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ed2160a935
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png: always expand 3-byte-per-pixel textures as 4-byte-per-pixel
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2026-07-25 22:08:36 -05:00 |
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96636d1cb1
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load and draw texture
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2026-07-25 21:41:44 -05:00 |
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c60666e7a1
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render lamp with per-node translation
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2026-07-25 18:31:21 -05:00 |
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48b3929cd4
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png decoder
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2026-07-22 19:32:41 -05:00 |
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f781e5f134
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support for multiple {buffers, meshes, primitives, vertex layouts}
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2026-07-21 13:12:36 -05:00 |
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2dfd749180
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render gltf model
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2026-07-20 23:30:29 -05:00 |
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e5cacffaee
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render voxel models
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2026-07-18 14:28:40 -05:00 |
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2dd13ddd5a
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draw 3d cubes
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2026-07-16 15:21:09 -05:00 |
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d55ec71edc
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initial: game of life compute shader
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2026-07-14 20:58:43 -05:00 |
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