drm2: more generalized texture loading
This commit is contained in:
parent
e3519d2797
commit
182a82c306
@ -14,18 +14,16 @@ FRAGMENT_SHADERS = $(patsubst %.asm,%.bin,$(wildcard *.fs.asm))
|
||||
SHADER_BIN = $(VERTEX_SHADERS) $(FRAGMENT_SHADERS)
|
||||
|
||||
R500_COMMON = \
|
||||
r500/buffer.o \
|
||||
r500/display_controller.o \
|
||||
r500/indirect_buffer.o \
|
||||
r500/shader.o \
|
||||
drm/buffer.o \
|
||||
drm/drm.o \
|
||||
file.o
|
||||
|
||||
matrix_cubesphere: $(R500_COMMON) matrix_cubesphere.o | shaders
|
||||
$(CXX) $(LDFLAGS) $^ -o $@
|
||||
|
||||
matrix_cubesphere2: $(R500_COMMON) matrix_cubesphere2.o | shaders
|
||||
$(CXX) $(LDFLAGS) $^ -o $@
|
||||
|
||||
%.o: %.c
|
||||
$(CC) $(ARCH) $(CFLAGS) $(OPT) -c $< -o $@
|
||||
|
||||
|
||||
@ -1,11 +1,13 @@
|
||||
#include <assert.h>
|
||||
#include <stdio.h>
|
||||
#include <sys/mman.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include <xf86drm.h>
|
||||
#include <libdrm/radeon_drm.h>
|
||||
|
||||
#include "buffer.h"
|
||||
#include "../file.h"
|
||||
|
||||
int create_buffer(int fd, int buffer_size, void ** out_ptr)
|
||||
{
|
||||
@ -70,3 +72,32 @@ int create_flush_buffer(int fd)
|
||||
assert(args.handle != 0);
|
||||
return args.handle;
|
||||
}
|
||||
|
||||
int * load_textures(int fd,
|
||||
const char ** textures,
|
||||
int textures_length)
|
||||
{
|
||||
int * texturebuffer_handle = (int *)malloc((sizeof (int)) * textures_length);
|
||||
|
||||
for (int i = 0; i < textures_length; i++) {
|
||||
int size = 0;
|
||||
void * buf = file_read(textures[i], &size);
|
||||
assert(buf != NULL);
|
||||
|
||||
printf("load texture[%d]: %d\n", i, size);
|
||||
|
||||
void * ptr = NULL;
|
||||
int handle = create_buffer(fd, size, &ptr);
|
||||
|
||||
for (int i = 0; i < size / 4; i++) {
|
||||
((uint32_t*)ptr)[i] = ((uint32_t*)buf)[i];
|
||||
}
|
||||
asm volatile ("" ::: "memory");
|
||||
free(buf);
|
||||
munmap(ptr, size);
|
||||
|
||||
texturebuffer_handle[i] = handle;
|
||||
}
|
||||
|
||||
return texturebuffer_handle;
|
||||
}
|
||||
@ -6,6 +6,9 @@ extern "C" {
|
||||
|
||||
int create_buffer(int fd, int buffer_size, void ** out_ptr);
|
||||
int create_flush_buffer(int fd);
|
||||
int * load_textures(int fd,
|
||||
const char ** textures,
|
||||
int textures_length);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
89
drm2/drm/drm.c
Normal file
89
drm2/drm/drm.c
Normal file
@ -0,0 +1,89 @@
|
||||
#include <stdio.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include <xf86drm.h>
|
||||
#include <libdrm/radeon_drm.h>
|
||||
|
||||
#include "drm.h"
|
||||
#include "../r500/indirect_buffer.h" // for extern uint32_t ib[];
|
||||
|
||||
void drm_radeon_cs(int fd,
|
||||
int colorbuffer_handle,
|
||||
int zbuffer_handle,
|
||||
int flush_handle,
|
||||
int * texturebuffer_handles,
|
||||
int texturebuffer_handles_length,
|
||||
int ib_dwords)
|
||||
{
|
||||
struct drm_radeon_cs_reloc relocs[3 + texturebuffer_handles_length];
|
||||
|
||||
relocs[COLORBUFFER_RELOC_INDEX] = (struct drm_radeon_cs_reloc){
|
||||
.handle = colorbuffer_handle,
|
||||
.read_domains = 4, // RADEON_GEM_DOMAIN_VRAM
|
||||
.write_domain = 4, // RADEON_GEM_DOMAIN_VRAM
|
||||
.flags = 8,
|
||||
};
|
||||
relocs[ZBUFFER_RELOC_INDEX] = (struct drm_radeon_cs_reloc){
|
||||
.handle = zbuffer_handle,
|
||||
.read_domains = 4, // RADEON_GEM_DOMAIN_VRAM
|
||||
.write_domain = 4, // RADEON_GEM_DOMAIN_VRAM
|
||||
.flags = 8,
|
||||
};
|
||||
relocs[FLUSH_RELOC_INDEX] = (struct drm_radeon_cs_reloc){
|
||||
.handle = flush_handle,
|
||||
.read_domains = 2, // RADEON_GEM_DOMAIN_GTT
|
||||
.write_domain = 2, // RADEON_GEM_DOMAIN_GTT
|
||||
.flags = 0,
|
||||
};
|
||||
|
||||
for (int i = 0; i < texturebuffer_handles_length; i++) {
|
||||
relocs[3 + i] = (struct drm_radeon_cs_reloc){
|
||||
.handle = texturebuffer_handles[i],
|
||||
.read_domains = 4, // RADEON_GEM_DOMAIN_VRAM
|
||||
.write_domain = 4, // RADEON_GEM_DOMAIN_VRAM
|
||||
.flags = 8,
|
||||
};
|
||||
}
|
||||
|
||||
const uint32_t flags[2] = {
|
||||
5, // RADEON_CS_KEEP_TILING_FLAGS | RADEON_CS_END_OF_FRAME
|
||||
0, // RADEON_CS_RING_GFX
|
||||
};
|
||||
|
||||
struct drm_radeon_cs_chunk chunks[3] = {
|
||||
{
|
||||
.chunk_id = RADEON_CHUNK_ID_IB,
|
||||
.length_dw = ib_dwords,
|
||||
.chunk_data = (uint64_t)(uintptr_t)ib,
|
||||
},
|
||||
{
|
||||
.chunk_id = RADEON_CHUNK_ID_RELOCS,
|
||||
.length_dw = (sizeof (relocs)) / (sizeof (uint32_t)),
|
||||
.chunk_data = (uint64_t)(uintptr_t)relocs,
|
||||
},
|
||||
{
|
||||
.chunk_id = RADEON_CHUNK_ID_FLAGS,
|
||||
.length_dw = (sizeof (flags)) / (sizeof (uint32_t)),
|
||||
.chunk_data = (uint64_t)(uintptr_t)&flags,
|
||||
},
|
||||
};
|
||||
|
||||
uint64_t chunks_array[3] = {
|
||||
(uint64_t)(uintptr_t)&chunks[0],
|
||||
(uint64_t)(uintptr_t)&chunks[1],
|
||||
(uint64_t)(uintptr_t)&chunks[2],
|
||||
};
|
||||
|
||||
struct drm_radeon_cs cs = {
|
||||
.num_chunks = 3,
|
||||
.cs_id = 0,
|
||||
.chunks = (uint64_t)(uintptr_t)chunks_array,
|
||||
.gart_limit = 0,
|
||||
.vram_limit = 0,
|
||||
};
|
||||
|
||||
int ret = drmCommandWriteRead(fd, DRM_RADEON_CS, &cs, (sizeof (struct drm_radeon_cs)));
|
||||
if (ret != 0) {
|
||||
perror("drmCommandWriteRead(DRM_RADEON_CS)");
|
||||
}
|
||||
}
|
||||
22
drm2/drm/drm.h
Normal file
22
drm2/drm/drm.h
Normal file
@ -0,0 +1,22 @@
|
||||
#pragma once
|
||||
|
||||
#define COLORBUFFER_RELOC_INDEX 0
|
||||
#define ZBUFFER_RELOC_INDEX 1
|
||||
#define FLUSH_RELOC_INDEX 2
|
||||
#define TEXTURE_RELOC_INDEX 3
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
void drm_radeon_cs(int fd,
|
||||
int colorbuffer_handle,
|
||||
int zbuffer_handle,
|
||||
int flush_handle,
|
||||
int * texturebuffer_handles,
|
||||
int texturebuffer_handles_length,
|
||||
int ib_dwords);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
@ -11,18 +11,15 @@
|
||||
#include <fcntl.h>
|
||||
#include <sys/mman.h>
|
||||
|
||||
#include <xf86drm.h>
|
||||
#include <libdrm/radeon_drm.h>
|
||||
|
||||
#include "r500/3d_registers.h"
|
||||
#include "r500/3d_registers_undocumented.h"
|
||||
#include "r500/3d_registers_bits.h"
|
||||
#include "r500/indirect_buffer.h"
|
||||
#include "r500/shader.h"
|
||||
#include "r500/display_controller.h"
|
||||
#include "r500/buffer.h"
|
||||
|
||||
#include "file.h"
|
||||
#include "drm/buffer.h"
|
||||
#include "drm/drm.h"
|
||||
|
||||
#include "math/float_types.hpp"
|
||||
#include "math/transform.hpp"
|
||||
@ -31,10 +28,6 @@
|
||||
#include "../model/model2.h"
|
||||
#include "../model/cubesphere.h"
|
||||
|
||||
#define COLORBUFFER_RELOC_INDEX 0
|
||||
#define ZBUFFER_RELOC_INDEX 1
|
||||
#define TEXTURE_RELOC_INDEX 2
|
||||
|
||||
#define CUBESPHERE_SHADER 0
|
||||
#define CLEAR_SHADER 1
|
||||
|
||||
@ -95,8 +88,8 @@ void _3d_clear(struct shaders& shaders)
|
||||
);
|
||||
|
||||
T0V(VAP_VTE_CNTL
|
||||
, VAP_VTE_CNTL__VTX_XY_FMT(1)
|
||||
| VAP_VTE_CNTL__VTX_Z_FMT(1)
|
||||
, VAP_VTE_CNTL__VTX_XY_FMT(1) // disable W division
|
||||
| VAP_VTE_CNTL__VTX_Z_FMT(1) // disable W division
|
||||
);
|
||||
|
||||
T0V(VAP_CNTL_STATUS
|
||||
@ -266,8 +259,8 @@ void _3d_cube(struct shaders& shaders,
|
||||
| VAP_VTE_CNTL__VPORT_Y_OFFSET_ENA(1)
|
||||
| VAP_VTE_CNTL__VPORT_Z_SCALE_ENA(0)
|
||||
| VAP_VTE_CNTL__VPORT_Z_OFFSET_ENA(0)
|
||||
| VAP_VTE_CNTL__VTX_XY_FMT(0)
|
||||
| VAP_VTE_CNTL__VTX_Z_FMT(1)
|
||||
| VAP_VTE_CNTL__VTX_XY_FMT(0) // enable W division
|
||||
| VAP_VTE_CNTL__VTX_Z_FMT(1) // disable W division
|
||||
| VAP_VTE_CNTL__VTX_W0_FMT(1)
|
||||
| VAP_VTE_CNTL__SERIAL_PROC_ENA(0)
|
||||
);
|
||||
@ -400,6 +393,11 @@ int indirect_buffer(shaders& shaders,
|
||||
return ib_ix;
|
||||
}
|
||||
|
||||
const char * textures[] = {
|
||||
"../texture/butterfly_1024x1024_argb8888.data",
|
||||
};
|
||||
const int textures_length = (sizeof (textures)) / (sizeof (textures[0]));
|
||||
|
||||
int main()
|
||||
{
|
||||
struct shaders shaders = {
|
||||
@ -411,18 +409,13 @@ int main()
|
||||
|
||||
void * rmmio = map_pci_resource2();
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
// DRI card0
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
int ret;
|
||||
int fd = open("/dev/dri/card0", O_RDWR | O_CLOEXEC);
|
||||
assert(fd != -1);
|
||||
|
||||
const int colorbuffer_size = 1600 * 1200 * 4;
|
||||
int colorbuffer_handle[2];
|
||||
int zbuffer_handle;
|
||||
int texturebuffer_handle;
|
||||
int * texturebuffer_handle;
|
||||
int flush_handle;
|
||||
|
||||
void * colorbuffer_ptr[2];
|
||||
@ -433,103 +426,25 @@ int main()
|
||||
colorbuffer_handle[1] = create_buffer(fd, colorbuffer_size, &colorbuffer_ptr[1]);
|
||||
zbuffer_handle = create_buffer(fd, colorbuffer_size, &zbuffer_ptr);
|
||||
flush_handle = create_flush_buffer(fd);
|
||||
texturebuffer_handle = load_textures(fd, textures, textures_length);
|
||||
|
||||
fprintf(stderr, "colorbuffer handle[0] %d\n", colorbuffer_handle[0]);
|
||||
fprintf(stderr, "colorbuffer handle[1] %d\n", colorbuffer_handle[1]);
|
||||
fprintf(stderr, "zbuffer handle %d\n", zbuffer_handle);
|
||||
|
||||
// texture
|
||||
{
|
||||
const int texture_size = 1024 * 1024 * 4;
|
||||
void * texturebuffer_ptr;
|
||||
|
||||
texturebuffer_handle = create_buffer(fd, texture_size, &texturebuffer_ptr);
|
||||
|
||||
void * texture_buf = file_read("../texture/butterfly_1024x1024_argb8888.data", NULL);
|
||||
assert(texture_buf != NULL);
|
||||
for (int i = 0; i < texture_size / 4; i++) {
|
||||
((uint32_t*)texturebuffer_ptr)[i] = ((uint32_t*)texture_buf)[i];
|
||||
}
|
||||
asm volatile ("" ::: "memory");
|
||||
free(texture_buf);
|
||||
munmap(texturebuffer_ptr, texture_size);
|
||||
}
|
||||
|
||||
uint32_t flags[2] = {
|
||||
5, // RADEON_CS_KEEP_TILING_FLAGS | RADEON_CS_END_OF_FRAME
|
||||
0, // RADEON_CS_RING_GFX
|
||||
};
|
||||
|
||||
int colorbuffer_ix = 0;
|
||||
|
||||
float theta = 0;
|
||||
|
||||
while (true) {
|
||||
int ib_dwords = indirect_buffer(shaders, theta);
|
||||
|
||||
struct drm_radeon_cs_reloc relocs[] = {
|
||||
{
|
||||
.handle = colorbuffer_handle[colorbuffer_ix],
|
||||
.read_domains = 4, // RADEON_GEM_DOMAIN_VRAM
|
||||
.write_domain = 4, // RADEON_GEM_DOMAIN_VRAM
|
||||
.flags = 8,
|
||||
},
|
||||
{
|
||||
.handle = zbuffer_handle,
|
||||
.read_domains = 4, // RADEON_GEM_DOMAIN_VRAM
|
||||
.write_domain = 4, // RADEON_GEM_DOMAIN_VRAM
|
||||
.flags = 8,
|
||||
},
|
||||
{
|
||||
.handle = texturebuffer_handle,
|
||||
.read_domains = 4, // RADEON_GEM_DOMAIN_VRAM
|
||||
.write_domain = 4, // RADEON_GEM_DOMAIN_VRAM
|
||||
.flags = 8,
|
||||
},
|
||||
{
|
||||
.handle = flush_handle,
|
||||
.read_domains = 2, // RADEON_GEM_DOMAIN_GTT
|
||||
.write_domain = 2, // RADEON_GEM_DOMAIN_GTT
|
||||
.flags = 0,
|
||||
}
|
||||
};
|
||||
|
||||
struct drm_radeon_cs_chunk chunks[3] = {
|
||||
{
|
||||
.chunk_id = RADEON_CHUNK_ID_IB,
|
||||
.length_dw = ib_dwords,
|
||||
.chunk_data = (uint64_t)(uintptr_t)ib,
|
||||
},
|
||||
{
|
||||
.chunk_id = RADEON_CHUNK_ID_RELOCS,
|
||||
.length_dw = (sizeof (relocs)) / (sizeof (uint32_t)),
|
||||
.chunk_data = (uint64_t)(uintptr_t)relocs,
|
||||
},
|
||||
{
|
||||
.chunk_id = RADEON_CHUNK_ID_FLAGS,
|
||||
.length_dw = (sizeof (flags)) / (sizeof (uint32_t)),
|
||||
.chunk_data = (uint64_t)(uintptr_t)&flags,
|
||||
},
|
||||
};
|
||||
|
||||
uint64_t chunks_array[3] = {
|
||||
(uint64_t)(uintptr_t)&chunks[0],
|
||||
(uint64_t)(uintptr_t)&chunks[1],
|
||||
(uint64_t)(uintptr_t)&chunks[2],
|
||||
};
|
||||
|
||||
struct drm_radeon_cs cs = {
|
||||
.num_chunks = 3,
|
||||
.cs_id = 0,
|
||||
.chunks = (uint64_t)(uintptr_t)chunks_array,
|
||||
.gart_limit = 0,
|
||||
.vram_limit = 0,
|
||||
};
|
||||
|
||||
ret = drmCommandWriteRead(fd, DRM_RADEON_CS, &cs, (sizeof (struct drm_radeon_cs)));
|
||||
if (ret != 0) {
|
||||
perror("drmCommandWriteRead(DRM_RADEON_CS)");
|
||||
}
|
||||
drm_radeon_cs(fd,
|
||||
colorbuffer_handle[colorbuffer_ix],
|
||||
zbuffer_handle,
|
||||
flush_handle,
|
||||
texturebuffer_handle,
|
||||
textures_length,
|
||||
ib_dwords);
|
||||
|
||||
primary_surface_address(rmmio, colorbuffer_ix);
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user