9 Commits

Author SHA1 Message Date
643ad0e9fb text_editor/keyboard: use new maple interface 2024-05-21 15:36:04 -05:00
9801557535 maple: slightly refactor maple command initialization
This adopts a "writer" concept, vaguely inspired by the ta parameter
writer. This might turn out to be not a great idea if the
response/offsets for heterogenous commands are too inconvenient to
keep track of.

This breaks every example that uses maple--only
example/maple_controller is updated to use the new interface.
2024-05-21 15:05:25 -05:00
31eb0df508 maple: remove all remaining uses of the two-argument "dma_start"
After thinking about this more, I realized it is probably never useful, and
certainly completely incorrect in all of the cases it was still being used in
the examples.
2024-02-03 10:15:39 +08:00
dfc14d8658 maple: move ocbp inline assembly to dma_start
Necessarily, this means that dma_start must now know what the size of the
response is, so that it can issue the appropriate number of ocbp instructions.

This also cleans up the inconsistent _command_buf and _recieve_buf declarations.
2024-02-03 09:52:21 +08:00
511d99563d maple_bus_commands: zero-sized structs should be zero sized
From the GCC manual.

> GCC permits a C structure to have no members:

struct empty {
};

> The structure has size zero. In C++, empty structures are part of the
> language. G++ treats empty structures as if they had a single member of type
> char.

I was not aware of the different behavior in C++.

This fixes every maple example--most were broken for multiple reasons, including
this one.

This also enables SH4 caching. This includes linking code/data into the P1
area (previously this was not the case).

The maple examples (which indeed involve much use of DMA) require much work to
successfully work with the operand and copyback caches. The vibration example
currently is the most complete, though I should consider more on how I want to
structure maple response operand cache invalidation more generally.
2024-02-02 22:05:10 +08:00
4bb04a0362 example: add maple_analog
Also adds the incomplete modifier_volume example.

This also adds vec2 for UV coordinates, and obj_to_cpp has been
modified to parse vertex texture coordinates from obj files.
2023-12-30 10:53:39 +08:00
39aa6b75a6 example: new maple "get_condition" demo
This is very barebones, and uses the serial interface to communicate
the status of the "a" controller button being pressed.

I'd like to make this a more interactive/graphical demo.
2023-12-15 22:08:23 +08:00
2689ad4011 example: add maple_controller
This broke maple_wink. I have not yet found why this happened.
2023-12-15 17:13:53 +08:00
25e299feba new "example" directory
This is a reshuffling of filenames, extensions, paths, make rules,
just because I felt like it.
2023-12-12 21:50:39 +08:00