|
7213d5f30d
|
bezier: switch to quad-vector interpolation
This allows 20kdm2 to use bezier normals.
|
2025-04-28 20:43:13 -05:00 |
|
|
f7abfa14cf
|
20kdm2: add bezier patch rendering
|
2025-04-28 00:52:59 -05:00 |
|
|
bbb3b8f8a3
|
20kdm2: add flame animation
|
2025-04-27 05:20:30 -05:00 |
|
|
eb45b65895
|
20kdm2: new memory map; new pipelining implementation
|
2025-04-27 02:31:20 -05:00 |
|
|
ee2235c632
|
20kdm2: pipelining experiment
|
2025-04-27 02:30:28 -05:00 |
|
|
fe081805ad
|
20kdm2: near plane clipping with lightmaps
|
2025-04-26 17:36:17 -05:00 |
|
|
d2d085e29b
|
20kdm2: with two volumes
|
2025-04-26 09:52:44 -05:00 |
|
|
aa08771e55
|
20kdm2: add bsp_start constant
|
2025-04-26 05:14:08 -05:00 |
|
|
92428711e4
|
20kdm2: use twiddled textures
|
2025-04-26 03:03:36 -05:00 |
|
|
664813acb2
|
example/bsp: add katdm3
|
2025-04-26 01:05:45 -05:00 |
|
|
1ff9968eec
|
example/q3bsp: rename to example/bsp/20kdm2
|
2025-04-25 23:12:52 -05:00 |
|