initial
This commit is contained in:
commit
d773e36874
15
.gitignore
vendored
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15
.gitignore
vendored
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@ -0,0 +1,15 @@
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*.pyc
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__pycache__
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.~*
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*.BIN
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*.bin
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*.elf
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*.d
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||||
*.iso
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||||
*.cdi
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||||
*.o
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||||
*.out
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||||
*.gch
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*.blend1
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*.scramble
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*.FCStd1
|
18
Makefile
Normal file
18
Makefile
Normal file
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all: src/demo/ballistics.elf
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OPT = -O2
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MAKEFILE_PATH := $(patsubst %/,%,$(dir $(abspath $(firstword $(MAKEFILE_LIST)))))
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LIB ?= $(MAKEFILE_PATH)/dreamcast
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CFLAGS += -I$(MAKEFILE_PATH)/
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CFLAGS += -I$(MAKEFILE_PATH)/src
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CFLAGS += -I$(MAKEFILE_PATH)/dreamcast
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CFLAGS += -Wno-error=strict-aliasing -fno-strict-aliasing
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CARCH = -m4-single -ml
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include dreamcast/base.mk
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include dreamcast/common.mk
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include dreamcast/headers.mk
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include dreamcast/ip.mk
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include demo.mk
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16
demo.mk
Normal file
16
demo.mk
Normal file
@ -0,0 +1,16 @@
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DEMO_OBJ = \
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$(LIB)/holly/core.o \
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$(LIB)/holly/region_array.o \
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$(LIB)/holly/background.o \
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$(LIB)/holly/ta_fifo_polygon_converter.o \
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$(LIB)/holly/framebuffer.o \
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$(LIB)/sh7091/serial.o \
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$(LIB)/sh7091/c_serial.o \
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$(LIB)/maple/maple.o \
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$(LIB)/printf/printf.o \
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$(LIB)/printf/unparse.o \
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$(LIB)/printf/parse.o \
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src/demo/demo.o
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demo.elf: LDSCRIPT = $(LIB)/main.lds
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demo.elf: $(START_OBJ) $(DEMO_OBJ) $(LIBGCC)
|
99
src/demo/ballistics.cpp
Normal file
99
src/demo/ballistics.cpp
Normal file
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#include "physics/particle.hpp"
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namespace demo::ballistic {
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enum struct projectile_type {
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NONE,
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PISTOL,
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ARTILLERY,
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FIREBALL,
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LASER
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};
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struct projectile
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{
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physics::particle particle;
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projectile_type type;
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uint32_t start_time;
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void draw()
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{
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}
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};
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constexpr int max_projectiles = 32;
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projectile projectiles[max_projectiles];
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projectile_type current_projectile_type;
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void init()
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{
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current_projectile_type = PISTOL;
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for (int i = 0; i < max_projectiles; i++) {
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projectiles[i].type = projectile_type::NONE;
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}
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}
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void fire()
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{
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projectile * projectile;
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for (int i = 0; i < max_projectiles; i++) {
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projectile = &projectiles[i];
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if (projectile->type == UNUSED)
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break;
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}
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if (i >= max_projectiles)
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return; // too many projectiles
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switch (current_projectile_type) {
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case projectile_type::PISTOL:
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projectile->particle.inverse_mass = 1.0f / 2.0f;
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projectile->particle.velocity = vec3(0.0f, 0.0f, 35.0f);
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projectile->particle.acceleration = vec3(0.0f, -1.0f, 0.0f);
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projectile->particle.damping = 0.99f;
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break;
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case projectile_type::ARTILLERY:
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projectile->particle.inverse_mass = 1.0f / 1.0f;
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projectile->particle.velocity = vec3(0.0f, 30.0f, 40.0f);
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projectile->particle.acceleration = vec3(0.0f, -20.0f, 0.0f);
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projectile->particle.damping = 0.99f;
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break;
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case projectile_type::FIREBALL:
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projectile->particle.inverse_mass = 1.0f / 10.0f;
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projectile->particle.velocity = vec3(0.0f, 0.0f, 10.0f);
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projectile->particle.acceleration = vec3(0.0f, 0.6f, 0.0f);
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projectile->particle.damping = 0.9f;
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break;
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case projectile_type::LASER:
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projectile->particle.inverse_mass = 1.0f / 0.1f;
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projectile->particle.velocity = vec3(0.0f, 0.0f, 100.0f);
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projectile->particle.acceleration = vec3(0.0f, 0.0f, 0.0f);
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projectile->particle.damping = 0.99f;
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break;
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}
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projectile->particle.position = vec3(0.0f, 1.5f, 0.0f);
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//projectile->start_time = FIXME;
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projectile->type = current_projectile_type;
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//projectile->particle.clear_accumulator(); FIXME
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}
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void update()
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{
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float duration = 1.0f / 60.0f;
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for (int i = 0; i < max_projectiles; i++) {
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projectile * projectile = &projectiles[i];
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if (projectile->type == projectile_type::UNUSED)
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continue;
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projectile->integrate(duration);
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}
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}
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void draw()
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{
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}
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}
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215
src/demo/demo.cpp
Normal file
215
src/demo/demo.cpp
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@ -0,0 +1,215 @@
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#include "assert.h"
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#include "interrupt.hpp"
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//#include "aica/aica.hpp"
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#include "holly/holly.hpp"
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#include "holly/ta_bits.hpp"
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#include "holly/region_array.hpp"
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#include "holly/background.hpp"
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#include "holly/core_bits.hpp"
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#include "holly/core.hpp"
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#include "holly/framebuffer.hpp"
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#include "holly/texture_memory_alloc9.hpp"
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#include "holly/ta_fifo_texture_memory_transfer.hpp"
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#include "holly/ta_fifo_polygon_converter.hpp"
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#include "ta_parameter_presets.hpp"
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#include "printf/printf.h"
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void vbr100()
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{
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serial::string("vbr100\n");
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interrupt_exception();
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}
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void vbr400()
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{
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serial::string("vbr400\n");
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interrupt_exception();
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}
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static volatile int ta_in_use = 0;
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static volatile int core_in_use = 0;
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static volatile int next_frame = 0;
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static volatile int framebuffer_ix = 0;
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static volatile int next_frame_ix = 0;
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static inline void graphics_interrupt(uint32_t istnrm)
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{
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if (istnrm & istnrm::v_blank_in) {
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system.ISTNRM = istnrm::v_blank_in;
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next_frame = 1;
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holly.FB_R_SOF1 = texture_memory_alloc.framebuffer[next_frame_ix].start;
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holly.FB_R_SOF2 = texture_memory_alloc.framebuffer[next_frame_ix].start;
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}
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if (istnrm & istnrm::end_of_render_tsp) {
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system.ISTNRM = istnrm::end_of_render_tsp
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| istnrm::end_of_render_isp
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| istnrm::end_of_render_video;
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||||
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||||
next_frame_ix = framebuffer_ix;
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framebuffer_ix += 1;
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if (framebuffer_ix >= 3) framebuffer_ix = 0;
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core_in_use = 0;
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}
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if (istnrm & istnrm::end_of_transferring_opaque_list) {
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system.ISTNRM = istnrm::end_of_transferring_opaque_list;
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core_in_use = 1;
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core_start_render2(texture_memory_alloc.region_array.start,
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texture_memory_alloc.isp_tsp_parameters.start,
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texture_memory_alloc.background[0].start,
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texture_memory_alloc.framebuffer[framebuffer_ix].start,
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framebuffer::framebuffer.px_width);
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ta_in_use = 0;
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}
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}
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static bool inside_interrupt = false;
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void vbr600()
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{
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assert(inside_interrupt == false);
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inside_interrupt = true;
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uint32_t sr;
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asm volatile ("stc sr,%0" : "=r" (sr));
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sr |= sh::sr::imask(15);
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asm volatile ("ldc %0,sr" : : "r" (sr));
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if (sh7091.CCN.EXPEVT == 0 && sh7091.CCN.INTEVT == 0x320) { // Holly
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uint32_t istnrm = system.ISTNRM;
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uint32_t isterr = system.ISTERR;
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if (isterr) {
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serial::string("isterr: ");
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serial::integer<uint32_t>(system.ISTERR);
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}
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graphics_interrupt(istnrm);
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} else if (sh7091.CCN.EXPEVT == 0 && sh7091.CCN.INTEVT == 0x360) { // AICA
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//wait(); aica_sound.common.mcire = (1 << 6); // interrupt timer A
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//scene::current_scene->interrupt();
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} else {
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serial::string("vbr600\n");
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interrupt_exception();
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}
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sr &= ~sh::sr::imask(15);
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asm volatile ("ldc %0,sr" : : "r" (sr));
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inside_interrupt = false;
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}
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||||
void draw(ta_parameter_writer& writer)
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{
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global_polygon_intensity(writer, {1.0, 0.0, 0.0});
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||||
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||||
quad_type_2(writer,
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{10, 10, 1},
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{90, 10, 1},
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||||
{90, 90, 1},
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||||
{10, 90, 1},
|
||||
1.0);
|
||||
|
||||
writer.append<ta_global_parameter::end_of_list>() =
|
||||
ta_global_parameter::end_of_list(para_control::para_type::end_of_list);
|
||||
}
|
||||
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||||
void main()
|
||||
{
|
||||
serial::init(0);
|
||||
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||||
core_init();
|
||||
framebuffer::scaler_init();
|
||||
|
||||
// read
|
||||
while (spg_status::vsync(holly.SPG_STATUS));
|
||||
while (!spg_status::vsync(holly.SPG_STATUS));
|
||||
|
||||
system.LMMODE0 = 1; // 32-bit address space
|
||||
system.LMMODE1 = 1; // 32-bit address space
|
||||
|
||||
int length = texture_memory_alloc.framebuffer[2].start;
|
||||
ta_fifo_texture_memory_transfer::zeroize(&ta_fifo_texture_memory[0 / 4],
|
||||
length,
|
||||
0x00c0bebc);
|
||||
ta_fifo_texture_memory_transfer::zeroize(&ta_fifo_texture_memory[length / 4],
|
||||
720 * 480 * 2,
|
||||
0xc5f7c5f7);
|
||||
|
||||
framebuffer::spg_set_mode_640x480_vga();
|
||||
framebuffer::init(640, 480,
|
||||
texture_memory_alloc.framebuffer[0].start);
|
||||
core_param_init(texture_memory_alloc.region_array.start,
|
||||
texture_memory_alloc.isp_tsp_parameters.start,
|
||||
texture_memory_alloc.background[0].start,
|
||||
framebuffer::framebuffer.px_width);
|
||||
|
||||
holly.SOFTRESET = softreset::pipeline_soft_reset
|
||||
| softreset::ta_soft_reset;
|
||||
holly.SOFTRESET = 0;
|
||||
|
||||
uint32_t ta_alloc
|
||||
= ta_alloc_ctrl::pt_opb::no_list
|
||||
| ta_alloc_ctrl::tm_opb::no_list
|
||||
| ta_alloc_ctrl::t_opb::no_list
|
||||
| ta_alloc_ctrl::om_opb::no_list
|
||||
| ta_alloc_ctrl::o_opb::_32x4byte;
|
||||
|
||||
struct opb_size opb_size = {
|
||||
.opaque = 32 * 4,
|
||||
.opaque_modifier = 0,
|
||||
.translucent = 0,
|
||||
.translucent_modifier = 0,
|
||||
.punch_through = 0
|
||||
};
|
||||
|
||||
|
||||
background_parameter2(texture_memory_alloc.background[0].start,
|
||||
0x110012);
|
||||
|
||||
region_array_multipass(framebuffer::framebuffer.tile_width(),
|
||||
framebuffer::framebuffer.tile_height(),
|
||||
&opb_size,
|
||||
1,
|
||||
texture_memory_alloc.region_array.start,
|
||||
texture_memory_alloc.object_list.start);
|
||||
|
||||
static uint8_t op_buf[1024 * 1024] __attribute__((aligned(32)));
|
||||
ta_parameter_writer writer(op_buf, (sizeof (op_buf)));
|
||||
|
||||
interrupt_init();
|
||||
|
||||
system.IML6NRM = istnrm::end_of_render_tsp
|
||||
| istnrm::v_blank_in
|
||||
| istnrm::end_of_transferring_opaque_list;
|
||||
|
||||
while (1) {
|
||||
writer.offset = 0;
|
||||
draw(writer);
|
||||
|
||||
while (ta_in_use);
|
||||
while (core_in_use);
|
||||
ta_in_use = 1;
|
||||
ta_polygon_converter_init2(texture_memory_alloc.isp_tsp_parameters.start,
|
||||
texture_memory_alloc.isp_tsp_parameters.end,
|
||||
texture_memory_alloc.object_list.start,
|
||||
texture_memory_alloc.object_list.end,
|
||||
opb_size.total(),
|
||||
ta_alloc,
|
||||
framebuffer::framebuffer.tile_width(),
|
||||
framebuffer::framebuffer.tile_height());
|
||||
|
||||
ta_polygon_converter_writeback(writer.buf, writer.offset);
|
||||
ta_polygon_converter_transfer(writer.buf, writer.offset);
|
||||
|
||||
while (next_frame == 0);
|
||||
next_frame = 0;
|
||||
}
|
||||
}
|
0
src/demo/framebuffer.cpp
Normal file
0
src/demo/framebuffer.cpp
Normal file
1
src/demo/graphics.cpp
Normal file
1
src/demo/graphics.cpp
Normal file
@ -0,0 +1 @@
|
||||
|
23
src/physics/particle.cpp
Normal file
23
src/physics/particle.cpp
Normal file
@ -0,0 +1,23 @@
|
||||
#include "assert.h"
|
||||
#include "particle.hpp"
|
||||
|
||||
namespace physics {
|
||||
|
||||
void particle::integrate(float duration)
|
||||
{
|
||||
assert(duration > 0.0f);
|
||||
|
||||
// linear position
|
||||
position += velocity * duration;
|
||||
|
||||
// acceleration from force
|
||||
vec3 acc = acceleration + force_accum * inverse_mass;
|
||||
|
||||
// linear velocity
|
||||
velocity += acc * duration;
|
||||
|
||||
// drag
|
||||
velocity *= damping;
|
||||
}
|
||||
|
||||
}
|
19
src/physics/particle.hpp
Normal file
19
src/physics/particle.hpp
Normal file
@ -0,0 +1,19 @@
|
||||
#pragma once
|
||||
|
||||
#include "math/float_types.hpp"
|
||||
|
||||
namespace physics {
|
||||
|
||||
struct particle
|
||||
{
|
||||
vec3 position;
|
||||
vec3 velocity;
|
||||
vec3 acceleration;
|
||||
float damping;
|
||||
float inverse_mass;
|
||||
vec3 force_accum;
|
||||
|
||||
void integrate(float duration);
|
||||
};
|
||||
|
||||
}
|
62
src/ta_parameter_presets.hpp
Normal file
62
src/ta_parameter_presets.hpp
Normal file
@ -0,0 +1,62 @@
|
||||
#pragma once
|
||||
|
||||
#include "holly/ta_parameter.hpp"
|
||||
#include "holly/ta_vertex_parameter.hpp"
|
||||
#include "holly/ta_global_parameter.hpp"
|
||||
#include "holly/isp_tsp.hpp"
|
||||
|
||||
#include "math/float_types.hpp"
|
||||
|
||||
static inline void global_polygon_intensity(ta_parameter_writer& writer,
|
||||
const vec3& color)
|
||||
{
|
||||
const uint32_t parameter_control_word = para_control::para_type::polygon_or_modifier_volume
|
||||
| para_control::list_type::opaque
|
||||
| obj_control::col_type::intensity_mode_1
|
||||
;
|
||||
|
||||
const uint32_t isp_tsp_instruction_word = isp_tsp_instruction_word::depth_compare_mode::greater_or_equal
|
||||
| isp_tsp_instruction_word::culling_mode::no_culling;
|
||||
|
||||
const uint32_t tsp_instruction_word = tsp_instruction_word::texture_shading_instruction::decal
|
||||
| tsp_instruction_word::src_alpha_instr::one
|
||||
| tsp_instruction_word::dst_alpha_instr::zero
|
||||
| tsp_instruction_word::fog_control::no_fog;
|
||||
|
||||
const uint32_t texture_control_word = 0;
|
||||
|
||||
writer.append<ta_global_parameter::polygon_type_1>() =
|
||||
ta_global_parameter::polygon_type_1(parameter_control_word,
|
||||
isp_tsp_instruction_word,
|
||||
tsp_instruction_word,
|
||||
texture_control_word,
|
||||
1.0f, color.x, color.y, color.z);
|
||||
}
|
||||
|
||||
static inline void quad_type_2(ta_parameter_writer& writer,
|
||||
const vec3& ap,
|
||||
const vec3& bp,
|
||||
const vec3& cp,
|
||||
const vec3& dp,
|
||||
float base_intensity)
|
||||
{
|
||||
writer.append<ta_vertex_parameter::polygon_type_2>() =
|
||||
ta_vertex_parameter::polygon_type_2(polygon_vertex_parameter_control_word(false),
|
||||
ap.x, ap.y, ap.z,
|
||||
base_intensity);
|
||||
|
||||
writer.append<ta_vertex_parameter::polygon_type_2>() =
|
||||
ta_vertex_parameter::polygon_type_2(polygon_vertex_parameter_control_word(false),
|
||||
bp.x, bp.y, bp.z,
|
||||
base_intensity);
|
||||
|
||||
writer.append<ta_vertex_parameter::polygon_type_2>() =
|
||||
ta_vertex_parameter::polygon_type_2(polygon_vertex_parameter_control_word(false),
|
||||
dp.x, dp.y, dp.z,
|
||||
base_intensity);
|
||||
|
||||
writer.append<ta_vertex_parameter::polygon_type_2>() =
|
||||
ta_vertex_parameter::polygon_type_2(polygon_vertex_parameter_control_word(true),
|
||||
cp.x, cp.y, cp.z,
|
||||
base_intensity);
|
||||
}
|
Loading…
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Reference in New Issue
Block a user