11 Commits

Author SHA1 Message Date
dcda73a29c example: add lighting_maps 2025-05-09 22:52:32 -05:00
be3d7cb26e texture: add container2 2025-05-09 21:11:34 -05:00
f64eb29558 example: add bump map demo 2025-05-08 17:34:16 -05:00
bd8ff8fa83 example: add gradient 2025-03-31 01:34:31 -05:00
f7c8ba294e new examples 2024-12-30 17:06:00 -06:00
17c1418574 example: fixed all examples 2024-10-27 11:01:54 -05:00
3bf80b521a restore macaw example 2024-10-23 08:07:22 -05:00
c255fdb0f3 move fonts/textures/PCM data to directories 2024-10-17 23:10:23 -05:00
1c75f3bc9f texture/panda: add ppm sources 2024-09-13 05:40:33 -05:00
32b8f85a4f example: add cube_vq_rectangular 2024-09-13 05:35:43 -05:00
8cead9614f add pipelined rendering examples
This adds a new texture memory allocation header,
texture_memory_alloc2.hpp, with two of each memory area.

This also adds two new examples, "cube_textured" and "cube_vq" that
demonstrate using the new texture_memory_alloc2 to perform CORE
rendering, geometry transformation, and tile acceleration
concurrently.
2024-09-09 04:20:40 -05:00