9 lines
768 B
Plaintext
9 lines
768 B
Plaintext
Field Name Bits Default Description
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BOOL_ADDR 4:0 0x0 The address of the static boolean register to use in the jump function.
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INT_ADDR 12:8 0x0 The address of the static integer register to use for loop/rep and endloop/endrep.
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JUMP_ADDR 24:16 0x0 The address to jump to if the jump function evaluates to true.
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JUMP_GLOBAL 31 0x0 Specifies whether to interpret JUMP_ADDR as a global address.
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POSSIBLE VALUES:
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00 - Add the shader program offset in US_CODE_OFFSET.OFFSET_ADDR when calculating the destination address of a jump
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01 - Don`t use the shader program offset when calculating the destination address jump
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