3 Commits

Author SHA1 Message Date
bcaa9789cf texture_memory_alloc: rework texture memory allocation
The previous texture_memory_alloc.hpp was written based on an
incorrect understanding of the "32-bit" and "64-bit" texture memory
address mapping.

The primary motivation is to rearrange the texture memory address map
so that "textures" (64-bit access) do not overlap with 32-bit
accesses, such as REGION_BASE or PARAM_BASE.
2024-05-12 17:06:00 +08:00
c0e10fe8f1 vga: delete
This is replaced with the (slightly cleaner) holly/video_output.
2024-03-08 20:46:55 +08:00
4e71e002bf examples: add dump_object_list 2024-02-23 18:14:24 +08:00