dreamcast/common.lds

59 lines
839 B
Plaintext

SECTIONS
{
. = ORIGIN(p2ram);
.text ALIGN(4) : SUBALIGN(4)
{
KEEP(*(.text.start))
*(.text.startup.*)
} > p2ram AT>p1ram
. = ORIGIN(p1ram) + (. - ORIGIN(p2ram));
.text ALIGN(4) : SUBALIGN(4)
{
*(.text.*)
*(.text)
} > p1ram
.data ALIGN(4) : SUBALIGN(32)
{
*(.data)
*(.data.*)
} > p1ram
.rodata ALIGN(4) :
{
*(.rodata)
*(.rodata.*)
} > p1ram
.ctors ALIGN(4) : SUBALIGN(4)
{
KEEP(*(.ctors))
KEEP(*(.ctors.*))
} > p1ram
.text.vbr ALIGN(4) : SUBALIGN(4)
{
__vbr100 = .;
KEEP(*(.vbr.100))
. = __vbr100 + 0x300;
KEEP(*(.vbr.400))
. = __vbr100 + 0x500;
KEEP(*(.vbr.600))
} > p1ram
.bss ALIGN(4) (NOLOAD) :
{
*(.bss)
*(.bss.*)
*(COMMON)
} > p1ram
INCLUDE "debug.lds"
}
INCLUDE "symbols.lds"
INCLUDE "addresses.lds"