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bilbo
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gltf
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Zack Buhman
a94b3044b0
restore support for non-animated meshes
2026-01-08 19:18:50 -06:00
.gitignore
render_cpp: split model data to separate source/header files
2026-01-05 11:27:34 -06:00
generate.py
initial
2026-01-02 19:58:15 -06:00
gltf_instance.hpp
render_cpp: render an array of nodes
2026-01-04 21:55:17 -06:00
gltf.hpp
render_cpp: render an array of nodes
2026-01-04 21:55:17 -06:00
gltf.py
initial
2026-01-02 19:58:15 -06:00
render_cpp.py
restore support for non-animated meshes
2026-01-08 19:18:50 -06:00
tree.py
restore support for non-animated meshes
2026-01-08 19:18:50 -06:00
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61
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Python
91.6%
C++
8.4%