physics_engine/src/physics/particle.hpp
2025-07-16 12:58:59 -05:00

20 lines
261 B
C++

#pragma once
#include "math/float_types.hpp"
namespace physics {
struct particle
{
vec3 position;
vec3 velocity;
vec3 acceleration;
float damping;
float inverse_mass;
vec3 force_accum;
void integrate(float duration);
};
}