|
|
64b0d8fab9
|
collada_scene: rough ssao implementation
|
2026-02-28 21:58:43 +00:00 |
|
|
|
8f22a0faf2
|
collada_scene: get camera and light position from scene
|
2026-02-27 00:40:39 +00:00 |
|
|
|
8d8c87c5b0
|
collada_scene: skinned animation
|
2026-02-25 03:14:30 +00:00 |
|
|
|
e5148ac4b8
|
collada_scene/animate: implement bezier interpolation
|
2026-02-24 23:42:06 +00:00 |
|
|
|
ae351e1527
|
collada_scene: node animation
|
2026-02-24 22:42:50 +00:00 |
|
|
|
6534e64957
|
collada_scene: colored materials and lighting
|
2026-02-24 03:54:56 +00:00 |
|
|
|
5d1bdfc00f
|
main: scene node instances
|
2026-02-24 02:03:03 +00:00 |
|
|
|
64d959ed81
|
_math: add rotation_axis, rotation_normal, load_table
|
2026-02-24 01:21:11 +00:00 |
|
|
|
cf05436514
|
_math: implement matrix multiplication
|
2026-02-23 02:11:02 +00:00 |
|
|
|
13d882d6df
|
_math: implement mat4.perspective_rh and mat4.look_at_rh
|
2026-02-23 01:26:39 +00:00 |
|
|
|
44a3c5b76e
|
_math: initial matrix/vector math library
|
2026-02-22 21:28:08 +00:00 |
|