This is a reshuffling of filenames, extensions, paths, make rules, just because I felt like it.
28 lines
675 B
C++
28 lines
675 B
C++
#pragma once
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#include <cstdint>
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namespace maple {
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template <typename T>
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struct host_command {
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uint32_t host_instruction;
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uint32_t receive_data_storage_address;
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struct bus_data {
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uint8_t command_code;
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uint8_t destination_ap;
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uint8_t source_ap;
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uint8_t data_size;
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T data_fields;
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} bus_data;
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};
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void init_host_command(uint32_t * command_buf, uint32_t * receive_buf);
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void init_device_request(uint32_t * command_buf, uint32_t * receive_buf);
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void init_get_condition(uint32_t * command_buf, uint32_t * receive_buf);
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void init_block_write(uint32_t * command_buf, uint32_t * receive_buf, uint32_t * data);
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void dma_start(uint32_t * command_buf);
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}
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