example: add modifier_volume_hole

This commit is contained in:
Zack Buhman 2025-05-24 13:12:03 -05:00
parent 6deabe56cf
commit a265848990
6 changed files with 1571 additions and 0 deletions

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@ -1129,3 +1129,21 @@ BLOOM_LIGHTMAP_OBJ = \
example/bloom_lightmap.elf: LDSCRIPT = $(LIB)/main.lds example/bloom_lightmap.elf: LDSCRIPT = $(LIB)/main.lds
example/bloom_lightmap.elf: $(START_OBJ) $(BLOOM_LIGHTMAP_OBJ) example/bloom_lightmap.elf: $(START_OBJ) $(BLOOM_LIGHTMAP_OBJ)
MODIFIER_VOLUME_HOLE_OBJ = \
example/modifier_volume_hole.o \
holly/core.o \
holly/region_array.o \
holly/background.o \
holly/ta_fifo_polygon_converter.o \
holly/video_output.o \
sh7091/serial.o \
maple/maple.o \
sh7091/c_serial.o \
printf/printf.o \
printf/unparse.o \
printf/parse.o \
$(LIBGCC)
example/modifier_volume_hole.elf: LDSCRIPT = $(LIB)/main.lds
example/modifier_volume_hole.elf: $(START_OBJ) $(MODIFIER_VOLUME_HOLE_OBJ)

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@ -0,0 +1,451 @@
#include <bit>
#include "holly/background.hpp"
#include "holly/core.hpp"
#include "holly/core_bits.hpp"
#include "holly/holly.hpp"
#include "holly/isp_tsp.hpp"
#include "holly/region_array.hpp"
#include "holly/ta_bits.hpp"
#include "holly/ta_fifo_polygon_converter.hpp"
#include "holly/ta_global_parameter.hpp"
#include "holly/ta_parameter.hpp"
#include "holly/ta_vertex_parameter.hpp"
#include "holly/texture_memory_alloc5.hpp"
#include "holly/video_output.hpp"
#include "systembus.hpp"
#include "systembus_bits.hpp"
#include "maple/maple.hpp"
#include "maple/maple_host_command_writer.hpp"
#include "maple/maple_bus_bits.hpp"
#include "maple/maple_bus_commands.hpp"
#include "maple/maple_bus_ft0.hpp"
#include "memorymap.hpp"
#include "sh7091/sh7091.hpp"
#include "sh7091/sh7091_bits.hpp"
#include "sh7091/serial.hpp"
#include "printf/printf.h"
#include "math/vec2.hpp"
#include "math/vec3.hpp"
#include "math/vec4.hpp"
#include "math/mat2x2.hpp"
#include "math/mat3x3.hpp"
#include "math/mat4x4.hpp"
#include "math/geometry.hpp"
#include "math/transform.hpp"
using vec2 = vec<2, float>;
using vec3 = vec<3, float>;
using vec4 = vec<4, float>;
using mat4x4 = mat<4, 4, float>;
#include "interrupt.hpp"
#include "assert.h"
#include "model/blender_export.h"
#include "model/modifier_volume_test/closed_volume.h"
void vbr100()
{
serial::string("vbr100\n");
interrupt_exception();
}
void vbr400()
{
serial::string("vbr400\n");
interrupt_exception();
}
const int framebuffer_width = 640;
const int framebuffer_height = 480;
const int tile_width = framebuffer_width / 32;
const int tile_height = framebuffer_height / 32;
constexpr uint32_t ta_alloc = 0
| ta_alloc_ctrl::pt_opb::no_list
| ta_alloc_ctrl::tm_opb::no_list
| ta_alloc_ctrl::t_opb::no_list
| ta_alloc_ctrl::om_opb::no_list
| ta_alloc_ctrl::o_opb::_32x4byte;
constexpr int ta_cont_count = 1;
constexpr struct opb_size opb_size[ta_cont_count] = {
{
.opaque = 32 * 4,
.opaque_modifier = 0,
.translucent = 0,
.translucent_modifier = 0,
.punch_through = 0
}
};
static volatile int ta_in_use = 0;
static volatile int core_in_use = 0;
static volatile int next_frame = 0;
static volatile int framebuffer_ix = 0;
static volatile int next_frame_ix = 0;
static inline void pump_events(uint32_t istnrm)
{
if (istnrm & istnrm::v_blank_in) {
system.ISTNRM = istnrm::v_blank_in;
next_frame = 1;
holly.FB_R_SOF1 = texture_memory_alloc.framebuffer[next_frame_ix].start;
}
if (istnrm & istnrm::end_of_render_tsp) {
system.ISTNRM = istnrm::end_of_render_tsp
| istnrm::end_of_render_isp
| istnrm::end_of_render_video;
next_frame_ix = framebuffer_ix;
framebuffer_ix += 1;
if (framebuffer_ix >= 3) framebuffer_ix = 0;
core_in_use = 0;
}
if (istnrm & istnrm::end_of_transferring_opaque_list) {
system.ISTNRM = istnrm::end_of_transferring_opaque_list;
core_in_use = 1;
core_start_render2(texture_memory_alloc.region_array.start,
texture_memory_alloc.isp_tsp_parameters.start,
texture_memory_alloc.background[0].start,
texture_memory_alloc.framebuffer[framebuffer_ix].start,
framebuffer_width);
ta_in_use = 0;
}
}
void vbr600()
{
uint32_t sr;
asm volatile ("stc sr,%0" : "=r" (sr));
sr |= sh::sr::imask(15);
asm volatile ("ldc %0,sr" : : "r" (sr));
//serial::string("imask\n");
//check_pipeline();
if (sh7091.CCN.EXPEVT == 0 && sh7091.CCN.INTEVT == 0x320) {
uint32_t istnrm = system.ISTNRM;
uint32_t isterr = system.ISTERR;
if (isterr) {
serial::string("isterr: ");
serial::integer<uint32_t>(system.ISTERR);
}
pump_events(istnrm);
sr &= ~sh::sr::imask(15);
asm volatile ("ldc %0,sr" : : "r" (sr));
return;
}
serial::string("vbr600\n");
interrupt_exception();
}
static ft0::data_transfer::data_format data[4];
uint8_t send_buf[1024] __attribute__((aligned(32)));
uint8_t recv_buf[1024] __attribute__((aligned(32)));
void do_get_condition()
{
auto writer = maple::host_command_writer(send_buf, recv_buf);
using command_type = maple::get_condition;
using response_type = maple::data_transfer<ft0::data_transfer::data_format>;
auto [host_command, host_response]
= writer.append_command_all_ports<command_type, response_type>();
for (int port = 0; port < 4; port++) {
auto& data_fields = host_command[port].bus_data.data_fields;
data_fields.function_type = std::byteswap(function_type::controller);
}
maple::dma_start(send_buf, writer.send_offset,
recv_buf, writer.recv_offset);
for (uint8_t port = 0; port < 4; port++) {
auto& bus_data = host_response[port].bus_data;
if (bus_data.command_code != response_type::command_code) {
return;
}
auto& data_fields = bus_data.data_fields;
if ((std::byteswap(data_fields.function_type) & function_type::controller) == 0) {
return;
}
data[port].digital_button = data_fields.data.digital_button;
for (int i = 0; i < 6; i++) {
data[port].analog_coordinate_axis[i]
= data_fields.data.analog_coordinate_axis[i];
}
}
}
static inline void global_polygon(ta_parameter_writer& writer,
uint32_t list)
{
uint32_t parameter_control_word = para_control::para_type::polygon_or_modifier_volume
| list
| obj_control::col_type::intensity_mode_1
| obj_control::gouraud
//| obj_control::shadow
;
uint32_t isp_tsp_instruction_word = isp_tsp_instruction_word::depth_compare_mode::greater
| isp_tsp_instruction_word::culling_mode::no_culling;
uint32_t tsp_instruction_word = tsp_instruction_word::src_alpha_instr::one
| tsp_instruction_word::dst_alpha_instr::zero
| tsp_instruction_word::texture_shading_instruction::decal
| tsp_instruction_word::fog_control::no_fog
;
uint32_t texture_control_word = 0;
float a = 1.0f;
float r = 1.0f;
float g = 1.0f;
float b = 1.0f;
writer.append<ta_global_parameter::polygon_type_1>() =
ta_global_parameter::polygon_type_1(parameter_control_word,
isp_tsp_instruction_word,
tsp_instruction_word,
texture_control_word,
a,
r,
g,
b
);
}
static inline void render_quad(ta_parameter_writer& writer,
vec3 ap,
vec3 bp,
vec3 cp,
vec3 dp,
float ai,
float bi,
float ci,
float di)
{
writer.append<ta_vertex_parameter::polygon_type_2>() =
ta_vertex_parameter::polygon_type_2(polygon_vertex_parameter_control_word(false),
ap.x, ap.y, ap.z,
ai);
writer.append<ta_vertex_parameter::polygon_type_2>() =
ta_vertex_parameter::polygon_type_2(polygon_vertex_parameter_control_word(false),
bp.x, bp.y, bp.z,
bi);
writer.append<ta_vertex_parameter::polygon_type_2>() =
ta_vertex_parameter::polygon_type_2(polygon_vertex_parameter_control_word(false),
dp.x, dp.y, dp.z,
di);
writer.append<ta_vertex_parameter::polygon_type_2>() =
ta_vertex_parameter::polygon_type_2(polygon_vertex_parameter_control_word(true),
cp.x, cp.y, cp.z,
ci);
}
static inline vec3 screen_transform(vec3 v)
{
float dim = 480 / 2.0;
return {
v.x / (1.f * v.z) * dim + 640 / 2.0f,
v.y / (1.f * v.z) * dim + 480 / 2.0f,
1 / v.z,
};
}
static inline void render_polygon(ta_parameter_writer& writer,
const polygon * polygon,
const vec3 * position)
{
vec3 ap = position[polygon->a];
vec3 bp = position[polygon->b];
vec3 cp = position[polygon->c];
vec3 dp = position[polygon->d];
if (ap.z < 0 || bp.z < 0 || cp.z < 0 || dp.z < 0) {
return;
}
float ai = 1.0;
float bi = 1.0;
float ci = 1.0;
float di = 1.0;
render_quad(writer,
screen_transform(ap),
screen_transform(bp),
screen_transform(cp),
screen_transform(dp),
ai, bi, ci, di);
}
void render_blender_object(ta_parameter_writer& writer,
const mat4x4& screen_trans,
const object * object)
{
const mat4x4 trans = screen_trans
* translate(object->location)
* scale(object->scale)
* rotate_quaternion(object->rotation);
const mesh * mesh = object->mesh;
vec3 position[mesh->position_length];
for (int i = 0; i < mesh->position_length; i++) {
position[i] = trans * mesh->position[i];
}
global_polygon(writer,
para_control::list_type::opaque);
for (int i = 0; i < mesh->polygons_length; i++) {
const polygon * polygon = &mesh->polygons[i];
render_polygon(writer, polygon, position);
}
}
void transfer_scene(ta_parameter_writer& writer, const mat4x4& screen_trans)
{
// opaque
{
for (uint32_t i = 0; i < (sizeof (objects)) / (sizeof (objects[0])); i++) {
render_blender_object(writer, screen_trans, &objects[i]);
}
// end of opaque list
writer.append<ta_global_parameter::end_of_list>() =
ta_global_parameter::end_of_list(para_control::para_type::end_of_list);
}
}
static inline mat4x4 update_analog(const mat4x4& screen_trans)
{
const float l_ = static_cast<float>(data[0].analog_coordinate_axis[0]) * (1.f / 255.f);
const float r_ = static_cast<float>(data[0].analog_coordinate_axis[1]) * (1.f / 255.f);
const float x_ = static_cast<float>(data[0].analog_coordinate_axis[2] - 0x80) / 127.f;
const float y_ = static_cast<float>(data[0].analog_coordinate_axis[3] - 0x80) / 127.f;
float x = 0.05f * -x_;
float y = 0.05f * y_;
mat4x4 t = translate((vec3){0, 0, y});
float theta = 0;
if (l_ > 0.1f) {
theta = -0.05f * l_;
} else if (r_ > 0.1f) {
theta = 0.05f * r_;
}
mat4x4 rx = rotate_x(x);
mat4x4 ry = rotate_y(theta);
//mat4x4 rz = rotate_z(y);
return t * screen_trans * ry * rx;
}
uint8_t __attribute__((aligned(32))) ta_parameter_buf[1024 * 1024];
void main()
{
serial::init(0);
interrupt_init();
holly.SOFTRESET = softreset::pipeline_soft_reset
| softreset::ta_soft_reset;
holly.SOFTRESET = 0;
core_init();
holly.FPU_SHAD_SCALE = fpu_shad_scale::simple_shadow_enable::intensity_volume_mode
| fpu_shad_scale::scale_factor_for_shadows(128);
system.ISTNRM = 0xffffffff;
system.ISTERR = 0xffffffff;
system.IML6NRM = istnrm::end_of_render_tsp
| istnrm::v_blank_in
| istnrm::end_of_transferring_opaque_list;
region_array_multipass(tile_width,
tile_height,
opb_size,
ta_cont_count,
texture_memory_alloc.region_array.start,
texture_memory_alloc.object_list.start);
background_parameter2(texture_memory_alloc.background[0].start,
0xff202040);
ta_parameter_writer writer = ta_parameter_writer(ta_parameter_buf, (sizeof (ta_parameter_buf)));
video_output::set_mode_vga();
do_get_condition();
mat4x4 screen_trans = {
1, 0, 0, 0,
0, 0, -1, 1,
0, 1, 0, 3.6,
0, 0, 0, 1,
};
int frame = 0;
while (1) {
maple::dma_wait_complete();
do_get_condition();
screen_trans = update_analog(screen_trans);
writer.offset = 0;
transfer_scene(writer, screen_trans);
while (ta_in_use);
while (core_in_use);
ta_in_use = 1;
ta_polygon_converter_init2(texture_memory_alloc.isp_tsp_parameters.start,
texture_memory_alloc.isp_tsp_parameters.end,
texture_memory_alloc.object_list.start,
texture_memory_alloc.object_list.end,
opb_size[0].total(),
ta_alloc,
tile_width,
tile_height);
ta_polygon_converter_writeback(writer.buf, writer.offset);
ta_polygon_converter_transfer(writer.buf, writer.offset);
while (next_frame == 0);
next_frame = 0;
if ((frame++ % 60) == 0) {
const mat4x4& t = screen_trans;
printf("\n");
printf("%f %f %f %f\n", t[0][0], t[0][1], t[0][2], t[0][3]);
printf("%f %f %f %f\n", t[1][0], t[1][1], t[1][2], t[1][3]);
printf("%f %f %f %f\n", t[2][0], t[2][1], t[2][2], t[2][3]);
printf("%f %f %f %f\n", t[3][0], t[3][1], t[3][2], t[3][3]);
}
}
}

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@ -0,0 +1,615 @@
const vec3 mesh_Cylinder_position[] = {
{0.000000, 1.000000, -1.000000},
{0.000000, 1.000000, 1.000000},
{0.195090, 0.980785, -1.000000},
{0.195090, 0.980785, 1.000000},
{0.382683, 0.923880, -1.000000},
{0.382683, 0.923880, 1.000000},
{0.555570, 0.831470, -1.000000},
{0.555570, 0.831470, 1.000000},
{0.707107, 0.707107, -1.000000},
{0.707107, 0.707107, 1.000000},
{0.831470, 0.555570, -1.000000},
{0.831470, 0.555570, 1.000000},
{0.923880, 0.382683, -1.000000},
{0.923880, 0.382683, 1.000000},
{0.980785, 0.195090, -1.000000},
{0.980785, 0.195090, 1.000000},
{1.000000, 0.000000, -1.000000},
{1.000000, 0.000000, 1.000000},
{0.980785, -0.195090, -1.000000},
{0.980785, -0.195090, 1.000000},
{0.923880, -0.382683, -1.000000},
{0.923880, -0.382683, 1.000000},
{0.831470, -0.555570, -1.000000},
{0.831470, -0.555570, 1.000000},
{0.707107, -0.707107, -1.000000},
{0.707107, -0.707107, 1.000000},
{0.555570, -0.831470, -1.000000},
{0.555570, -0.831470, 1.000000},
{0.382683, -0.923880, -1.000000},
{0.382683, -0.923880, 1.000000},
{0.195090, -0.980785, -1.000000},
{0.195090, -0.980785, 1.000000},
{0.000000, -1.000000, -1.000000},
{0.000000, -1.000000, 1.000000},
{-0.195090, -0.980785, -1.000000},
{-0.195090, -0.980785, 1.000000},
{-0.382683, -0.923880, -1.000000},
{-0.382683, -0.923880, 1.000000},
{-0.555570, -0.831470, -1.000000},
{-0.555570, -0.831470, 1.000000},
{-0.707107, -0.707107, -1.000000},
{-0.707107, -0.707107, 1.000000},
{-0.831470, -0.555570, -1.000000},
{-0.831470, -0.555570, 1.000000},
{-0.923880, -0.382683, -1.000000},
{-0.923880, -0.382683, 1.000000},
{-0.980785, -0.195090, -1.000000},
{-0.980785, -0.195090, 1.000000},
{-1.000000, 0.000000, -1.000000},
{-1.000000, 0.000000, 1.000000},
{-0.980785, 0.195090, -1.000000},
{-0.980785, 0.195090, 1.000000},
{-0.923880, 0.382683, -1.000000},
{-0.923880, 0.382683, 1.000000},
{-0.831470, 0.555570, -1.000000},
{-0.831470, 0.555570, 1.000000},
{-0.707107, 0.707107, -1.000000},
{-0.707107, 0.707107, 1.000000},
{-0.555570, 0.831470, -1.000000},
{-0.555570, 0.831470, 1.000000},
{-0.382683, 0.923880, -1.000000},
{-0.382683, 0.923880, 1.000000},
{-0.195090, 0.980785, -1.000000},
{-0.195090, 0.980785, 1.000000},
{-0.411373, 0.615663, 1.000000},
{-0.283359, 0.684088, 1.000000},
{-0.144455, 0.726224, 1.000000},
{-0.726224, -0.144455, 1.000000},
{-0.615663, -0.411373, 1.000000},
{-0.684088, -0.283359, 1.000000},
{0.144455, -0.726224, 1.000000},
{0.411373, -0.615663, 1.000000},
{0.283359, -0.684088, 1.000000},
{0.615663, 0.411373, 1.000000},
{0.726224, 0.144455, 1.000000},
{0.684088, 0.283359, 1.000000},
{-0.740452, 0.000000, 1.000000},
{-0.726224, 0.144455, 1.000000},
{-0.615663, 0.411373, 1.000000},
{-0.684088, 0.283359, 1.000000},
{-0.523579, 0.523579, 1.000000},
{-0.411373, -0.615663, 1.000000},
{0.000000, 0.740452, 1.000000},
{0.283359, 0.684088, 1.000000},
{0.144455, 0.726224, 1.000000},
{-0.523579, -0.523579, 1.000000},
{-0.283359, -0.684088, 1.000000},
{-0.144455, -0.726224, 1.000000},
{0.000000, -0.740452, 1.000000},
{0.411373, 0.615663, 1.000000},
{0.615663, -0.411373, 1.000000},
{0.523579, 0.523579, 1.000000},
{0.726224, -0.144455, 1.000000},
{0.740452, 0.000000, 1.000000},
{0.684088, -0.283359, 1.000000},
{0.523579, -0.523579, 1.000000},
{0.283359, 0.684088, -1.000000},
{0.523579, 0.523579, -1.000000},
{0.411373, 0.615663, -1.000000},
{0.523579, -0.523579, -1.000000},
{0.615663, -0.411373, -1.000000},
{0.684088, -0.283359, -1.000000},
{-0.523579, -0.523579, -1.000000},
{-0.411373, -0.615663, -1.000000},
{-0.283359, -0.684088, -1.000000},
{-0.684088, 0.283359, -1.000000},
{-0.523579, 0.523579, -1.000000},
{-0.615663, 0.411373, -1.000000},
{-0.144455, 0.726224, -1.000000},
{0.000000, 0.740452, -1.000000},
{0.144455, 0.726224, -1.000000},
{0.283359, -0.684088, -1.000000},
{0.684088, 0.283359, -1.000000},
{0.615663, 0.411373, -1.000000},
{0.740452, 0.000000, -1.000000},
{0.726224, -0.144455, -1.000000},
{0.726224, 0.144455, -1.000000},
{0.411373, -0.615663, -1.000000},
{-0.740452, 0.000000, -1.000000},
{-0.726224, -0.144455, -1.000000},
{-0.726224, 0.144455, -1.000000},
{-0.615663, -0.411373, -1.000000},
{-0.684088, -0.283359, -1.000000},
{-0.283359, 0.684088, -1.000000},
{-0.411373, 0.615663, -1.000000},
{0.144455, -0.726224, -1.000000},
{-0.144455, -0.726224, -1.000000},
{0.000000, -0.740452, -1.000000},
};
const vec2 mesh_Cylinder_UVMap_uvmap[] = {
};
const vec3 mesh_Cylinder_normal[] = {
{0.000000, 0.727878, -0.685707},
{0.000000, 0.727878, 0.685707},
{0.142002, 0.713892, -0.685707},
{0.142002, 0.713892, 0.685707},
{0.278547, 0.672471, -0.685707},
{0.278547, 0.672471, 0.685707},
{0.404387, 0.605208, -0.685707},
{0.404387, 0.605208, 0.685707},
{0.514687, 0.514687, -0.685707},
{0.514687, 0.514687, 0.685707},
{0.605208, 0.404387, -0.685707},
{0.605208, 0.404387, 0.685707},
{0.672471, 0.278547, -0.685707},
{0.672471, 0.278547, 0.685707},
{0.713892, 0.142002, -0.685707},
{0.713892, 0.142002, 0.685707},
{0.727878, 0.000000, -0.685707},
{0.727878, 0.000000, 0.685707},
{0.713892, -0.142002, -0.685707},
{0.713892, -0.142002, 0.685707},
{0.672471, -0.278547, -0.685707},
{0.672471, -0.278547, 0.685707},
{0.605208, -0.404387, -0.685707},
{0.605208, -0.404387, 0.685707},
{0.514687, -0.514687, -0.685707},
{0.514687, -0.514687, 0.685707},
{0.404387, -0.605208, -0.685707},
{0.404387, -0.605208, 0.685707},
{0.278547, -0.672471, -0.685707},
{0.278547, -0.672471, 0.685707},
{0.142002, -0.713892, -0.685707},
{0.142002, -0.713892, 0.685707},
{0.000000, -0.727878, -0.685707},
{0.000000, -0.727878, 0.685707},
{-0.142002, -0.713892, -0.685707},
{-0.142002, -0.713892, 0.685707},
{-0.278547, -0.672471, -0.685707},
{-0.278547, -0.672471, 0.685707},
{-0.404387, -0.605208, -0.685707},
{-0.404387, -0.605208, 0.685707},
{-0.514687, -0.514687, -0.685707},
{-0.514687, -0.514687, 0.685707},
{-0.605208, -0.404387, -0.685707},
{-0.605208, -0.404387, 0.685707},
{-0.672471, -0.278547, -0.685707},
{-0.672471, -0.278547, 0.685707},
{-0.713892, -0.142002, -0.685707},
{-0.713892, -0.142002, 0.685707},
{-0.727878, 0.000000, -0.685707},
{-0.727878, 0.000000, 0.685707},
{-0.713892, 0.142002, -0.685707},
{-0.713892, 0.142002, 0.685707},
{-0.672471, 0.278547, -0.685707},
{-0.672471, 0.278547, 0.685707},
{-0.605208, 0.404387, -0.685707},
{-0.605208, 0.404387, 0.685707},
{-0.514687, 0.514687, -0.685707},
{-0.514687, 0.514687, 0.685707},
{-0.404387, 0.605208, -0.685707},
{-0.404387, 0.605208, 0.685707},
{-0.278547, 0.672471, -0.685707},
{-0.278547, 0.672471, 0.685707},
{-0.142002, 0.713892, -0.685707},
{-0.142002, 0.713892, 0.685707},
{0.379798, -0.568408, 0.729840},
{0.261609, -0.631581, 0.729840},
{0.133367, -0.670483, 0.729840},
{0.670483, 0.133367, 0.729840},
{0.568408, 0.379798, 0.729840},
{0.631581, 0.261609, 0.729840},
{-0.133367, 0.670483, 0.729840},
{-0.379798, 0.568408, 0.729840},
{-0.261609, 0.631581, 0.729840},
{-0.568408, -0.379798, 0.729840},
{-0.670483, -0.133367, 0.729840},
{-0.631581, -0.261609, 0.729840},
{0.683618, 0.000000, 0.729840},
{0.670483, -0.133367, 0.729840},
{0.568408, -0.379798, 0.729840},
{0.631581, -0.261609, 0.729840},
{0.483391, -0.483391, 0.729840},
{0.379798, 0.568408, 0.729840},
{0.000000, -0.683618, 0.729840},
{-0.261609, -0.631581, 0.729840},
{-0.133367, -0.670483, 0.729840},
{0.483391, 0.483391, 0.729840},
{0.261609, 0.631581, 0.729840},
{0.133367, 0.670483, 0.729840},
{0.000000, 0.683618, 0.729840},
{-0.379798, -0.568408, 0.729840},
{-0.568408, 0.379798, 0.729840},
{-0.483391, -0.483391, 0.729840},
{-0.670483, 0.133367, 0.729840},
{-0.683618, 0.000000, 0.729840},
{-0.631581, 0.261609, 0.729840},
{-0.483391, 0.483391, 0.729840},
{-0.261609, -0.631581, -0.729840},
{-0.483391, -0.483391, -0.729840},
{-0.379798, -0.568408, -0.729840},
{-0.483391, 0.483391, -0.729840},
{-0.568408, 0.379798, -0.729840},
{-0.631581, 0.261609, -0.729840},
{0.483391, 0.483391, -0.729840},
{0.379798, 0.568408, -0.729840},
{0.261609, 0.631581, -0.729840},
{0.631581, -0.261609, -0.729840},
{0.483391, -0.483391, -0.729840},
{0.568408, -0.379798, -0.729840},
{0.133367, -0.670483, -0.729840},
{0.000000, -0.683618, -0.729840},
{-0.133367, -0.670483, -0.729840},
{-0.261609, 0.631581, -0.729840},
{-0.631581, -0.261609, -0.729840},
{-0.568408, -0.379798, -0.729840},
{-0.683618, 0.000000, -0.729840},
{-0.670483, 0.133367, -0.729840},
{-0.670483, -0.133367, -0.729840},
{-0.379798, 0.568408, -0.729840},
{0.683618, 0.000000, -0.729840},
{0.670483, 0.133367, -0.729840},
{0.670483, -0.133367, -0.729840},
{0.568408, 0.379798, -0.729840},
{0.631581, 0.261609, -0.729840},
{0.261609, -0.631581, -0.729840},
{0.379798, -0.568408, -0.729840},
{-0.133367, 0.670483, -0.729840},
{0.133367, 0.670483, -0.729840},
{0.000000, 0.683618, -0.729840},
};
const vec3 mesh_Cylinder_polygon_normal[] = {
{0.098017, 0.995185, 0.000000},
{0.290285, 0.956940, 0.000000},
{0.471397, 0.881921, 0.000000},
{0.634393, 0.773010, 0.000000},
{0.773010, 0.634393, 0.000000},
{0.881921, 0.471397, 0.000000},
{0.956940, 0.290285, 0.000000},
{0.995185, 0.098017, 0.000000},
{0.995185, -0.098017, 0.000000},
{0.956940, -0.290285, 0.000000},
{0.881921, -0.471397, 0.000000},
{0.773010, -0.634393, 0.000000},
{0.634393, -0.773010, 0.000000},
{0.471397, -0.881921, 0.000000},
{0.290285, -0.956940, 0.000000},
{0.098017, -0.995185, 0.000000},
{-0.098017, -0.995185, 0.000000},
{-0.290285, -0.956940, 0.000000},
{-0.471397, -0.881921, 0.000000},
{-0.634393, -0.773010, 0.000000},
{-0.773010, -0.634393, 0.000000},
{-0.881921, -0.471397, 0.000000},
{-0.956940, -0.290285, 0.000000},
{-0.995185, -0.098017, 0.000000},
{-0.995185, 0.098017, 0.000000},
{-0.956940, 0.290285, 0.000000},
{-0.881921, 0.471397, 0.000000},
{-0.773010, 0.634393, 0.000000},
{-0.634393, 0.773010, 0.000000},
{-0.471397, 0.881921, 0.000000},
{0.000000, 0.000000, -1.000000},
{0.000000, 0.000000, -1.000000},
{-0.290285, 0.956940, 0.000000},
{-0.098017, 0.995185, 0.000000},
{-0.098017, -0.995185, 0.000000},
{-0.290285, -0.956940, 0.000000},
{-0.471397, -0.881921, 0.000000},
{-0.634393, -0.773010, 0.000000},
{-0.773010, -0.634393, 0.000000},
{-0.881921, -0.471397, 0.000000},
{-0.956940, -0.290285, 0.000000},
{-0.995185, -0.098017, 0.000000},
{-0.995185, 0.098017, 0.000000},
{-0.956940, 0.290285, 0.000000},
{-0.881921, 0.471397, 0.000000},
{-0.773010, 0.634393, 0.000000},
{-0.634393, 0.773010, 0.000000},
{-0.471397, 0.881921, 0.000000},
{-0.290285, 0.956940, 0.000000},
{-0.098017, 0.995185, 0.000000},
{0.098017, 0.995185, 0.000000},
{0.290285, 0.956940, 0.000000},
{0.471397, 0.881921, 0.000000},
{0.634393, 0.773010, 0.000000},
{0.773010, 0.634393, 0.000000},
{0.881921, 0.471397, 0.000000},
{0.956940, 0.290285, 0.000000},
{0.995185, 0.098017, 0.000000},
{0.995185, -0.098017, 0.000000},
{0.956940, -0.290285, 0.000000},
{0.881921, -0.471397, 0.000000},
{0.773010, -0.634393, 0.000000},
{0.634393, -0.773010, 0.000000},
{0.471397, -0.881921, 0.000000},
{0.290285, -0.956940, 0.000000},
{0.098017, -0.995185, 0.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, -1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, -1.000000},
{0.000000, 0.000000, -1.000000},
{0.000000, 0.000000, -1.000000},
{0.000000, 0.000000, -1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, -1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, -1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, -1.000000},
{0.000000, 0.000000, -1.000000},
{0.000000, 0.000000, -1.000000},
{0.000000, 0.000000, -1.000000},
{0.000000, 0.000000, -1.000000},
{0.000000, 0.000000, -1.000000},
{0.000000, 0.000000, -1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, -1.000000},
{0.000000, 0.000000, -1.000000},
{0.000000, 0.000000, -1.000000},
{0.000000, 0.000000, -1.000000},
{0.000000, 0.000000, -1.000000},
{0.000000, 0.000000, -1.000000},
{0.000000, 0.000000, -1.000000},
{0.000000, 0.000000, -1.000000},
{0.000000, 0.000000, -1.000000},
{0.000000, 0.000000, -1.000000},
{0.000000, 0.000000, -1.000000},
{0.000000, 0.000000, -1.000000},
{0.000000, 0.000000, -1.000000},
{0.000000, 0.000000, -1.000000},
{0.000000, 0.000000, -1.000000},
{0.000000, 0.000000, -1.000000},
};
const polygon mesh_Cylinder_polygons[] = {
{0, 1, 3, 2, 0, 0},
{2, 3, 5, 4, 0, 4},
{4, 5, 7, 6, 0, 8},
{6, 7, 9, 8, 0, 12},
{8, 9, 11, 10, 0, 16},
{10, 11, 13, 12, 0, 20},
{12, 13, 15, 14, 0, 24},
{14, 15, 17, 16, 0, 28},
{16, 17, 19, 18, 0, 32},
{18, 19, 21, 20, 0, 36},
{20, 21, 23, 22, 0, 40},
{22, 23, 25, 24, 0, 44},
{24, 25, 27, 26, 0, 48},
{26, 27, 29, 28, 0, 52},
{28, 29, 31, 30, 0, 56},
{30, 31, 33, 32, 0, 60},
{32, 33, 35, 34, 0, 64},
{34, 35, 37, 36, 0, 68},
{36, 37, 39, 38, 0, 72},
{38, 39, 41, 40, 0, 76},
{40, 41, 43, 42, 0, 80},
{42, 43, 45, 44, 0, 84},
{44, 45, 47, 46, 0, 88},
{46, 47, 49, 48, 0, 92},
{48, 49, 51, 50, 0, 96},
{50, 51, 53, 52, 0, 100},
{52, 53, 55, 54, 0, 104},
{54, 55, 57, 56, 0, 108},
{56, 57, 59, 58, 0, 112},
{58, 59, 61, 60, 0, 116},
{115, 114, 16, 18, 0, 120},
{112, 113, 10, 12, 0, 124},
{60, 61, 63, 62, 0, 128},
{62, 63, 1, 0, 0, 132},
{110, 84, 82, 109, 0, 136},
{96, 83, 84, 110, 0, 140},
{98, 89, 83, 96, 0, 144},
{97, 91, 89, 98, 0, 148},
{73, 91, 97, 113, 0, 152},
{75, 73, 113, 112, 0, 156},
{74, 75, 112, 116, 0, 160},
{93, 74, 116, 114, 0, 164},
{92, 93, 114, 115, 0, 168},
{94, 92, 115, 101, 0, 172},
{90, 94, 101, 100, 0, 176},
{95, 90, 100, 99, 0, 180},
{71, 95, 99, 117, 0, 184},
{72, 71, 117, 111, 0, 188},
{70, 72, 111, 125, 0, 192},
{88, 70, 125, 127, 0, 196},
{87, 88, 127, 126, 0, 200},
{86, 87, 126, 104, 0, 204},
{81, 86, 104, 103, 0, 208},
{85, 81, 103, 102, 0, 212},
{121, 68, 85, 102, 0, 216},
{122, 69, 68, 121, 0, 220},
{119, 67, 69, 122, 0, 224},
{118, 76, 67, 119, 0, 228},
{120, 77, 76, 118, 0, 232},
{105, 79, 77, 120, 0, 236},
{107, 78, 79, 105, 0, 240},
{106, 80, 78, 107, 0, 244},
{124, 64, 80, 106, 0, 248},
{123, 65, 64, 124, 0, 252},
{108, 66, 65, 123, 0, 256},
{109, 82, 66, 108, 0, 260},
{13, 11, 73, 75, 0, 264},
{90, 95, 25, 23, 0, 268},
{91, 73, 11, 9, 0, 272},
{114, 116, 14, 16, 0, 276},
{13, 75, 74, 15, 0, 280},
{74, 93, 17, 15, 0, 284},
{1, 82, 84, 3, 0, 288},
{3, 84, 83, 5, 0, 292},
{10, 113, 97, 8, 0, 296},
{100, 101, 20, 22, 0, 300},
{8, 97, 98, 6, 0, 304},
{0, 109, 108, 62, 0, 308},
{83, 89, 7, 5, 0, 312},
{117, 99, 24, 26, 0, 316},
{89, 91, 9, 7, 0, 320},
{57, 80, 64, 59, 0, 324},
{64, 65, 61, 59, 0, 328},
{65, 66, 63, 61, 0, 332},
{63, 66, 82, 1, 0, 336},
{76, 77, 51, 49, 0, 340},
{77, 79, 53, 51, 0, 344},
{104, 126, 34, 36, 0, 348},
{53, 79, 78, 55, 0, 352},
{55, 78, 80, 57, 0, 356},
{85, 68, 43, 41, 0, 360},
{68, 69, 45, 43, 0, 364},
{69, 67, 47, 45, 0, 368},
{67, 76, 49, 47, 0, 372},
{88, 87, 35, 33, 0, 376},
{87, 86, 37, 35, 0, 380},
{37, 86, 81, 39, 0, 384},
{81, 85, 41, 39, 0, 388},
{92, 94, 21, 19, 0, 392},
{94, 90, 23, 21, 0, 396},
{29, 72, 70, 31, 0, 400},
{31, 70, 88, 33, 0, 404},
{27, 71, 72, 29, 0, 408},
{93, 92, 19, 17, 0, 412},
{96, 110, 2, 4, 0, 416},
{126, 127, 32, 34, 0, 420},
{116, 112, 12, 14, 0, 424},
{20, 101, 115, 18, 0, 428},
{103, 104, 36, 38, 0, 432},
{40, 102, 103, 38, 0, 436},
{2, 110, 109, 0, 0, 440},
{25, 95, 71, 27, 0, 444},
{118, 119, 46, 48, 0, 448},
{119, 122, 44, 46, 0, 452},
{44, 122, 121, 42, 0, 456},
{42, 121, 102, 40, 0, 460},
{106, 107, 54, 56, 0, 464},
{54, 107, 105, 52, 0, 468},
{105, 120, 50, 52, 0, 472},
{120, 118, 48, 50, 0, 476},
{6, 98, 96, 4, 0, 480},
{62, 108, 123, 60, 0, 484},
{60, 123, 124, 58, 0, 488},
{124, 106, 56, 58, 0, 492},
{30, 125, 111, 28, 0, 496},
{111, 117, 26, 28, 0, 500},
{30, 32, 127, 125, 0, 504},
{99, 100, 22, 24, 0, 508},
};
const mesh_material mesh_Cylinder_materials[] = {
};
const vec2 * mesh_Cylinder_uv_layers[] = {
mesh_Cylinder_UVMap_uvmap,
};
const mesh mesh_Cylinder = {
.position = mesh_Cylinder_position,
.position_length = (sizeof (mesh_Cylinder_position)) / (sizeof (mesh_Cylinder_position[0])),
.normal = mesh_Cylinder_normal,
.normal_length = (sizeof (mesh_Cylinder_normal)) / (sizeof (mesh_Cylinder_normal[0])),
.polygon_normal = mesh_Cylinder_polygon_normal,
.polygon_normal_length = (sizeof (mesh_Cylinder_polygon_normal)) / (sizeof (mesh_Cylinder_polygon_normal[0])),
.polygons = mesh_Cylinder_polygons,
.polygons_length = (sizeof (mesh_Cylinder_polygons)) / (sizeof (mesh_Cylinder_polygons[0])),
.uv_layers = mesh_Cylinder_uv_layers,
.uv_layers_length = (sizeof (mesh_Cylinder_uv_layers)) / (sizeof (mesh_Cylinder_uv_layers[0])),
.materials = mesh_Cylinder_materials,
.materials_length = (sizeof (mesh_Cylinder_materials)) / (sizeof (mesh_Cylinder_materials[0])),
};
const vec3 mesh_Plane_position[] = {
{-1.000000, -1.000000, 0.000000},
{1.000000, -1.000000, 0.000000},
{-1.000000, 1.000000, 0.000000},
{1.000000, 1.000000, 0.000000},
};
const vec2 mesh_Plane_UVMap_uvmap[] = {
{0.000000, 0.000000},
{1.000000, 0.000000},
{1.000000, 1.000000},
{0.000000, 1.000000},
};
const vec3 mesh_Plane_normal[] = {
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, 1.000000},
};
const vec3 mesh_Plane_polygon_normal[] = {
{0.000000, 0.000000, 1.000000},
};
const polygon mesh_Plane_polygons[] = {
{0, 1, 3, 2, 0, 0},
};
const mesh_material mesh_Plane_materials[] = {
};
const vec2 * mesh_Plane_uv_layers[] = {
mesh_Plane_UVMap_uvmap,
};
const mesh mesh_Plane = {
.position = mesh_Plane_position,
.position_length = (sizeof (mesh_Plane_position)) / (sizeof (mesh_Plane_position[0])),
.normal = mesh_Plane_normal,
.normal_length = (sizeof (mesh_Plane_normal)) / (sizeof (mesh_Plane_normal[0])),
.polygon_normal = mesh_Plane_polygon_normal,
.polygon_normal_length = (sizeof (mesh_Plane_polygon_normal)) / (sizeof (mesh_Plane_polygon_normal[0])),
.polygons = mesh_Plane_polygons,
.polygons_length = (sizeof (mesh_Plane_polygons)) / (sizeof (mesh_Plane_polygons[0])),
.uv_layers = mesh_Plane_uv_layers,
.uv_layers_length = (sizeof (mesh_Plane_uv_layers)) / (sizeof (mesh_Plane_uv_layers[0])),
.materials = mesh_Plane_materials,
.materials_length = (sizeof (mesh_Plane_materials)) / (sizeof (mesh_Plane_materials[0])),
};
const object objects[] = {
{ // object_Cylinder
.mesh = &mesh_Cylinder,
.scale = {1.000000, 1.000000, 1.000000},
.rotation = {0.000000, 0.000000, 0.000000, 1.000000}, // quaternion (XYZW)
.location = {0.000000, 0.000000, 0.000000},
},
{ // object_Plane
.mesh = &mesh_Plane,
.scale = {2.000000, 2.000000, 2.000000},
.rotation = {0.000000, 0.000000, 0.000000, 1.000000}, // quaternion (XYZW)
.location = {0.000000, 0.000000, 0.000000},
},
};
const material materials[] = {
};

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const vec3 mesh_Cylinder_position[] = {
{0.000000, 1.000000, -1.000000},
{0.000000, 1.000000, 1.000000},
{0.195090, 0.980785, -1.000000},
{0.195090, 0.980785, 1.000000},
{0.382683, 0.923880, -1.000000},
{0.382683, 0.923880, 1.000000},
{0.555570, 0.831470, -1.000000},
{0.555570, 0.831470, 1.000000},
{0.707107, 0.707107, -1.000000},
{0.707107, 0.707107, 1.000000},
{0.831470, 0.555570, -1.000000},
{0.831470, 0.555570, 1.000000},
{0.923880, 0.382683, -1.000000},
{0.923880, 0.382683, 1.000000},
{0.980785, 0.195090, -1.000000},
{0.980785, 0.195090, 1.000000},
{1.000000, 0.000000, -1.000000},
{1.000000, 0.000000, 1.000000},
{0.980785, -0.195090, -1.000000},
{0.980785, -0.195090, 1.000000},
{0.923880, -0.382683, -1.000000},
{0.923880, -0.382683, 1.000000},
{0.831470, -0.555570, -1.000000},
{0.831470, -0.555570, 1.000000},
{0.707107, -0.707107, -1.000000},
{0.707107, -0.707107, 1.000000},
{0.555570, -0.831470, -1.000000},
{0.555570, -0.831470, 1.000000},
{0.382683, -0.923880, -1.000000},
{0.382683, -0.923880, 1.000000},
{0.195090, -0.980785, -1.000000},
{0.195090, -0.980785, 1.000000},
{0.000000, -1.000000, -1.000000},
{0.000000, -1.000000, 1.000000},
{-0.195090, -0.980785, -1.000000},
{-0.195090, -0.980785, 1.000000},
{-0.382683, -0.923880, -1.000000},
{-0.382683, -0.923880, 1.000000},
{-0.555570, -0.831470, -1.000000},
{-0.555570, -0.831470, 1.000000},
{-0.707107, -0.707107, -1.000000},
{-0.707107, -0.707107, 1.000000},
{-0.831470, -0.555570, -1.000000},
{-0.831470, -0.555570, 1.000000},
{-0.923880, -0.382683, -1.000000},
{-0.923880, -0.382683, 1.000000},
{-0.980785, -0.195090, -1.000000},
{-0.980785, -0.195090, 1.000000},
{-1.000000, 0.000000, -1.000000},
{-1.000000, 0.000000, 1.000000},
{-0.980785, 0.195090, -1.000000},
{-0.980785, 0.195090, 1.000000},
{-0.923880, 0.382683, -1.000000},
{-0.923880, 0.382683, 1.000000},
{-0.831470, 0.555570, -1.000000},
{-0.831470, 0.555570, 1.000000},
{-0.707107, 0.707107, -1.000000},
{-0.707107, 0.707107, 1.000000},
{-0.555570, 0.831470, -1.000000},
{-0.555570, 0.831470, 1.000000},
{-0.382683, 0.923880, -1.000000},
{-0.382683, 0.923880, 1.000000},
{-0.195090, 0.980785, -1.000000},
{-0.195090, 0.980785, 1.000000},
{-0.411373, 0.615663, 1.000000},
{-0.283359, 0.684088, 1.000000},
{-0.144455, 0.726224, 1.000000},
{-0.726224, -0.144455, 1.000000},
{-0.615663, -0.411373, 1.000000},
{-0.684088, -0.283359, 1.000000},
{0.144455, -0.726224, 1.000000},
{0.411373, -0.615663, 1.000000},
{0.283359, -0.684088, 1.000000},
{0.615663, 0.411373, 1.000000},
{0.726224, 0.144455, 1.000000},
{0.684088, 0.283359, 1.000000},
{-0.740452, 0.000000, 1.000000},
{-0.726224, 0.144455, 1.000000},
{-0.615663, 0.411373, 1.000000},
{-0.684088, 0.283359, 1.000000},
{-0.523579, 0.523579, 1.000000},
{-0.411373, -0.615663, 1.000000},
{0.000000, 0.740452, 1.000000},
{0.283359, 0.684088, 1.000000},
{0.144455, 0.726224, 1.000000},
{-0.523579, -0.523579, 1.000000},
{-0.283359, -0.684088, 1.000000},
{-0.144455, -0.726224, 1.000000},
{0.000000, -0.740452, 1.000000},
{0.411373, 0.615663, 1.000000},
{0.615663, -0.411373, 1.000000},
{0.523579, 0.523579, 1.000000},
{0.726224, -0.144455, 1.000000},
{0.740452, 0.000000, 1.000000},
{0.684088, -0.283359, 1.000000},
{0.523579, -0.523579, 1.000000},
{0.283359, 0.684088, -1.000000},
{0.523579, 0.523579, -1.000000},
{0.411373, 0.615663, -1.000000},
{0.523579, -0.523579, -1.000000},
{0.615663, -0.411373, -1.000000},
{0.684088, -0.283359, -1.000000},
{-0.523579, -0.523579, -1.000000},
{-0.411373, -0.615663, -1.000000},
{-0.283359, -0.684088, -1.000000},
{-0.684088, 0.283359, -1.000000},
{-0.523579, 0.523579, -1.000000},
{-0.615663, 0.411373, -1.000000},
{-0.144455, 0.726224, -1.000000},
{0.000000, 0.740452, -1.000000},
{0.144455, 0.726224, -1.000000},
{0.283359, -0.684088, -1.000000},
{0.684088, 0.283359, -1.000000},
{0.615663, 0.411373, -1.000000},
{0.740452, 0.000000, -1.000000},
{0.726224, -0.144455, -1.000000},
{0.726224, 0.144455, -1.000000},
{0.411373, -0.615663, -1.000000},
{-0.740452, 0.000000, -1.000000},
{-0.726224, -0.144455, -1.000000},
{-0.726224, 0.144455, -1.000000},
{-0.615663, -0.411373, -1.000000},
{-0.684088, -0.283359, -1.000000},
{-0.283359, 0.684088, -1.000000},
{-0.411373, 0.615663, -1.000000},
{0.144455, -0.726224, -1.000000},
{-0.144455, -0.726224, -1.000000},
{0.000000, -0.740452, -1.000000},
};
const vec2 mesh_Cylinder_UVMap_uvmap[] = {
};
const vec3 mesh_Cylinder_normal[] = {
{0.000000, 1.000000, 0.000000},
{0.000000, 1.000000, 0.000000},
{0.195090, 0.980785, 0.000000},
{0.195090, 0.980785, 0.000000},
{0.382683, 0.923880, 0.000000},
{0.382683, 0.923880, 0.000000},
{0.555570, 0.831470, 0.000000},
{0.555570, 0.831470, 0.000000},
{0.707107, 0.707107, 0.000000},
{0.707107, 0.707107, 0.000000},
{0.831470, 0.555570, 0.000000},
{0.831470, 0.555570, 0.000000},
{0.923880, 0.382683, 0.000000},
{0.923880, 0.382683, 0.000000},
{0.980785, 0.195090, 0.000000},
{0.980785, 0.195090, 0.000000},
{1.000000, 0.000000, 0.000000},
{1.000000, 0.000000, 0.000000},
{0.980785, -0.195090, 0.000000},
{0.980785, -0.195090, 0.000000},
{0.923880, -0.382683, 0.000000},
{0.923880, -0.382683, 0.000000},
{0.831470, -0.555570, 0.000000},
{0.831470, -0.555570, 0.000000},
{0.707107, -0.707107, 0.000000},
{0.707107, -0.707107, 0.000000},
{0.555570, -0.831470, 0.000000},
{0.555570, -0.831470, 0.000000},
{0.382683, -0.923880, 0.000000},
{0.382683, -0.923880, 0.000000},
{0.195090, -0.980785, 0.000000},
{0.195090, -0.980785, 0.000000},
{0.000000, -1.000000, 0.000000},
{0.000000, -1.000000, 0.000000},
{-0.195090, -0.980785, 0.000000},
{-0.195090, -0.980785, 0.000000},
{-0.382683, -0.923880, 0.000000},
{-0.382683, -0.923880, 0.000000},
{-0.555570, -0.831470, 0.000000},
{-0.555570, -0.831470, 0.000000},
{-0.707107, -0.707107, 0.000000},
{-0.707107, -0.707107, 0.000000},
{-0.831470, -0.555570, 0.000000},
{-0.831470, -0.555570, 0.000000},
{-0.923880, -0.382683, 0.000000},
{-0.923880, -0.382683, 0.000000},
{-0.980785, -0.195090, 0.000000},
{-0.980785, -0.195090, 0.000000},
{-1.000000, 0.000000, 0.000000},
{-1.000000, 0.000000, 0.000000},
{-0.980785, 0.195090, 0.000000},
{-0.980785, 0.195090, 0.000000},
{-0.923880, 0.382683, 0.000000},
{-0.923880, 0.382683, 0.000000},
{-0.831470, 0.555570, 0.000000},
{-0.831470, 0.555570, 0.000000},
{-0.707107, 0.707107, 0.000000},
{-0.707107, 0.707107, 0.000000},
{-0.555570, 0.831470, 0.000000},
{-0.555570, 0.831470, 0.000000},
{-0.382683, 0.923880, 0.000000},
{-0.382683, 0.923880, 0.000000},
{-0.195090, 0.980785, 0.000000},
{-0.195090, 0.980785, 0.000000},
{0.555570, -0.831470, 0.000000},
{0.382683, -0.923880, 0.000000},
{0.195090, -0.980785, 0.000000},
{0.980785, 0.195090, 0.000000},
{0.831470, 0.555570, 0.000000},
{0.923880, 0.382683, 0.000000},
{-0.195090, 0.980785, 0.000000},
{-0.555570, 0.831470, 0.000000},
{-0.382683, 0.923880, 0.000000},
{-0.831470, -0.555570, 0.000000},
{-0.980785, -0.195090, 0.000000},
{-0.923880, -0.382683, 0.000000},
{1.000000, 0.000000, 0.000000},
{0.980785, -0.195090, 0.000000},
{0.831470, -0.555570, 0.000000},
{0.923880, -0.382683, 0.000000},
{0.707107, -0.707107, 0.000000},
{0.555570, 0.831470, 0.000000},
{0.000000, -1.000000, 0.000000},
{-0.382683, -0.923880, 0.000000},
{-0.195090, -0.980785, 0.000000},
{0.707107, 0.707107, 0.000000},
{0.382683, 0.923880, 0.000000},
{0.195090, 0.980785, 0.000000},
{0.000000, 1.000000, 0.000000},
{-0.555570, -0.831470, 0.000000},
{-0.831470, 0.555570, 0.000000},
{-0.707107, -0.707107, 0.000000},
{-0.980785, 0.195090, 0.000000},
{-1.000000, 0.000000, 0.000000},
{-0.923880, 0.382683, 0.000000},
{-0.707107, 0.707107, 0.000000},
{-0.382683, -0.923880, 0.000000},
{-0.707107, -0.707107, 0.000000},
{-0.555570, -0.831470, 0.000000},
{-0.707107, 0.707107, 0.000000},
{-0.831470, 0.555570, 0.000000},
{-0.923880, 0.382683, 0.000000},
{0.707107, 0.707107, 0.000000},
{0.555570, 0.831470, 0.000000},
{0.382683, 0.923880, 0.000000},
{0.923880, -0.382683, 0.000000},
{0.707107, -0.707107, 0.000000},
{0.831470, -0.555570, 0.000000},
{0.195090, -0.980785, 0.000000},
{0.000000, -1.000000, 0.000000},
{-0.195090, -0.980785, 0.000000},
{-0.382683, 0.923880, 0.000000},
{-0.923880, -0.382683, 0.000000},
{-0.831470, -0.555570, 0.000000},
{-1.000000, 0.000000, 0.000000},
{-0.980785, 0.195090, 0.000000},
{-0.980785, -0.195090, 0.000000},
{-0.555570, 0.831470, 0.000000},
{1.000000, 0.000000, 0.000000},
{0.980785, 0.195090, 0.000000},
{0.980785, -0.195090, 0.000000},
{0.831470, 0.555570, 0.000000},
{0.923880, 0.382683, 0.000000},
{0.382683, -0.923880, 0.000000},
{0.555570, -0.831470, 0.000000},
{-0.195090, 0.980785, 0.000000},
{0.195090, 0.980785, 0.000000},
{0.000000, 1.000000, 0.000000},
};
const vec3 mesh_Cylinder_polygon_normal[] = {
{0.098017, 0.995185, 0.000000},
{0.290285, 0.956940, 0.000000},
{0.471397, 0.881921, 0.000000},
{0.634393, 0.773010, 0.000000},
{0.773010, 0.634393, 0.000000},
{0.881921, 0.471397, 0.000000},
{0.956940, 0.290285, 0.000000},
{0.995185, 0.098017, 0.000000},
{0.995185, -0.098017, 0.000000},
{0.956940, -0.290285, 0.000000},
{0.881921, -0.471397, 0.000000},
{0.773010, -0.634393, 0.000000},
{0.634393, -0.773010, 0.000000},
{0.471397, -0.881921, 0.000000},
{0.290285, -0.956940, 0.000000},
{0.098017, -0.995185, 0.000000},
{-0.098017, -0.995185, 0.000000},
{-0.290285, -0.956940, 0.000000},
{-0.471397, -0.881921, 0.000000},
{-0.634393, -0.773010, 0.000000},
{-0.773010, -0.634393, 0.000000},
{-0.881921, -0.471397, 0.000000},
{-0.956940, -0.290285, 0.000000},
{-0.995185, -0.098017, 0.000000},
{-0.995185, 0.098017, 0.000000},
{-0.956940, 0.290285, 0.000000},
{-0.881921, 0.471397, 0.000000},
{-0.773010, 0.634393, 0.000000},
{-0.634393, 0.773010, 0.000000},
{-0.471397, 0.881921, 0.000000},
{-0.290285, 0.956940, 0.000000},
{-0.098017, 0.995185, 0.000000},
{-0.098017, -0.995185, 0.000000},
{-0.290285, -0.956940, 0.000000},
{-0.471397, -0.881921, 0.000000},
{-0.634393, -0.773010, 0.000000},
{-0.773010, -0.634393, 0.000000},
{-0.881921, -0.471397, 0.000000},
{-0.956940, -0.290285, 0.000000},
{-0.995185, -0.098017, 0.000000},
{-0.995185, 0.098017, 0.000000},
{-0.956940, 0.290285, 0.000000},
{-0.881921, 0.471397, 0.000000},
{-0.773010, 0.634393, 0.000000},
{-0.634393, 0.773010, 0.000000},
{-0.471397, 0.881921, 0.000000},
{-0.290285, 0.956940, 0.000000},
{-0.098017, 0.995185, 0.000000},
{0.098017, 0.995185, 0.000000},
{0.290285, 0.956940, 0.000000},
{0.471397, 0.881921, 0.000000},
{0.634393, 0.773010, 0.000000},
{0.773010, 0.634393, 0.000000},
{0.881921, 0.471397, 0.000000},
{0.956940, 0.290285, 0.000000},
{0.995185, 0.098017, 0.000000},
{0.995185, -0.098017, 0.000000},
{0.956940, -0.290285, 0.000000},
{0.881921, -0.471397, 0.000000},
{0.773010, -0.634393, 0.000000},
{0.634393, -0.773010, 0.000000},
{0.471397, -0.881921, 0.000000},
{0.290285, -0.956940, 0.000000},
{0.098017, -0.995185, 0.000000},
};
const polygon mesh_Cylinder_polygons[] = {
{0, 1, 3, 2, 0, 0},
{2, 3, 5, 4, 0, 4},
{4, 5, 7, 6, 0, 8},
{6, 7, 9, 8, 0, 12},
{8, 9, 11, 10, 0, 16},
{10, 11, 13, 12, 0, 20},
{12, 13, 15, 14, 0, 24},
{14, 15, 17, 16, 0, 28},
{16, 17, 19, 18, 0, 32},
{18, 19, 21, 20, 0, 36},
{20, 21, 23, 22, 0, 40},
{22, 23, 25, 24, 0, 44},
{24, 25, 27, 26, 0, 48},
{26, 27, 29, 28, 0, 52},
{28, 29, 31, 30, 0, 56},
{30, 31, 33, 32, 0, 60},
{32, 33, 35, 34, 0, 64},
{34, 35, 37, 36, 0, 68},
{36, 37, 39, 38, 0, 72},
{38, 39, 41, 40, 0, 76},
{40, 41, 43, 42, 0, 80},
{42, 43, 45, 44, 0, 84},
{44, 45, 47, 46, 0, 88},
{46, 47, 49, 48, 0, 92},
{48, 49, 51, 50, 0, 96},
{50, 51, 53, 52, 0, 100},
{52, 53, 55, 54, 0, 104},
{54, 55, 57, 56, 0, 108},
{56, 57, 59, 58, 0, 112},
{58, 59, 61, 60, 0, 116},
{60, 61, 63, 62, 0, 120},
{62, 63, 1, 0, 0, 124},
{110, 84, 82, 109, 0, 128},
{96, 83, 84, 110, 0, 132},
{98, 89, 83, 96, 0, 136},
{97, 91, 89, 98, 0, 140},
{73, 91, 97, 113, 0, 144},
{75, 73, 113, 112, 0, 148},
{74, 75, 112, 116, 0, 152},
{93, 74, 116, 114, 0, 156},
{92, 93, 114, 115, 0, 160},
{94, 92, 115, 101, 0, 164},
{90, 94, 101, 100, 0, 168},
{95, 90, 100, 99, 0, 172},
{71, 95, 99, 117, 0, 176},
{72, 71, 117, 111, 0, 180},
{70, 72, 111, 125, 0, 184},
{88, 70, 125, 127, 0, 188},
{87, 88, 127, 126, 0, 192},
{86, 87, 126, 104, 0, 196},
{81, 86, 104, 103, 0, 200},
{85, 81, 103, 102, 0, 204},
{121, 68, 85, 102, 0, 208},
{122, 69, 68, 121, 0, 212},
{119, 67, 69, 122, 0, 216},
{118, 76, 67, 119, 0, 220},
{120, 77, 76, 118, 0, 224},
{105, 79, 77, 120, 0, 228},
{107, 78, 79, 105, 0, 232},
{106, 80, 78, 107, 0, 236},
{124, 64, 80, 106, 0, 240},
{123, 65, 64, 124, 0, 244},
{108, 66, 65, 123, 0, 248},
{109, 82, 66, 108, 0, 252},
};
const mesh_material mesh_Cylinder_materials[] = {
};
const vec2 * mesh_Cylinder_uv_layers[] = {
mesh_Cylinder_UVMap_uvmap,
};
const mesh mesh_Cylinder = {
.position = mesh_Cylinder_position,
.position_length = (sizeof (mesh_Cylinder_position)) / (sizeof (mesh_Cylinder_position[0])),
.normal = mesh_Cylinder_normal,
.normal_length = (sizeof (mesh_Cylinder_normal)) / (sizeof (mesh_Cylinder_normal[0])),
.polygon_normal = mesh_Cylinder_polygon_normal,
.polygon_normal_length = (sizeof (mesh_Cylinder_polygon_normal)) / (sizeof (mesh_Cylinder_polygon_normal[0])),
.polygons = mesh_Cylinder_polygons,
.polygons_length = (sizeof (mesh_Cylinder_polygons)) / (sizeof (mesh_Cylinder_polygons[0])),
.uv_layers = mesh_Cylinder_uv_layers,
.uv_layers_length = (sizeof (mesh_Cylinder_uv_layers)) / (sizeof (mesh_Cylinder_uv_layers[0])),
.materials = mesh_Cylinder_materials,
.materials_length = (sizeof (mesh_Cylinder_materials)) / (sizeof (mesh_Cylinder_materials[0])),
};
const vec3 mesh_Plane_position[] = {
{-1.000000, -1.000000, 0.000000},
{1.000000, -1.000000, 0.000000},
{-1.000000, 1.000000, 0.000000},
{1.000000, 1.000000, 0.000000},
};
const vec2 mesh_Plane_UVMap_uvmap[] = {
{0.000000, 0.000000},
{1.000000, 0.000000},
{1.000000, 1.000000},
{0.000000, 1.000000},
};
const vec3 mesh_Plane_normal[] = {
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, 1.000000},
{0.000000, 0.000000, 1.000000},
};
const vec3 mesh_Plane_polygon_normal[] = {
{0.000000, 0.000000, 1.000000},
};
const polygon mesh_Plane_polygons[] = {
{0, 1, 3, 2, 0, 0},
};
const mesh_material mesh_Plane_materials[] = {
};
const vec2 * mesh_Plane_uv_layers[] = {
mesh_Plane_UVMap_uvmap,
};
const mesh mesh_Plane = {
.position = mesh_Plane_position,
.position_length = (sizeof (mesh_Plane_position)) / (sizeof (mesh_Plane_position[0])),
.normal = mesh_Plane_normal,
.normal_length = (sizeof (mesh_Plane_normal)) / (sizeof (mesh_Plane_normal[0])),
.polygon_normal = mesh_Plane_polygon_normal,
.polygon_normal_length = (sizeof (mesh_Plane_polygon_normal)) / (sizeof (mesh_Plane_polygon_normal[0])),
.polygons = mesh_Plane_polygons,
.polygons_length = (sizeof (mesh_Plane_polygons)) / (sizeof (mesh_Plane_polygons[0])),
.uv_layers = mesh_Plane_uv_layers,
.uv_layers_length = (sizeof (mesh_Plane_uv_layers)) / (sizeof (mesh_Plane_uv_layers[0])),
.materials = mesh_Plane_materials,
.materials_length = (sizeof (mesh_Plane_materials)) / (sizeof (mesh_Plane_materials[0])),
};
const object objects[] = {
{ // object_Cylinder
.mesh = &mesh_Cylinder,
.scale = {1.000000, 1.000000, 1.000000},
.rotation = {0.000000, 0.000000, 0.000000, 1.000000}, // quaternion (XYZW)
.location = {0.000000, 0.000000, 0.000000},
},
{ // object_Plane
.mesh = &mesh_Plane,
.scale = {2.000000, 2.000000, 2.000000},
.rotation = {0.000000, 0.000000, 0.000000, 1.000000}, // quaternion (XYZW)
.location = {0.000000, 0.000000, 0.000000},
},
};
const material materials[] = {
};