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7 changed files with 2988 additions and 75 deletions

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@ -9,7 +9,7 @@ DEP = $(patsubst %.o,%.d,$(SRC))
res = $(subst pokered/,res/,$(patsubst %.$(1),%.$(1).o,$(wildcard $(2)*.$(1))))
res_png = $(subst pokered/,res/,$(patsubst %.png,%.$(1).o,$(wildcard $(2)*.png)))
GFX_TILESETS = $(call res_png,4bpp,pokered/gfx/tilesets/)
GFX_TILESETS = $(call res_png,2bpp,pokered/gfx/tilesets/)
GFX_BLOCKSETS = $(call res,bst,pokered/gfx/blocksets/)
MAPS_BLOCKS = $(call res,blk,pokered/maps/)
@ -28,14 +28,14 @@ endef
generated: $(GENERATED)
res/%.4bpp: pokered/%.png
res/%.2bpp: pokered/%.png
@mkdir -p $(dir $@)
python tools/png_to_4bpp.py $< $@
python tools/png_to_nbpp.py $< 2 $@
%.4bpp.h:
%.2bpp.h:
$(BUILD_BINARY_H)
%.4bpp.o: %.4bpp %.4bpp.h
%.2bpp.o: %.2bpp %.2bpp.h
$(BUILD_BINARY_O)
res/%.blk: pokered/%.blk

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@ -23,12 +23,28 @@ void palette_data()
uint32_t cell_data(const start_size_t& buf, const uint32_t top)
{
// round to nearest multiple of 32
const uint32_t table_size = (buf.size + 0x20 - 1) & (-0x20);
const uint32_t table_size = ((buf.size * 2) + 0x20 - 1) & (-0x20);
const uint32_t base_address = top - table_size; // in bytes
copy<uint32_t>(&vdp2.vram.u32[(base_address / 4)],
reinterpret_cast<uint32_t const * const>(buf.start),
buf.size);
uint32_t * vram = &vdp2.vram.u32[(base_address / 4)];
for (uint32_t ix = 0; ix < buf.size / 4; ix += 1) {
const uint32_t pixels = reinterpret_cast<uint32_t const * const>(buf.start)[ix];
const uint32_t px0 = pixels >> 16 & 0xffff;
const uint32_t px1 = pixels >> 0 & 0xffff;
#define lshift(n) ((7 - n) * 2)
#define rshift(n) ((7 - n) * 4)
#define px(p, n) (((p >> lshift(n)) & 0b11) << rshift(n))
#define p0(n) (px(px0, n))
#define p1(n) (px(px1, n))
vram[ix * 2 + 0] = p0(7) | p0(6) | p0(5) | p0(4) | p0(3) | p0(2) | p0(1) | p0(0);
vram[ix * 2 + 1] = p1(7) | p1(6) | p1(5) | p1(4) | p1(3) | p1(2) | p1(1) | p1(0);
#undef p1
#undef p0
#undef px
#undef lshift
#undef rshift
}
return base_address;
}
@ -115,7 +131,7 @@ void main()
vdp2.reg.MPABN0 = MPABN0__N0MPB(0) | MPABN0__N0MPA(plane_a); // bits 5~0
vdp2.reg.MPCDN0 = MPABN0__N0MPD(0) | MPABN0__N0MPC(0); // bits 5~0
uint32_t top = (sizeof (union vdp2_vram));// - ((sizeof (union vdp2_vram)) / 8);
uint32_t top = (sizeof (union vdp2_vram));
palette_data();
uint32_t base_address = top = cell_data(tilesets[tileset_t::overworld].tileset, top);
uint32_t base_pattern = base_address / 32;

2752
test.cpp

File diff suppressed because it is too large Load Diff

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@ -1,22 +1,178 @@
from pathlib import Path
from pprint import pprint
import io
from parse import parse
def sorted_map_headers():
# hack to remove unused/duplicate underground_path_route_7
map_headers = sorted(parse.map_headers, key=lambda m: m.name2)
return filter(lambda m: m.name1 != "UndergroundPathRoute7Copy", map_headers)
def includes():
for map_header in sorted_map_headers():
block_path = parse.maps_blocks_list[map_header.blocks()]
yield f'#include "res/{block_path}.h"'
for tileset_name in sorted(parse.tileset_constants_list):
tileset_index = parse.tileset_constants_list[tileset_name]
tileset_header = parse.tileset_headers_list[tileset_index]
blockset_path = parse.gfx_tilesets_list[tileset_header.blockset()]
gfx_path = parse.gfx_tilesets_list[tileset_header.gfx()]
yield f'#include "res/{blockset_path}.h"'
yield f'#include "res/{gfx_path}.h"'
yield ""
def struct_start_size_t():
return [
"struct start_size_t {",
"uint8_t const * const start;",
"uint32_t size;",
"};",
]
def struct_tileset_t():
tileset_names = (
f"{name.lower()},"
for name in sorted(parse.tileset_constants_list)
)
return [
"struct tileset_t {",
"start_size_t blockset;",
"start_size_t tileset;",
"",
"enum tileset {",
*tileset_names,
"};",
"};",
]
def struct_map_t():
map_names = (
f"{map_header.name2.lower()},"
for map_header in sorted_map_headers()
)
return [
"struct map_t {",
"start_size_t blocks;",
"enum tileset_t::tileset tileset;",
"uint32_t width;",
"uint32_t height;",
"",
"enum map {",
*map_names,
"};",
"};",
]
def binary_res(path, suffix):
# _binary_res_gfx_blocksets_overworld_bst_start
name = path.replace('/', '_').replace('.', '_')
return f"_binary_res_{name}_{suffix}"
def start_size_value(path):
start = binary_res(path, "start")
size = binary_res(path, "size")
return [
f"reinterpret_cast<uint8_t*>(&{start}),",
f"reinterpret_cast<uint32_t>(&{size}),",
]
def blockset_tileset(name: str):
tileset_index = parse.tileset_constants_list[name]
tileset_header = parse.tileset_headers_list[tileset_index]
blockset_path = parse.gfx_tilesets_list[tileset_header.blockset()]
gfx_path = parse.gfx_tilesets_list[tileset_header.gfx()]
return [
f"[tileset_t::{name.lower()}] = {{",
".blockset = {",
*start_size_value(blockset_path),
"},",
".tileset = {",
*start_size_value(gfx_path),
"}",
"},"
]
def tilesets():
yield "const tileset_t tilesets[] = {"
for tileset in sorted(parse.tileset_constants_list):
yield from blockset_tileset(tileset)
yield "};"
def map(map_header):
block_path = parse.maps_blocks_list[map_header.blocks()]
map_constant = parse.map_constants_list[map_header.name2]
return [
f"[map_t::{map_header.name2.lower()}] = {{",
".blocks = {",
*start_size_value(block_path),
"},",
f".tileset = tileset_t::{map_header.tileset.lower()},",
f".width = {map_constant.width},",
f".height = {map_constant.height},",
"},",
]
def maps():
yield "const map_t maps[] = {"
for map_header in sorted_map_headers():
yield from map(map_header)
yield "};"
def _render(out, lines):
indent = " "
level = 0
for l in lines:
if l and l[0] == "}":
level -= 2
assert level >= 0, out.getvalue()
out.write(indent * level + l + "\n")
if l and l[-1] == "{":
level += 2
if level == 0 and l and l[-1] == ";":
out.write("\n")
return out
def renderer():
out = io.StringIO()
def render(lines):
return _render(out, lines)
return render, out
def generate():
pprint(parse.maps_blocks_list)
#pprint(parse.maps_blocks_list)
#pprint(parse.map_headers)
#pprint(parse.tileset_constants_list)
#pprint(parse.tileset_headers_list)
#pprint(parse.gfx_tilesets_list)
render, out = renderer()
render(includes())
render(struct_start_size_t())
render(struct_tileset_t())
render(struct_map_t())
render(tilesets())
render(maps())
print(out.getvalue(), end='')
generate()
"""
map_headers[0].tileset == 'OVERWORLD'
map_headers[0].width() == 'PALLET_TOWN_WIDTH'
map_headers[0].height() == 'PALLET_TOWN_HEIGHT'
map_headers[0].name1 = 'PalletTown'
map_headers[0].name2 = 'PALLET_TOWN'
map_headers[0].blocks() == 'PalletTown_Blocks'
maps_blocks['PalletTown_Blocks'] == 'maps/PalletTown.blk'
map_constants_list['PALLET_TOWN'] == MapConstant(10, 19)
maps_blocks_list['PalletTown_Blocks'] == 'maps/PalletTown.blk'
tileset_constants_list['OVERWORLD'] == 0
tileset_headers_list[0].name == 'Overworld'
tileset_headers_list[0].blockset() == 'Overworld_Block'

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@ -12,7 +12,6 @@ def tokenize_lines(lines):
@dataclass
class MapConstant:
name: str
width: int
height: int
@ -20,8 +19,7 @@ def flatten(tokens):
for macro, args in tokens:
if macro == 'map_const':
name, width, height = args
yield MapConstant(
name,
yield name, MapConstant(
int(width),
int(height)
)
@ -30,4 +28,7 @@ def parse(prefix):
path = prefix / "constants/map_constants.asm"
with open(path) as f:
tokens = tokenize_lines(f.read().split("\n"))
return list(flatten(tokens))
l = list(flatten(tokens))
d = dict(l)
assert len(l) == len(d)
return d

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@ -1,39 +0,0 @@
import sys
from PIL import Image
def two_bpp_index(px):
indices = {0x00: 0, 0x55: 1, 0xaa: 2, 0xff: 3}
assert px in indices, px
return indices[px]
def convert(image):
assert image.mode == 'L', image.mode
width, height = image.size
buf = bytearray(width * height // 2)
for cell_y in range(height//8):
for cell_x in range(width//8):
for y in range(8):
for x in range(8):
px = im.getpixel((cell_x * 8 + x, cell_y * 8 + y))
index = two_bpp_index(px)
buf_ix = x//2 + (4 * (cell_x * 8 + (cell_y * width) + y))
buf[buf_ix] |= (index << 4 * (1 - (x % 2)))
return buf
def debug(buf):
for row in range(len(buf) // 4):
for x in range(4):
px = buf[row * 4 + x]
print((px >> 4) & 0xf, end='')
print((px >> 0) & 0xf, end='')
print()
if (row % 8 == 7):
print()
im = Image.open(sys.argv[1])
buf = convert(im)
with open(sys.argv[2], 'wb') as f:
f.write(buf)

59
tools/png_to_nbpp.py Normal file
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@ -0,0 +1,59 @@
import os
import sys
from PIL import Image
def intensity_to_index(px):
indices = {0x00: 0, 0x55: 1, 0xaa: 2, 0xff: 3}
assert px in indices, px
return indices[px]
def convert(image, bpp):
assert bpp in {8, 4, 2}, bpp
px_per_byte = 8 // bpp
px_per_row = 8
bits_per_byte = 8
bytes_per_row = (px_per_row // (bits_per_byte // bpp))
assert image.mode == 'L', image.mode
width, height = image.size
buf = bytearray(width * height // px_per_byte)
for cell_y in range(height//8):
for cell_x in range(width//8):
for y in range(8):
for x in range(8):
px = im.getpixel((cell_x * 8 + x, cell_y * 8 + y))
index = intensity_to_index(px)
buf_ix = x//px_per_byte + (bytes_per_row * (cell_x * 8 + (cell_y * width) + y))
buf[buf_ix] |= (index << bpp * ((px_per_byte - 1) - (x % px_per_byte)))
return buf
def debug(buf, bpp):
assert bpp in {8, 4, 2}, bpp
px_per_byte = 8 // bpp
px_per_row = 8
bits_per_byte = 8
bytes_per_row = (px_per_row // (bits_per_byte // bpp))
bit_mask = (2 ** bpp) - 1
for row in range(len(buf) // bytes_per_row):
for x in range(bytes_per_row):
px = buf[row * bytes_per_row + x]
for shift in reversed(range(0, px_per_row, bpp)):
print((px >> shift) & bit_mask, end='')
print()
if (row % 8 == 7):
print()
in_path = sys.argv[1]
bpp = int(sys.argv[2])
out_path = sys.argv[3]
im = Image.open(in_path)
buf = convert(im, bpp)
if 'NBPP_DEBUG' in os.environ:
debug(buf, bpp)
with open(out_path, 'wb') as f:
f.write(buf)