dreamcast/holly/ta_fifo_polygon_converter.hpp
Zack Buhman 5db6272ceb example: add modifier volume
This creates a modifier volume with a cube that intersects a plane.
2023-12-30 15:11:22 +08:00

16 lines
596 B
C++

#pragma once
#include <cstdint>
void ta_polygon_converter_init(uint32_t opb_total_size, // for one tile, for all render passes
uint32_t ta_alloc,
uint32_t tile_width, // in tile units (e.g: (640 / 32))
uint32_t tile_height); // in tile units (e.g: (480 / 32))
void ta_polygon_converter_cont(uint32_t ol_base_offset,
uint32_t ta_alloc);
void ta_polygon_converter_transfer(volatile uint32_t * buf, uint32_t size);
void ta_wait_opaque_list();
void ta_wait_opaque_modifier_volume_list();
void ta_wait_translucent_list();
void ta_wait_punch_through_list();