05d2ead439
math: add mat3x3
2025-02-07 20:46:49 -06:00
3bf80b521a
restore macaw example
2024-10-23 08:07:22 -05:00
9043842796
example: add aica_gdrom_dft
2024-09-23 22:57:30 -05:00
dd5969dc1f
example/: add vq and sierpinski
2024-05-25 20:42:59 -05:00
0381d356bb
example: add clipping_textured
2024-01-27 12:20:15 +08:00
4842ab0e4f
example: add clipping2
...
Unlike the previous clipping example, this clipping example preserves
surface normals.
2024-01-27 10:20:46 +08:00
6836790205
add viewing_system
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This is inspirted by the book "3D Computer Graphics" by Alan Watt.
2024-01-06 18:43:57 +08:00
c9b57abf81
example: add clipping
2024-01-06 11:32:41 +08:00
1f6a29f379
example: update several examples
2024-01-03 23:32:37 +08:00
e8aea009c6
example: add heart
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I originally planned to make this a render-to-texture demo, but this
is fairly interesting by itself.
2023-12-31 20:19:41 +08:00
5db6272ceb
example: add modifier volume
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This creates a modifier volume with a cube that intersects a plane.
2023-12-30 15:11:22 +08:00
4bb04a0362
example: add maple_analog
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Also adds the incomplete modifier_volume example.
This also adds vec2 for UV coordinates, and obj_to_cpp has been
modified to parse vertex texture coordinates from obj files.
2023-12-30 10:53:39 +08:00
befedb9d38
example: add lighted cube
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This also copy-pastes all of the math headers I originally wrote in
saturn-examples.
2023-12-24 16:24:27 +08:00