dreamcast/tools/ttf_outline.cpp
Zack Buhman b484b5d4fe font_*: fully parameterize source/destination bit depth
After implementing this, I realized I don't like the appearance of the
monochrome font as much as the antialiased font.
2023-12-23 21:55:03 +08:00

318 lines
9.6 KiB
C++

#include <bit>
#include <sstream>
#include <iostream>
#include <cassert>
#include <cstdint>
#include <ft2build.h>
#include FT_FREETYPE_H
#include "../font/font.hpp"
#include "rect.hpp"
#include "2d_pack.hpp"
#include "../twiddle.hpp"
std::endian _target_endian;
constexpr uint32_t max_texture_dim = 1024;
constexpr uint32_t max_texture_size = max_texture_dim * max_texture_dim;
uint32_t byteswap(const uint32_t n)
{
if (std::endian::native != _target_endian) {
return std::byteswap(n);
} else {
return n;
}
}
int32_t
load_outline_char_bitmap_rect(const FT_Face face,
const FT_Int32 load_flags,
const FT_ULong char_code,
struct rect& rect)
{
FT_Error error;
FT_UInt glyph_index = FT_Get_Char_Index(face, char_code);
error = FT_Load_Glyph(face, glyph_index, load_flags);
if (error) {
std::cerr << "FT_Load_Glyph " << FT_Error_String(error) << '\n';
return -1;
}
rect.char_code = char_code;
rect.height = face->glyph->bitmap.rows;
rect.width = face->glyph->bitmap.width;
rect.x = -1;
rect.y = -1;
return 0;
}
int32_t
load_outline_char(const FT_Face face,
const FT_Int32 load_flags,
const FT_Render_Mode render_mode,
const uint32_t bits_per_pixel,
const FT_ULong char_code,
glyph * glyph,
uint8_t * texture,
uint32_t texture_width,
struct rect& rect)
{
FT_Error error;
FT_UInt glyph_index = FT_Get_Char_Index(face, char_code);
error = FT_Load_Glyph(face, glyph_index, load_flags);
if (error) {
std::cerr << "FT_Load_Glyph " << FT_Error_String(error) << '\n';
return -1;
}
//std::cerr << "size " << face->glyph->bitmap.rows << ' ' << face->glyph->bitmap.width << '\n';
//assert(face->glyph->format == FT_GLYPH_FORMAT_OUTLINE);
error = FT_Render_Glyph(face->glyph, render_mode);
if (error) {
std::cerr << "FT_Render_Glyph " << FT_Error_String(error) << '\n';
return -1;
}
if (!(face->glyph->bitmap.pitch > 0)) {
assert(face->glyph->bitmap.width == 0);
assert(face->glyph->bitmap.rows == 0);
}
assert(face->glyph->bitmap.width == rect.width);
assert(face->glyph->bitmap.rows == rect.height);
assert(bits_per_pixel == 8 || bits_per_pixel == 4 || bits_per_pixel == 2 || bits_per_pixel == 1);
const uint32_t pixels_per_byte = 8 / bits_per_pixel;
const uint32_t texture_stride = texture_width / pixels_per_byte;
std::cerr << "pixels per byte: " << pixels_per_byte << '\n';
std::cerr << "texture stride: " << texture_stride << '\n';
for (uint32_t y = 0; y < rect.height; y++) {
for (uint32_t x = 0; x < rect.width; x++) {
const uint32_t texture_ix = (rect.y + y) * texture_stride + (rect.x + x) / pixels_per_byte;
const uint32_t texture_ix_mod = (rect.x + x) % pixels_per_byte;
assert(texture_ix < max_texture_size);
uint8_t level;
//std::cerr << "rxy " << rect.x << ' ' << rect.y << '\n';
//std::cerr << "rwh " << rect.width << ' ' << rect.height << '\n';
//std::cerr << "pixel_mode " << (int)face->glyph->bitmap.pixel_mode << '\n';
switch (face->glyph->bitmap.pixel_mode) {
case FT_PIXEL_MODE_MONO:
// [num_grays] is only used with FT_PIXEL_MODE_GRAY; it gives the number
// of gray levels used in the bitmap.
level = (face->glyph->bitmap.buffer[y * face->glyph->bitmap.pitch + (x / 8)] >> (7 - (x % 8))) & 1;
break;
case FT_PIXEL_MODE_GRAY:
assert(face->glyph->bitmap.num_grays == 256);
//std::cerr << "num_grays " << face->glyph->bitmap.num_grays << '\n';
level = face->glyph->bitmap.buffer[y * face->glyph->bitmap.pitch + x];
level >>= (8 - bits_per_pixel);
break;
default:
assert(false);
break;
}
texture[texture_ix] |= level << (bits_per_pixel * texture_ix_mod);
}
}
glyph_bitmap& bitmap = glyph->bitmap;
bitmap.x = byteswap(rect.x);
bitmap.y = byteswap(rect.y);
bitmap.width = byteswap(rect.width);
bitmap.height = byteswap(rect.height);
glyph_metrics& metrics = glyph->metrics;
metrics.horiBearingX = byteswap(face->glyph->metrics.horiBearingX);
metrics.horiBearingY = byteswap(face->glyph->metrics.horiBearingY);
metrics.horiAdvance = byteswap(face->glyph->metrics.horiAdvance);
return 0;
}
enum {
start_hex = 1,
end_hex = 2,
pixel_size = 3,
monochrome_out = 4,
target_endian = 5,
font_file_path = 6,
output_file_path = 7,
argv_length = 8
};
struct window_curve_ix
load_all_positions(const FT_Face face,
bool monochrome,
const uint32_t start,
const uint32_t end,
glyph * glyphs,
uint32_t * texture
)
{
const uint32_t num_glyphs = (end - start) + 1;
struct rect rects[num_glyphs];
FT_Int32 load_flags;
FT_Render_Mode render_mode;
if (monochrome) {
load_flags = FT_LOAD_MONOCHROME | FT_LOAD_TARGET_MONO;
render_mode = FT_RENDER_MODE_MONO;
} else {
load_flags = FT_LOAD_DEFAULT;
render_mode = FT_RENDER_MODE_NORMAL;
}
// first, load all rectangles
for (uint32_t char_code = start; char_code <= end; char_code++) {
load_outline_char_bitmap_rect(face,
load_flags,
char_code,
rects[char_code - start]);
}
// calculate a 2-dimensional packing for the rectangles
auto window_curve_ix = pack_all(rects, num_glyphs);
const uint32_t bits_per_pixel = monochrome ? 1 : 8;
// render all of the glyphs to the texture;
for (uint32_t i = 0; i < num_glyphs; i++) {
const uint32_t char_code = rects[i].char_code;
int32_t err = load_outline_char(face,
load_flags,
render_mode,
bits_per_pixel,
char_code,
&glyphs[char_code - start],
reinterpret_cast<uint8_t *>(texture),
window_curve_ix.window.width,
rects[i]);
if (err < 0) assert(false);
}
return window_curve_ix;
}
int main(int argc, char *argv[])
{
FT_Library library;
FT_Face face;
FT_Error error;
if (argc != argv_length) {
std::cerr << "usage: " << argv[0] << " [start-hex] [end-hex] [pixel-size] [monochrome-out] [target-endian] [font-file-path] [output-file-path]\n\n";
std::cerr << "ex. 1: " << argv[0] << " 3000 30ff 30 0 little ipagp.ttf font.bin\n";
std::cerr << "ex. 2: " << argv[0] << " 20 7f 30 1 big DejaVuSans.ttf font.bin\n";
return -1;
}
error = FT_Init_FreeType(&library);
if (error) {
std::cerr << "FT_Init_FreeType\n";
return -1;
}
error = FT_New_Face(library, argv[font_file_path], 0, &face);
if (error) {
std::cerr << "FT_New_Face\n";
return -1;
}
std::stringstream ss3;
int font_size;
ss3 << std::dec << argv[pixel_size];
ss3 >> font_size;
std::cerr << "font_size: " << font_size << '\n';
std::stringstream ss4;
int monochrome;
ss4 << std::dec << argv[monochrome_out];
ss4 >> monochrome;
assert(monochrome == 0 || monochrome == 1);
std::cerr << "monochrome: " << monochrome << '\n';
error = FT_Set_Pixel_Sizes(face, 0, font_size);
if (error) {
std::cerr << "FT_Set_Pixel_Sizes: " << FT_Error_String(error) << error << '\n';
return -1;
}
if (std::string(argv[target_endian]).compare("little") == 0) {
_target_endian = std::endian::little;
} else if (std::string(argv[target_endian]).compare("big") == 0) {
_target_endian = std::endian::big;
} else {
std::cerr << "unknown endian: " << argv[target_endian] << '\n';
std::cerr << "expected one of: big, little\n";
return -1;
}
uint32_t start;
uint32_t end;
std::stringstream ss1;
ss1 << std::hex << argv[start_hex];
ss1 >> start;
std::stringstream ss2;
ss2 << std::hex << argv[end_hex];
ss2 >> end;
uint32_t num_glyphs = (end - start) + 1;
glyph glyphs[num_glyphs];
uint32_t texture[max_texture_size / 4];
memset(texture, 0x00, max_texture_size);
auto window_curve_ix = load_all_positions(face, monochrome, start, end, glyphs, texture);
uint32_t texture_stride;
uint32_t texture_size;
if (monochrome) {
texture_stride = window_curve_ix.window.width / 8;
texture_size = byteswap((window_curve_ix.max_z_curve_ix / 8) + 1);
} else {
texture_stride = window_curve_ix.window.width;
texture_size = byteswap((window_curve_ix.max_z_curve_ix / 1) + 1);
}
font font;
font.first_char_code = byteswap(start);
font.glyph_count = byteswap(num_glyphs);
font.glyph_height = byteswap(face->size->metrics.height);
font.texture_stride = byteswap(texture_stride);
font.texture_width = byteswap(window_curve_ix.window.width);
font.texture_height = byteswap(window_curve_ix.window.height);
font.texture_size = byteswap(texture_size);
font.max_z_curve_ix = byteswap(window_curve_ix.max_z_curve_ix);
std::cerr << "start: 0x" << std::hex << start << '\n';
std::cerr << "end: 0x" << std::hex << end << '\n';
std::cerr << "texture_stride: " << std::dec << texture_stride << '\n';
std::cerr << "texture_width: " << std::dec << window_curve_ix.window.width << '\n';
std::cerr << "texture_height: " << std::dec << window_curve_ix.window.height << '\n';
std::cerr << "texture_size: " << std::dec << texture_size << '\n';
std::cerr << "max_z_curve_ix: " << std::dec << window_curve_ix.max_z_curve_ix << '\n';
FILE * out = fopen(argv[output_file_path], "w");
if (out == NULL) {
perror("fopen(w)");
return -1;
}
fwrite(reinterpret_cast<void*>(&font), (sizeof (font)), 1, out);
fwrite(reinterpret_cast<void*>(&glyphs[0]), (sizeof (glyph)), num_glyphs, out);
fwrite(reinterpret_cast<void*>(&texture[0]), (sizeof (uint8_t)), texture_size, out);
fclose(out);
}