After implementing this, I realized I don't like the appearance of the monochrome font as much as the antialiased font.
318 lines
9.6 KiB
C++
318 lines
9.6 KiB
C++
#include <bit>
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#include <sstream>
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#include <iostream>
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#include <cassert>
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#include <cstdint>
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#include <ft2build.h>
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#include FT_FREETYPE_H
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#include "../font/font.hpp"
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#include "rect.hpp"
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#include "2d_pack.hpp"
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#include "../twiddle.hpp"
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std::endian _target_endian;
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constexpr uint32_t max_texture_dim = 1024;
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constexpr uint32_t max_texture_size = max_texture_dim * max_texture_dim;
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uint32_t byteswap(const uint32_t n)
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{
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if (std::endian::native != _target_endian) {
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return std::byteswap(n);
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} else {
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return n;
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}
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}
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int32_t
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load_outline_char_bitmap_rect(const FT_Face face,
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const FT_Int32 load_flags,
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const FT_ULong char_code,
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struct rect& rect)
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{
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FT_Error error;
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FT_UInt glyph_index = FT_Get_Char_Index(face, char_code);
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error = FT_Load_Glyph(face, glyph_index, load_flags);
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if (error) {
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std::cerr << "FT_Load_Glyph " << FT_Error_String(error) << '\n';
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return -1;
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}
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rect.char_code = char_code;
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rect.height = face->glyph->bitmap.rows;
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rect.width = face->glyph->bitmap.width;
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rect.x = -1;
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rect.y = -1;
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return 0;
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}
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int32_t
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load_outline_char(const FT_Face face,
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const FT_Int32 load_flags,
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const FT_Render_Mode render_mode,
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const uint32_t bits_per_pixel,
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const FT_ULong char_code,
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glyph * glyph,
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uint8_t * texture,
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uint32_t texture_width,
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struct rect& rect)
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{
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FT_Error error;
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FT_UInt glyph_index = FT_Get_Char_Index(face, char_code);
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error = FT_Load_Glyph(face, glyph_index, load_flags);
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if (error) {
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std::cerr << "FT_Load_Glyph " << FT_Error_String(error) << '\n';
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return -1;
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}
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//std::cerr << "size " << face->glyph->bitmap.rows << ' ' << face->glyph->bitmap.width << '\n';
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//assert(face->glyph->format == FT_GLYPH_FORMAT_OUTLINE);
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error = FT_Render_Glyph(face->glyph, render_mode);
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if (error) {
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std::cerr << "FT_Render_Glyph " << FT_Error_String(error) << '\n';
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return -1;
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}
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if (!(face->glyph->bitmap.pitch > 0)) {
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assert(face->glyph->bitmap.width == 0);
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assert(face->glyph->bitmap.rows == 0);
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}
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assert(face->glyph->bitmap.width == rect.width);
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assert(face->glyph->bitmap.rows == rect.height);
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assert(bits_per_pixel == 8 || bits_per_pixel == 4 || bits_per_pixel == 2 || bits_per_pixel == 1);
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const uint32_t pixels_per_byte = 8 / bits_per_pixel;
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const uint32_t texture_stride = texture_width / pixels_per_byte;
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std::cerr << "pixels per byte: " << pixels_per_byte << '\n';
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std::cerr << "texture stride: " << texture_stride << '\n';
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for (uint32_t y = 0; y < rect.height; y++) {
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for (uint32_t x = 0; x < rect.width; x++) {
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const uint32_t texture_ix = (rect.y + y) * texture_stride + (rect.x + x) / pixels_per_byte;
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const uint32_t texture_ix_mod = (rect.x + x) % pixels_per_byte;
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assert(texture_ix < max_texture_size);
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uint8_t level;
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//std::cerr << "rxy " << rect.x << ' ' << rect.y << '\n';
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//std::cerr << "rwh " << rect.width << ' ' << rect.height << '\n';
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//std::cerr << "pixel_mode " << (int)face->glyph->bitmap.pixel_mode << '\n';
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switch (face->glyph->bitmap.pixel_mode) {
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case FT_PIXEL_MODE_MONO:
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// [num_grays] is only used with FT_PIXEL_MODE_GRAY; it gives the number
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// of gray levels used in the bitmap.
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level = (face->glyph->bitmap.buffer[y * face->glyph->bitmap.pitch + (x / 8)] >> (7 - (x % 8))) & 1;
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break;
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case FT_PIXEL_MODE_GRAY:
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assert(face->glyph->bitmap.num_grays == 256);
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//std::cerr << "num_grays " << face->glyph->bitmap.num_grays << '\n';
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level = face->glyph->bitmap.buffer[y * face->glyph->bitmap.pitch + x];
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level >>= (8 - bits_per_pixel);
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break;
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default:
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assert(false);
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break;
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}
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texture[texture_ix] |= level << (bits_per_pixel * texture_ix_mod);
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}
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}
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glyph_bitmap& bitmap = glyph->bitmap;
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bitmap.x = byteswap(rect.x);
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bitmap.y = byteswap(rect.y);
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bitmap.width = byteswap(rect.width);
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bitmap.height = byteswap(rect.height);
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glyph_metrics& metrics = glyph->metrics;
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metrics.horiBearingX = byteswap(face->glyph->metrics.horiBearingX);
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metrics.horiBearingY = byteswap(face->glyph->metrics.horiBearingY);
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metrics.horiAdvance = byteswap(face->glyph->metrics.horiAdvance);
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return 0;
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}
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enum {
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start_hex = 1,
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end_hex = 2,
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pixel_size = 3,
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monochrome_out = 4,
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target_endian = 5,
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font_file_path = 6,
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output_file_path = 7,
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argv_length = 8
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};
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struct window_curve_ix
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load_all_positions(const FT_Face face,
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bool monochrome,
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const uint32_t start,
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const uint32_t end,
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glyph * glyphs,
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uint32_t * texture
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)
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{
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const uint32_t num_glyphs = (end - start) + 1;
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struct rect rects[num_glyphs];
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FT_Int32 load_flags;
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FT_Render_Mode render_mode;
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if (monochrome) {
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load_flags = FT_LOAD_MONOCHROME | FT_LOAD_TARGET_MONO;
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render_mode = FT_RENDER_MODE_MONO;
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} else {
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load_flags = FT_LOAD_DEFAULT;
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render_mode = FT_RENDER_MODE_NORMAL;
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}
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// first, load all rectangles
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for (uint32_t char_code = start; char_code <= end; char_code++) {
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load_outline_char_bitmap_rect(face,
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load_flags,
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char_code,
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rects[char_code - start]);
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}
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// calculate a 2-dimensional packing for the rectangles
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auto window_curve_ix = pack_all(rects, num_glyphs);
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const uint32_t bits_per_pixel = monochrome ? 1 : 8;
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// render all of the glyphs to the texture;
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for (uint32_t i = 0; i < num_glyphs; i++) {
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const uint32_t char_code = rects[i].char_code;
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int32_t err = load_outline_char(face,
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load_flags,
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render_mode,
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bits_per_pixel,
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char_code,
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&glyphs[char_code - start],
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reinterpret_cast<uint8_t *>(texture),
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window_curve_ix.window.width,
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rects[i]);
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if (err < 0) assert(false);
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}
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return window_curve_ix;
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}
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int main(int argc, char *argv[])
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{
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FT_Library library;
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FT_Face face;
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FT_Error error;
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if (argc != argv_length) {
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std::cerr << "usage: " << argv[0] << " [start-hex] [end-hex] [pixel-size] [monochrome-out] [target-endian] [font-file-path] [output-file-path]\n\n";
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std::cerr << "ex. 1: " << argv[0] << " 3000 30ff 30 0 little ipagp.ttf font.bin\n";
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std::cerr << "ex. 2: " << argv[0] << " 20 7f 30 1 big DejaVuSans.ttf font.bin\n";
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return -1;
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}
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error = FT_Init_FreeType(&library);
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if (error) {
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std::cerr << "FT_Init_FreeType\n";
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return -1;
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}
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error = FT_New_Face(library, argv[font_file_path], 0, &face);
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if (error) {
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std::cerr << "FT_New_Face\n";
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return -1;
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}
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std::stringstream ss3;
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int font_size;
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ss3 << std::dec << argv[pixel_size];
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ss3 >> font_size;
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std::cerr << "font_size: " << font_size << '\n';
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std::stringstream ss4;
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int monochrome;
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ss4 << std::dec << argv[monochrome_out];
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ss4 >> monochrome;
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assert(monochrome == 0 || monochrome == 1);
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std::cerr << "monochrome: " << monochrome << '\n';
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error = FT_Set_Pixel_Sizes(face, 0, font_size);
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if (error) {
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std::cerr << "FT_Set_Pixel_Sizes: " << FT_Error_String(error) << error << '\n';
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return -1;
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}
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if (std::string(argv[target_endian]).compare("little") == 0) {
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_target_endian = std::endian::little;
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} else if (std::string(argv[target_endian]).compare("big") == 0) {
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_target_endian = std::endian::big;
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} else {
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std::cerr << "unknown endian: " << argv[target_endian] << '\n';
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std::cerr << "expected one of: big, little\n";
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return -1;
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}
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uint32_t start;
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uint32_t end;
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std::stringstream ss1;
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ss1 << std::hex << argv[start_hex];
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ss1 >> start;
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std::stringstream ss2;
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ss2 << std::hex << argv[end_hex];
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ss2 >> end;
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uint32_t num_glyphs = (end - start) + 1;
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glyph glyphs[num_glyphs];
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uint32_t texture[max_texture_size / 4];
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memset(texture, 0x00, max_texture_size);
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auto window_curve_ix = load_all_positions(face, monochrome, start, end, glyphs, texture);
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uint32_t texture_stride;
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uint32_t texture_size;
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if (monochrome) {
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texture_stride = window_curve_ix.window.width / 8;
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texture_size = byteswap((window_curve_ix.max_z_curve_ix / 8) + 1);
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} else {
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texture_stride = window_curve_ix.window.width;
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texture_size = byteswap((window_curve_ix.max_z_curve_ix / 1) + 1);
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}
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font font;
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font.first_char_code = byteswap(start);
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font.glyph_count = byteswap(num_glyphs);
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font.glyph_height = byteswap(face->size->metrics.height);
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font.texture_stride = byteswap(texture_stride);
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font.texture_width = byteswap(window_curve_ix.window.width);
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font.texture_height = byteswap(window_curve_ix.window.height);
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font.texture_size = byteswap(texture_size);
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font.max_z_curve_ix = byteswap(window_curve_ix.max_z_curve_ix);
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std::cerr << "start: 0x" << std::hex << start << '\n';
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std::cerr << "end: 0x" << std::hex << end << '\n';
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std::cerr << "texture_stride: " << std::dec << texture_stride << '\n';
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std::cerr << "texture_width: " << std::dec << window_curve_ix.window.width << '\n';
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std::cerr << "texture_height: " << std::dec << window_curve_ix.window.height << '\n';
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std::cerr << "texture_size: " << std::dec << texture_size << '\n';
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std::cerr << "max_z_curve_ix: " << std::dec << window_curve_ix.max_z_curve_ix << '\n';
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FILE * out = fopen(argv[output_file_path], "w");
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if (out == NULL) {
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perror("fopen(w)");
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return -1;
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}
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fwrite(reinterpret_cast<void*>(&font), (sizeof (font)), 1, out);
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fwrite(reinterpret_cast<void*>(&glyphs[0]), (sizeof (glyph)), num_glyphs, out);
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fwrite(reinterpret_cast<void*>(&texture[0]), (sizeof (uint8_t)), texture_size, out);
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fclose(out);
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}
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