dreamcast/example/dump_object_list.cpp
Zack Buhman bcaa9789cf texture_memory_alloc: rework texture memory allocation
The previous texture_memory_alloc.hpp was written based on an
incorrect understanding of the "32-bit" and "64-bit" texture memory
address mapping.

The primary motivation is to rearrange the texture memory address map
so that "textures" (64-bit access) do not overlap with 32-bit
accesses, such as REGION_BASE or PARAM_BASE.
2024-05-12 17:06:00 +08:00

240 lines
7.4 KiB
C++

#include <cstdint>
#include "align.hpp"
#include "holly/video_output.hpp"
#include "holly/texture_memory_alloc.hpp"
#include "holly/holly.hpp"
#include "holly/core.hpp"
#include "holly/core_bits.hpp"
#include "holly/ta_fifo_polygon_converter.hpp"
#include "holly/ta_parameter.hpp"
#include "holly/ta_global_parameter.hpp"
#include "holly/ta_vertex_parameter.hpp"
#include "holly/ta_bits.hpp"
#include "holly/isp_tsp.hpp"
#include "holly/region_array.hpp"
#include "holly/background.hpp"
#include "memorymap.hpp"
#include "sh7091/serial.hpp"
#include "macaw.hpp"
struct vertex {
float x;
float y;
float z;
};
const struct vertex strip_vertices[3] = {
// [ position ]
{ -0.5f, 0.5f, 0.f }, // the first two base colors in a
{ -0.5f, -0.5f, 0.f }, // non-Gouraud triangle strip are ignored
{ 0.5f, 0.5f, 0.f },
};
constexpr uint32_t strip_length = (sizeof (strip_vertices)) / (sizeof (struct vertex));
const struct vertex quad_verticies[4] = {
{ 200.f, 360.f, 0.1f },
{ 200.f, 120.f, 0.1f },
{ 440.f, 120.f, 0.1f },
{ 440.f, 360.f, 0.1f },
};
uint32_t transform(uint32_t * ta_parameter_buf,
const vertex * strip_vertices,
const uint32_t strip_length)
{
auto parameter = ta_parameter_writer(ta_parameter_buf);
const uint32_t parameter_control_word = para_control::para_type::sprite
//const uint32_t parameter_control_word = para_control::para_type::polygon_or_modifier_volume
| para_control::list_type::opaque
| obj_control::col_type::packed_color;
const uint32_t isp_tsp_instruction_word = isp_tsp_instruction_word::depth_compare_mode::greater
| isp_tsp_instruction_word::culling_mode::no_culling;
const uint32_t tsp_instruction_word = tsp_instruction_word::src_alpha_instr::one
| tsp_instruction_word::dst_alpha_instr::zero
| tsp_instruction_word::fog_control::no_fog;
const uint32_t texture_control_word = 0;
constexpr uint32_t base_color = 0xffff0000;
/*
parameter.append<ta_global_parameter::polygon_type_0>() =
ta_global_parameter::polygon_type_0(parameter_control_word,
isp_tsp_instruction_word,
tsp_instruction_word,
texture_control_word,
0, // data_size_for_sort_dma
0 // next_address_for_sort_dma
);
for (uint32_t i = 0; i < strip_length; i++) {
float x = strip_vertices[i].x;
float y = strip_vertices[i].y;
float z = strip_vertices[i].z;
x *= 240.f;
y *= 240.f;
x += 320.f;
y += 240.f;
z = 1.f / (z + 10.f);
bool end_of_strip = i == strip_length - 1;
parameter.append<ta_vertex_parameter::polygon_type_0>() =
ta_vertex_parameter::polygon_type_0(polygon_vertex_parameter_control_word(end_of_strip),
x, y, z,
base_color
);
}
*/
parameter.append<ta_global_parameter::sprite>() =
ta_global_parameter::sprite(parameter_control_word,
isp_tsp_instruction_word,
tsp_instruction_word,
texture_control_word,
base_color,
0, // offset_color
0, // data_size_for_sort_dma
0); // next_address_for_sort_dma
parameter.append<ta_vertex_parameter::sprite_type_0>() =
ta_vertex_parameter::sprite_type_0(para_control::para_type::vertex_parameter,
quad_verticies[0].x,
quad_verticies[0].y,
quad_verticies[0].z,
quad_verticies[1].x,
quad_verticies[1].y,
quad_verticies[1].z,
quad_verticies[2].x,
quad_verticies[2].y,
quad_verticies[2].z,
quad_verticies[3].x,
quad_verticies[3].y);
parameter.append<ta_global_parameter::end_of_list>() = ta_global_parameter::end_of_list(para_control::para_type::end_of_list);
return parameter.offset;
}
void init_texture_memory(const struct opb_size& opb_size)
{
auto object_list = &texture_memory32[texture_memory_alloc::object_list.start / 4];
auto isp_tsp_parameters = &texture_memory32[texture_memory_alloc::isp_tsp_parameters.start / 4];
// zeroize
for (uint32_t i = 0; i < 0x00100000 / 4; i++) {
object_list[i] = 0xeeeeeeee;
isp_tsp_parameters[i] = 0xeeeeeeee;
}
region_array2(640 / 32, // width
480 / 32, // height
opb_size
);
background_parameter(0xff222200);
}
uint32_t _ta_parameter_buf[((32 * (strip_length + 2)) + 32) / 4];
union u32_u8 {
uint32_t u32;
uint8_t u8[4];
};
static_assert((sizeof (union u32_u8)) == 4);
void dump()
{
auto object_list = &texture_memory32[texture_memory_alloc::object_list.start / 4];
auto isp_tsp_parameters = &texture_memory32[texture_memory_alloc::isp_tsp_parameters.start / 4];
constexpr uint32_t screen_ol_size = 8 * 4 * (640 / 32) * (480 / 32);
for (uint32_t i = 0; i < (screen_ol_size + 0x100) / 4; i++) {
union u32_u8 n;
n.u32 = object_list[i];
if (((i * 4) & 0x1f) == 0)
serial::character('\n');
//if (((i * 4) & 0x3f) == 0)
// serial::character('\n');
serial::integer<uint32_t>(n.u32, ' ');
}
serial::character('\n');
serial::character('\n');
serial::character('\n');
for (uint32_t i = 0; i < (0x100) / 4; i++) {
union u32_u8 n;
n.u32 = isp_tsp_parameters[i];
if (((i * 4) & 0x1f) == 0)
serial::character('\n');
serial::integer<uint32_t>(n.u32, ' ');
}
}
void main()
{
video_output::set_mode_vga();
// The address of `ta_parameter_buf` must be a multiple of 32 bytes.
// This is mandatory for ch2-dma to the ta fifo polygon converter.
uint32_t * ta_parameter_buf = align_32byte(_ta_parameter_buf);
constexpr uint32_t ta_alloc = ta_alloc_ctrl::pt_opb::no_list
| ta_alloc_ctrl::tm_opb::no_list
| ta_alloc_ctrl::t_opb::no_list
| ta_alloc_ctrl::om_opb::no_list
| ta_alloc_ctrl::o_opb::_8x4byte;
constexpr struct opb_size opb_size = { .opaque = 8 * 4
, .opaque_modifier = 0
, .translucent = 0
, .translucent_modifier = 0
, .punch_through = 0
};
holly.SOFTRESET = softreset::pipeline_soft_reset
| softreset::ta_soft_reset;
holly.SOFTRESET = 0;
core_init();
init_texture_memory(opb_size);
uint32_t frame_ix = 0;
bool dumped = false;
while (true) {
ta_polygon_converter_init(opb_size.total(),
ta_alloc,
640 / 32,
480 / 32);
uint32_t ta_parameter_size = transform(ta_parameter_buf, strip_vertices, strip_length);
ta_polygon_converter_transfer(ta_parameter_buf, ta_parameter_size);
ta_wait_opaque_list();
core_start_render(frame_ix);
core_wait_end_of_render_video();
while (!spg_status::vsync(holly.SPG_STATUS));
core_flip(frame_ix);
while (spg_status::vsync(holly.SPG_STATUS));
frame_ix = (frame_ix + 1) & 1;;
if (frame_ix == 10 && dumped == false) {
dump();
dumped = true;
}
}
}