21 lines
562 B
C++
21 lines
562 B
C++
#include "opengl.h"
|
|
|
|
#include "collada/effect.h"
|
|
|
|
namespace collada::effect {
|
|
|
|
unsigned int program_static;
|
|
unsigned int program_skinned;
|
|
|
|
void load_effects()
|
|
{
|
|
program_static = compile_from_files("shader/collada/static.vert",
|
|
nullptr,
|
|
"shader/collada/generic.frag");
|
|
|
|
program_skinned = compile_from_files("shader/collada/skinned.vert",
|
|
nullptr,
|
|
"shader/collada/generic.frag");
|
|
}
|
|
}
|