3d10 2025-12-30 21:09:36 +00:00
44f7f07c2e initial
bilbo created branch main in bilbo/d3d10 2025-12-30 21:09:36 +00:00
bilbo created repository bilbo/d3d10 2025-12-30 21:09:15 +00:00
bilbo pushed to main at bilbo/win32 2025-12-24 05:19:22 +00:00
1a1fe84a60 DirectSound: normal buffers require a window
bilbo pushed to main at bilbo/win32 2025-12-24 05:07:33 +00:00
ed6afbb9aa add printf wrapper
bilbo pushed to main at bilbo/win32 2025-12-24 03:37:05 +00:00
40d4ff0e96 fix Windows XP build
bilbo pushed to main at bilbo/win32 2025-12-23 04:08:58 +00:00
708235e041 use GetConstantDesc for sampler register index
bilbo pushed to main at bilbo/win32 2025-12-23 00:53:00 +00:00
e44f06353f texture sampling demo
bilbo pushed to main at bilbo/win32 2025-12-22 23:31:24 +00:00
da92a49ed9 simple pixel shader
bilbo pushed to main at bilbo/win32 2025-12-22 05:10:06 +00:00
47ce3ee503 add small directsound demo
bilbo pushed to main at bilbo/win32 2025-12-22 03:55:31 +00:00
55062cba98 add small directinput demo
bilbo pushed to main at bilbo/win32 2025-12-22 03:15:19 +00:00
bilbo pushed to main at bilbo/win32 2025-12-21 19:25:19 +00:00
be143930c8 vertex shaded triangle
eedf590519 draw a triangle using fixed-function pipeline
18270a2ae9 initial
bilbo created branch main in bilbo/win32 2025-12-21 19:25:19 +00:00
bilbo created repository bilbo/win32 2025-12-21 19:25:02 +00:00
bilbo pushed to main at bilbo/new 2025-12-19 00:50:11 +00:00
2904160889 fix Windows XP build
bilbo pushed to main at bilbo/new 2025-12-19 00:28:51 +00:00
f284e80b34 add sphere, lower minimum opengl version
392b767f29 gamepad input
Compare 2 commits »
bilbo pushed to main at bilbo/new 2025-12-18 17:04:03 +00:00
850cfd9671 add main.c
bilbo created branch main in bilbo/new 2025-12-18 05:40:26 +00:00