example/q3bsp: initial
6
base.mk
@ -108,6 +108,12 @@ endef
|
||||
%.mod.o: %.mod
|
||||
$(BUILD_BINARY_O)
|
||||
|
||||
%.bsp.h: %.bsp
|
||||
$(BUILD_BINARY_H)
|
||||
|
||||
%.bsp.o: %.bsp
|
||||
$(BUILD_BINARY_O)
|
||||
|
||||
%.o: %.s
|
||||
$(AS) $(AARCH) $(AFLAGS) $(DEBUG) $< -o $@
|
||||
|
||||
|
@ -990,7 +990,6 @@ BOIDS_OBJ = \
|
||||
example/boids.elf: LDSCRIPT = $(LIB)/main.lds
|
||||
example/boids.elf: $(START_OBJ) $(BOIDS_OBJ)
|
||||
|
||||
|
||||
MOD_OBJ = \
|
||||
example/mod.o \
|
||||
holly/core.o \
|
||||
@ -1005,3 +1004,22 @@ MOD_OBJ = \
|
||||
|
||||
example/mod.elf: LDSCRIPT = $(LIB)/main.lds
|
||||
example/mod.elf: $(START_OBJ) $(MOD_OBJ)
|
||||
|
||||
Q3BSP_OBJ = \
|
||||
example/q3bsp.o \
|
||||
holly/core.o \
|
||||
holly/region_array.o \
|
||||
holly/background.o \
|
||||
holly/ta_fifo_polygon_converter.o \
|
||||
holly/video_output.o \
|
||||
sh7091/serial.o \
|
||||
sh7091/c_serial.o \
|
||||
printf/printf.o \
|
||||
printf/unparse.o \
|
||||
printf/parse.o \
|
||||
pk/maps/20kdm2.bsp.o \
|
||||
interrupt.o \
|
||||
$(LIBGCC)
|
||||
|
||||
example/q3bsp.elf: LDSCRIPT = $(LIB)/main.lds
|
||||
example/q3bsp.elf: $(START_OBJ) $(Q3BSP_OBJ)
|
||||
|
509
example/q3bsp.cpp
Normal file
@ -0,0 +1,509 @@
|
||||
#include "holly/background.hpp"
|
||||
#include "holly/core.hpp"
|
||||
#include "holly/core_bits.hpp"
|
||||
#include "holly/holly.hpp"
|
||||
#include "holly/isp_tsp.hpp"
|
||||
#include "holly/region_array.hpp"
|
||||
#include "holly/ta_bits.hpp"
|
||||
#include "holly/ta_fifo_polygon_converter.hpp"
|
||||
#include "holly/ta_global_parameter.hpp"
|
||||
#include "holly/ta_parameter.hpp"
|
||||
#include "holly/ta_vertex_parameter.hpp"
|
||||
#include "holly/texture_memory_alloc3.hpp"
|
||||
#include "holly/video_output.hpp"
|
||||
|
||||
#include "systembus.hpp"
|
||||
#include "systembus_bits.hpp"
|
||||
|
||||
#include "memorymap.hpp"
|
||||
|
||||
#include "sh7091/serial.hpp"
|
||||
#include "printf/printf.h"
|
||||
|
||||
#include "q3bsp/q3bsp.h"
|
||||
#include "pk/maps/20kdm2.bsp.h"
|
||||
|
||||
#include "math/vec2.hpp"
|
||||
#include "math/vec3.hpp"
|
||||
#include "math/vec4.hpp"
|
||||
#include "math/mat4x4.hpp"
|
||||
#include "math/geometry.hpp"
|
||||
|
||||
#include "interrupt.hpp"
|
||||
|
||||
using vec2 = vec<2, float>;
|
||||
using vec3 = vec<3, float>;
|
||||
using vec4 = vec<4, float>;
|
||||
using mat4x4 = mat<4, 4, float>;
|
||||
|
||||
#define _fsrra(n) (1.0f / (__builtin_sqrtf(n)))
|
||||
|
||||
void print_direntries(struct q3bsp_header * header)
|
||||
{
|
||||
// direntries
|
||||
static const char * lump_name[] = {
|
||||
"entities",
|
||||
"textures",
|
||||
"planes",
|
||||
"nodes",
|
||||
"leafs",
|
||||
"leaffaces",
|
||||
"leafbrushes",
|
||||
"models",
|
||||
"brushes",
|
||||
"brushsides",
|
||||
"vertexes",
|
||||
"meshverts",
|
||||
"effects",
|
||||
"faces",
|
||||
"lightmaps",
|
||||
"lightvols",
|
||||
"visdata",
|
||||
};
|
||||
for (int i = 0; i < 17; i++) {
|
||||
printf("%s offset=%d length=%d\n",
|
||||
lump_name[i],
|
||||
header->direntries[i].offset,
|
||||
header->direntries[i].length);
|
||||
}
|
||||
}
|
||||
|
||||
void print_header(void * buf)
|
||||
{
|
||||
q3bsp_header_t * header = reinterpret_cast<q3bsp_header_t *>(buf);
|
||||
|
||||
serial::string("magic: ");
|
||||
serial::string((uint8_t *)header->magic, 4);
|
||||
serial::character('\n');
|
||||
printf("version: %x\n", header->version);
|
||||
|
||||
print_direntries(header);
|
||||
}
|
||||
|
||||
void print_textures(void * buf, int length)
|
||||
{
|
||||
q3bsp_texture_t * texture = reinterpret_cast<q3bsp_texture_t *>(buf);
|
||||
|
||||
int count = length / (sizeof (struct q3bsp_texture));
|
||||
|
||||
for (int i = 0; i < count; i++) {
|
||||
printf("texture [%d]\n", i);
|
||||
printf(" name=%s\n", texture[i].name);
|
||||
printf(" flags=%x\n", texture[i].flags);
|
||||
printf(" contents=%x\n", texture[i].contents);
|
||||
}
|
||||
}
|
||||
|
||||
void print_models(void * buf, int length)
|
||||
{
|
||||
q3bsp_model_t * model = reinterpret_cast<q3bsp_model_t *>(buf);
|
||||
|
||||
int count = length / (sizeof (struct q3bsp_model));
|
||||
|
||||
for (int i = 0; i < count; i++) {
|
||||
printf("model [%d]\n", i);
|
||||
printf(" mins={%f, %f, %f}\n", model->mins[0], model->mins[2], model->mins[2]);
|
||||
printf(" maxs={%f, %f, %f}\n", model->maxs[0], model->maxs[2], model->maxs[2]);
|
||||
printf(" face=%d\n", model->face);
|
||||
printf(" n_faces=%d\n", model->n_faces);
|
||||
printf(" brush=%d\n", model->brush);
|
||||
printf(" n_brushes=%d\n", model->n_brushes);
|
||||
}
|
||||
}
|
||||
|
||||
void print_faces(void * buf, int length)
|
||||
{
|
||||
q3bsp_face_t * face = reinterpret_cast<q3bsp_face_t *>(buf);
|
||||
|
||||
int count = length / (sizeof (struct q3bsp_face));
|
||||
|
||||
printf("faces count: %d\n", count);
|
||||
for (int i = 0; i < count; i++) {
|
||||
printf("face [%d]\n", i);
|
||||
printf(" type=%d n_vertexes=%d n_meshverts=%d\n", face[i].type, face[i].n_vertexes, face[i].n_meshverts);
|
||||
}
|
||||
}
|
||||
|
||||
void debug_print_q3bsp(uint8_t * buf, q3bsp_header_t * header)
|
||||
{
|
||||
// header
|
||||
print_header(buf);
|
||||
|
||||
{
|
||||
q3bsp_direntry * e = &header->direntries[LUMP_TEXTURES];
|
||||
print_textures(&buf[e->offset], e->length);
|
||||
}
|
||||
|
||||
{
|
||||
q3bsp_direntry * e = &header->direntries[LUMP_MODELS];
|
||||
print_models(&buf[e->offset], e->length);
|
||||
}
|
||||
|
||||
{
|
||||
q3bsp_direntry * e = &header->direntries[LUMP_FACES];
|
||||
print_faces(&buf[e->offset], e->length);
|
||||
}
|
||||
}
|
||||
|
||||
struct position_normal {
|
||||
vec3 position;
|
||||
vec3 normal;
|
||||
};
|
||||
|
||||
static position_normal vertex_cache[16384];
|
||||
|
||||
static inline vec3 normal_transform(mat4x4& trans, vec3 normal)
|
||||
{
|
||||
vec4 n = trans * (vec4){normal.x, normal.y, normal.z, 0.f}; // no translation component
|
||||
return {n.x, n.y, n.z};
|
||||
}
|
||||
|
||||
static inline vec3 screen_transform(vec3 v)
|
||||
{
|
||||
float dim = 480 / 2.0;
|
||||
|
||||
return {
|
||||
v.x / (1.f * v.z) * dim + 640 / 2.0f,
|
||||
v.y / (1.f * v.z) * dim + 480 / 2.0f,
|
||||
1 / v.z,
|
||||
};
|
||||
}
|
||||
|
||||
void global_polygon_type_1(ta_parameter_writer& writer)
|
||||
{
|
||||
const uint32_t parameter_control_word = para_control::para_type::polygon_or_modifier_volume
|
||||
| para_control::list_type::opaque
|
||||
| obj_control::col_type::intensity_mode_1
|
||||
| obj_control::gouraud
|
||||
| obj_control::shadow
|
||||
;
|
||||
const uint32_t isp_tsp_instruction_word = isp_tsp_instruction_word::depth_compare_mode::greater
|
||||
| isp_tsp_instruction_word::culling_mode::no_culling
|
||||
;
|
||||
|
||||
const uint32_t tsp_instruction_word = tsp_instruction_word::fog_control::no_fog
|
||||
| tsp_instruction_word::src_alpha_instr::one
|
||||
| tsp_instruction_word::dst_alpha_instr::zero
|
||||
;
|
||||
|
||||
const uint32_t texture_control_word = 0;
|
||||
|
||||
const float a = 1.0f;
|
||||
const float r = 1.0f;
|
||||
const float g = 1.0f;
|
||||
const float b = 1.0f;
|
||||
|
||||
writer.append<ta_global_parameter::polygon_type_1>() =
|
||||
ta_global_parameter::polygon_type_1(parameter_control_word,
|
||||
isp_tsp_instruction_word,
|
||||
tsp_instruction_word,
|
||||
texture_control_word,
|
||||
a,
|
||||
r,
|
||||
g,
|
||||
b
|
||||
);
|
||||
}
|
||||
|
||||
void transform_vertices(uint8_t * buf, int length, mat4x4& trans)
|
||||
{
|
||||
q3bsp_vertex_t * vert = reinterpret_cast<q3bsp_vertex_t *>(buf);
|
||||
|
||||
int count = length / (sizeof (struct q3bsp_vertex));
|
||||
|
||||
for (int i = 0; i < count; i++) {
|
||||
vec3 v = {vert[i].position[0], vert[i].position[1], vert[i].position[2]};
|
||||
vec3 n = {vert[i].normal[0], vert[i].normal[1], vert[i].normal[2]};
|
||||
|
||||
//printf("%f %f %f\n", v.x, v.y, v.z);
|
||||
|
||||
vertex_cache[i].position = screen_transform(trans * v);
|
||||
vertex_cache[i].normal = normal_transform(trans, n);
|
||||
}
|
||||
}
|
||||
|
||||
static inline void render_tri(ta_parameter_writer& writer,
|
||||
vec3 ap,
|
||||
vec3 bp,
|
||||
vec3 cp,
|
||||
float ai,
|
||||
float bi,
|
||||
float ci)
|
||||
{
|
||||
writer.append<ta_vertex_parameter::polygon_type_2>() =
|
||||
ta_vertex_parameter::polygon_type_2(polygon_vertex_parameter_control_word(false),
|
||||
ap.x, ap.y, ap.z,
|
||||
ai);
|
||||
|
||||
writer.append<ta_vertex_parameter::polygon_type_2>() =
|
||||
ta_vertex_parameter::polygon_type_2(polygon_vertex_parameter_control_word(false),
|
||||
bp.x, bp.y, bp.z,
|
||||
bi);
|
||||
|
||||
writer.append<ta_vertex_parameter::polygon_type_2>() =
|
||||
ta_vertex_parameter::polygon_type_2(polygon_vertex_parameter_control_word(true),
|
||||
cp.x, cp.y, cp.z,
|
||||
ci);
|
||||
}
|
||||
|
||||
static inline float inverse_length(vec3 v)
|
||||
{
|
||||
float f = dot(v, v);
|
||||
return _fsrra(f);
|
||||
}
|
||||
|
||||
float light_intensity(vec3 light_vec, vec3 n)
|
||||
{
|
||||
float n_dot_l = dot(n, light_vec);
|
||||
|
||||
float intensity = 0.4f;
|
||||
if (n_dot_l > 0) {
|
||||
intensity += 0.5f * n_dot_l * (inverse_length(n) * inverse_length(light_vec));
|
||||
if (intensity > 1.0f)
|
||||
intensity = 1.0f;
|
||||
}
|
||||
return intensity;
|
||||
}
|
||||
|
||||
void transfer_faces(uint8_t * buf, q3bsp_header_t * header, ta_parameter_writer& writer)
|
||||
{
|
||||
q3bsp_direntry * me = &header->direntries[LUMP_MESHVERTS];
|
||||
q3bsp_direntry * fe = &header->direntries[LUMP_FACES];
|
||||
|
||||
q3bsp_meshvert_t * meshvert = reinterpret_cast<q3bsp_meshvert_t *>(&buf[me->offset]);
|
||||
q3bsp_face_t * face = reinterpret_cast<q3bsp_face_t *>(&buf[fe->offset]);
|
||||
|
||||
int face_count = fe->length / (sizeof (struct q3bsp_face));
|
||||
|
||||
const vec3 light_vec = {20, 20, 200};
|
||||
|
||||
for (int i = 0; i < face_count; i++) {
|
||||
int meshvert_ix = face[i].meshvert;
|
||||
q3bsp_meshvert_t * mv = &meshvert[meshvert_ix];
|
||||
|
||||
int triangles = face[i].n_meshverts / 3;
|
||||
for (int j = 0; j < triangles; j++) {
|
||||
|
||||
int aix = mv[j * 3 + 0].offset + face[i].vertex;
|
||||
int bix = mv[j * 3 + 1].offset + face[i].vertex;
|
||||
int cix = mv[j * 3 + 2].offset + face[i].vertex;
|
||||
|
||||
vec3 ap = vertex_cache[aix].position;
|
||||
vec3 bp = vertex_cache[bix].position;
|
||||
vec3 cp = vertex_cache[cix].position;
|
||||
|
||||
if (ap.z < 0 || bp.z < 0 || cp.z < 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
vec3 n = vertex_cache[aix].normal;
|
||||
float i = light_intensity(light_vec, n);
|
||||
|
||||
/*
|
||||
printf("{%f %f %f} {%f %f %f} {%f %f %f}\n",
|
||||
ap.x, ap.y, ap.z,
|
||||
bp.x, bp.y, bp.z,
|
||||
cp.x, cp.y, cp.z);
|
||||
*/
|
||||
|
||||
render_tri(writer,
|
||||
ap,
|
||||
bp,
|
||||
cp,
|
||||
i,
|
||||
i,
|
||||
i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
name=textures/common/caulk
|
||||
name=textures/e7/e7walldesign01b
|
||||
name=textures/e7/e7steptop2
|
||||
name=noshader
|
||||
name=textures/e7/e7dimfloor
|
||||
name=textures/e7/e7brickfloor01
|
||||
name=textures/e7/e7bmtrim
|
||||
name=textures/e7/e7sbrickfloor
|
||||
name=textures/e7/e7brnmetal
|
||||
name=textures/common/clip
|
||||
name=textures/e7/e7beam02_red
|
||||
name=textures/e7/e7swindow
|
||||
name=textures/e7/e7bigwall
|
||||
name=textures/e7/e7panelwood
|
||||
name=textures/e7/e7beam01
|
||||
name=textures/gothic_floor/xstepborder5
|
||||
name=textures/liquids/lavahell
|
||||
name=textures/e7/e7steptop
|
||||
name=textures/gothic_trim/metalblackwave01
|
||||
name=textures/stone/pjrock1
|
||||
name=textures/skies/tim_hell
|
||||
name=textures/common/hint
|
||||
name=models/mapobjects/timlamp/timlamp
|
||||
name=textures/sfx/flame1side
|
||||
name=textures/sfx/flame2
|
||||
name=models/mapobjects/gratelamp/gratetorch2
|
||||
name=models/mapobjects/gratelamp/gratetorch2b
|
||||
*/
|
||||
|
||||
void transfer_scene(ta_parameter_writer& writer, const mat4x4& screen_trans)
|
||||
{
|
||||
uint8_t * buf = reinterpret_cast<uint8_t *>(&_binary_pk_maps_20kdm2_bsp_start);
|
||||
q3bsp_header_t * header = reinterpret_cast<q3bsp_header_t *>(buf);
|
||||
|
||||
debug_print_q3bsp(buf, header);
|
||||
while(1);
|
||||
|
||||
mat4x4 trans = screen_trans;
|
||||
|
||||
q3bsp_direntry * ve = &header->direntries[LUMP_VERTEXES];
|
||||
transform_vertices(&buf[ve->offset], ve->length, trans);
|
||||
|
||||
global_polygon_type_1(writer);
|
||||
|
||||
transfer_faces(buf, header, writer);
|
||||
|
||||
writer.append<ta_global_parameter::end_of_list>() =
|
||||
ta_global_parameter::end_of_list(para_control::para_type::end_of_list);
|
||||
}
|
||||
|
||||
uint8_t __attribute__((aligned(32))) ta_parameter_buf[1024 * 1024];
|
||||
|
||||
constexpr inline mat4x4 rotate_x(float t)
|
||||
{
|
||||
mat4x4 r = {
|
||||
1, 0, 0, 0,
|
||||
0, cos(t), -sin(t), 0,
|
||||
0, sin(t), cos(t), 0,
|
||||
0, 0, 0, 1,
|
||||
};
|
||||
return r;
|
||||
}
|
||||
|
||||
constexpr inline mat4x4 rotate_y(float t)
|
||||
{
|
||||
mat4x4 r = {
|
||||
cos(t), 0, sin(t), 0,
|
||||
0, 1, 0, 0,
|
||||
-sin(t), 0, cos(t), 0,
|
||||
0, 0, 0, 1,
|
||||
};
|
||||
return r;
|
||||
}
|
||||
|
||||
constexpr inline mat4x4 rotate_z(float t)
|
||||
{
|
||||
mat4x4 r = {
|
||||
cos(t), -sin(t), 0, 0,
|
||||
sin(t), cos(t), 0, 0,
|
||||
0, 0, 1, 0,
|
||||
0, 0, 0, 1,
|
||||
};
|
||||
return r;
|
||||
}
|
||||
|
||||
int main()
|
||||
{
|
||||
serial::init(0);
|
||||
|
||||
interrupt_init();
|
||||
|
||||
constexpr uint32_t ta_alloc = 0
|
||||
| ta_alloc_ctrl::pt_opb::no_list
|
||||
| ta_alloc_ctrl::tm_opb::no_list
|
||||
| ta_alloc_ctrl::t_opb::no_list
|
||||
| ta_alloc_ctrl::om_opb::no_list
|
||||
| ta_alloc_ctrl::o_opb::_16x4byte;
|
||||
|
||||
constexpr int ta_cont_count = 1;
|
||||
constexpr struct opb_size opb_size[ta_cont_count] = {
|
||||
{
|
||||
.opaque = 16 * 4,
|
||||
.opaque_modifier = 0,
|
||||
.translucent = 0,
|
||||
.translucent_modifier = 0,
|
||||
.punch_through = 0
|
||||
}
|
||||
};
|
||||
|
||||
holly.SOFTRESET = softreset::pipeline_soft_reset
|
||||
| softreset::ta_soft_reset;
|
||||
holly.SOFTRESET = 0;
|
||||
|
||||
core_init();
|
||||
|
||||
system.IML6NRM = istnrm::end_of_render_tsp;
|
||||
|
||||
const int framebuffer_width = 640;
|
||||
const int framebuffer_height = 480;
|
||||
const int tile_width = framebuffer_width / 32;
|
||||
const int tile_height = framebuffer_height / 32;
|
||||
|
||||
for (int i = 0; i < 2; i++) {
|
||||
region_array_multipass(tile_width,
|
||||
tile_height,
|
||||
opb_size,
|
||||
ta_cont_count,
|
||||
texture_memory_alloc.region_array[i].start,
|
||||
texture_memory_alloc.object_list[i].start);
|
||||
|
||||
background_parameter2(texture_memory_alloc.background[i].start,
|
||||
0xff202040);
|
||||
}
|
||||
|
||||
ta_parameter_writer writer = ta_parameter_writer(ta_parameter_buf);
|
||||
|
||||
video_output::set_mode_vga();
|
||||
|
||||
int ta = 0;
|
||||
int core = 0;
|
||||
|
||||
mat4x4 screen_trans = {
|
||||
1, 0, 0, -1000,
|
||||
0, 1, 0, -1000,
|
||||
0, 0, 1, 1000,
|
||||
0, 0, 0, 1,
|
||||
};
|
||||
|
||||
mat4x4 ztrans = {
|
||||
1, 0, 0, -1,
|
||||
0, 1, 0, -1,
|
||||
0, 0, 1, 1,
|
||||
0, 0, 0, 1,
|
||||
};
|
||||
|
||||
while (1) {
|
||||
//screen_trans = ztrans * screen_trans;
|
||||
screen_trans = rotate_z(0.01) * screen_trans;
|
||||
|
||||
ta_polygon_converter_init2(texture_memory_alloc.isp_tsp_parameters[ta].start,
|
||||
texture_memory_alloc.isp_tsp_parameters[ta].end,
|
||||
texture_memory_alloc.object_list[ta].start,
|
||||
texture_memory_alloc.object_list[ta].end,
|
||||
opb_size[0].total(),
|
||||
ta_alloc,
|
||||
tile_width,
|
||||
tile_height);
|
||||
|
||||
writer.offset = 0;
|
||||
transfer_scene(writer, screen_trans);
|
||||
ta_polygon_converter_writeback(writer.buf, writer.offset);
|
||||
ta_polygon_converter_transfer(writer.buf, writer.offset);
|
||||
ta_wait_opaque_list();
|
||||
|
||||
render_done = 0;
|
||||
core_start_render2(texture_memory_alloc.region_array[core].start,
|
||||
texture_memory_alloc.isp_tsp_parameters[core].start,
|
||||
texture_memory_alloc.background[core].start,
|
||||
texture_memory_alloc.framebuffer[core].start,
|
||||
framebuffer_width);
|
||||
while (render_done == 0) {
|
||||
asm volatile ("nop");
|
||||
};
|
||||
|
||||
while (spg_status::vsync(holly.SPG_STATUS));
|
||||
while (!spg_status::vsync(holly.SPG_STATUS));
|
||||
holly.FB_R_SOF1 = texture_memory_alloc.framebuffer[ta].start;
|
||||
}
|
||||
}
|
145
interrupt.cpp
Normal file
@ -0,0 +1,145 @@
|
||||
#include "sh7091/sh7091.hpp"
|
||||
#include "sh7091/sh7091_bits.hpp"
|
||||
#include "sh7091/serial.hpp"
|
||||
#include "sh7091/vbr.hpp"
|
||||
|
||||
#include "systembus.hpp"
|
||||
#include "systembus_bits.hpp"
|
||||
|
||||
void vbr100()
|
||||
{
|
||||
serial::string("vbr100\n");
|
||||
serial::string("expevt ");
|
||||
serial::integer<uint16_t>(sh7091.CCN.EXPEVT);
|
||||
serial::string("intevt ");
|
||||
serial::integer<uint16_t>(sh7091.CCN.INTEVT);
|
||||
serial::string("tra ");
|
||||
serial::integer<uint16_t>(sh7091.CCN.TRA);
|
||||
|
||||
uint32_t spc;
|
||||
uint32_t ssr;
|
||||
asm volatile ("stc spc,%0" : "=r" (spc));
|
||||
asm volatile ("stc ssr,%0" : "=r" (ssr));
|
||||
serial::string("spc ");
|
||||
serial::integer(spc);
|
||||
serial::string("ssr ");
|
||||
serial::integer(ssr);
|
||||
|
||||
while (1);
|
||||
}
|
||||
|
||||
void vbr400()
|
||||
{
|
||||
serial::string("vbr400\n");
|
||||
serial::string("expevt ");
|
||||
serial::integer<uint16_t>(sh7091.CCN.EXPEVT);
|
||||
serial::string("intevt ");
|
||||
serial::integer<uint16_t>(sh7091.CCN.INTEVT);
|
||||
serial::string("tra ");
|
||||
serial::integer<uint16_t>(sh7091.CCN.TRA);
|
||||
|
||||
uint32_t spc;
|
||||
uint32_t ssr;
|
||||
asm volatile ("stc spc,%0" : "=r" (spc));
|
||||
asm volatile ("stc ssr,%0" : "=r" (ssr));
|
||||
serial::string("spc ");
|
||||
serial::integer(spc);
|
||||
serial::string("ssr ");
|
||||
serial::integer(ssr);
|
||||
|
||||
while (1);
|
||||
}
|
||||
|
||||
int render_done = 0;
|
||||
|
||||
void vbr600()
|
||||
{
|
||||
if (sh7091.CCN.EXPEVT == 0 && sh7091.CCN.INTEVT == 0x320) {
|
||||
uint32_t istnrm = system.ISTNRM;
|
||||
uint32_t isterr = system.ISTERR;
|
||||
|
||||
if (isterr) {
|
||||
serial::string("isterr: ");
|
||||
serial::integer<uint32_t>(system.ISTERR);
|
||||
}
|
||||
|
||||
if (istnrm & istnrm::end_of_render_tsp) {
|
||||
system.ISTNRM = istnrm::end_of_render_tsp
|
||||
| istnrm::end_of_render_isp
|
||||
| istnrm::end_of_render_video;
|
||||
render_done = 1;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
serial::string("vbr600\n");
|
||||
serial::string("expevt ");
|
||||
serial::integer<uint16_t>(sh7091.CCN.EXPEVT);
|
||||
serial::string("intevt ");
|
||||
serial::integer<uint16_t>(sh7091.CCN.INTEVT);
|
||||
serial::string("tra ");
|
||||
serial::integer<uint16_t>(sh7091.CCN.TRA);
|
||||
|
||||
serial::string("istnrm: ");
|
||||
serial::integer<uint32_t>(system.ISTNRM);
|
||||
serial::string("isterr: ");
|
||||
serial::integer<uint32_t>(system.ISTERR);
|
||||
|
||||
uint32_t spc;
|
||||
uint32_t ssr;
|
||||
asm volatile ("stc spc,%0" : "=r" (spc));
|
||||
asm volatile ("stc ssr,%0" : "=r" (ssr));
|
||||
serial::string("spc ");
|
||||
serial::integer(spc);
|
||||
serial::string("ssr ");
|
||||
serial::integer(ssr);
|
||||
|
||||
while (1);
|
||||
}
|
||||
|
||||
void interrupt_init()
|
||||
{
|
||||
system.IML2NRM = 0;
|
||||
system.IML2ERR = 0;
|
||||
system.IML2EXT = 0;
|
||||
|
||||
system.IML4NRM = 0;
|
||||
system.IML4ERR = 0;
|
||||
system.IML4EXT = 0;
|
||||
|
||||
system.IML6NRM = 0;
|
||||
system.IML6ERR = 0;
|
||||
system.IML6EXT = 0;
|
||||
|
||||
system.ISTERR = 0xffffffff;
|
||||
system.ISTNRM = 0xffffffff;
|
||||
|
||||
sh7091.CCN.INTEVT = 0;
|
||||
sh7091.CCN.EXPEVT = 0;
|
||||
|
||||
uint32_t vbr = reinterpret_cast<uint32_t>(&__vbr_link_start) - 0x100;
|
||||
serial::string("vbr ");
|
||||
serial::integer<uint32_t>(vbr);
|
||||
serial::string("vbr100 ");
|
||||
serial::integer<uint32_t>(reinterpret_cast<uint32_t>(&vbr100));
|
||||
|
||||
asm volatile ("ldc %0,vbr"
|
||||
:
|
||||
: "r" (vbr));
|
||||
|
||||
uint32_t sr;
|
||||
asm volatile ("stc sr,%0"
|
||||
: "=r" (sr));
|
||||
serial::string("sr ");
|
||||
serial::integer<uint32_t>(sr);
|
||||
|
||||
sr &= ~sh::sr::bl; // BL
|
||||
sr &= ~sh::sr::imask(15); // imask
|
||||
|
||||
serial::string("sr ");
|
||||
serial::integer<uint32_t>(sr);
|
||||
|
||||
asm volatile ("ldc %0,sr"
|
||||
:
|
||||
: "r" (sr));
|
||||
}
|
5
interrupt.hpp
Normal file
@ -0,0 +1,5 @@
|
||||
#pragma once
|
||||
|
||||
extern int render_done;
|
||||
|
||||
void interrupt_init();
|
BIN
pk/levelshots/20kdm2.tga
Normal file
BIN
pk/map-20kdm2.pk3
Normal file
BIN
pk/maps/20kdm2.aas
Normal file
BIN
pk/maps/20kdm2.bsp
Normal file
15
pk/maps/20kdm2.bsp.h
Normal file
@ -0,0 +1,15 @@
|
||||
#pragma once
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
extern uint32_t _binary_pk_maps_20kdm2_bsp_start __asm("_binary_pk_maps_20kdm2_bsp_start");
|
||||
extern uint32_t _binary_pk_maps_20kdm2_bsp_end __asm("_binary_pk_maps_20kdm2_bsp_end");
|
||||
extern uint32_t _binary_pk_maps_20kdm2_bsp_size __asm("_binary_pk_maps_20kdm2_bsp_size");
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
BIN
pk/models/mapobjects/gratelamp/gratetorch2.jpg
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
pk/models/mapobjects/gratelamp/gratetorch2b.tga
Normal file
After Width: | Height: | Size: 8.0 KiB |
BIN
pk/models/mapobjects/timlamp/timlamp.tga
Normal file
After Width: | Height: | Size: 64 KiB |
7
pk/scripts/20kdm2.arena
Normal file
@ -0,0 +1,7 @@
|
||||
{
|
||||
map "20kdm2"
|
||||
bots "Wrack"
|
||||
longname "Return to Castle: Quake"
|
||||
fraglimit 20
|
||||
type "ffa tourney"
|
||||
}
|
11
pk/scripts/common.shader
Normal file
@ -0,0 +1,11 @@
|
||||
textures/common/clip
|
||||
{
|
||||
qer_trans 0.40
|
||||
surfaceparm nolightmap
|
||||
surfaceparm nomarks
|
||||
surfaceparm nodraw
|
||||
surfaceparm nonsolid
|
||||
//surfaceparm nolightmap //proto_addition 11/08/99
|
||||
surfaceparm playerclip
|
||||
surfaceparm noimpact
|
||||
}
|
274
pk/scripts/e7.shader
Normal file
@ -0,0 +1,274 @@
|
||||
// e7 shaders by Yves Allaire aka evil lair//
|
||||
// http://www.planetquake.com/hfx //
|
||||
// hfx@planetquake.com //
|
||||
|
||||
//evil jump pad
|
||||
|
||||
textures/e7/e7brickfloor01jump
|
||||
{
|
||||
qer_editorimage textures/e7/e7brickfloor01jump.tga
|
||||
q3map_lightimage textures/e7/e7brickfloor01jump_glow.tga
|
||||
surfaceparm nomarks
|
||||
q3map_surfacelight 400
|
||||
{
|
||||
map textures/e7/e7brickfloor01jump.tga
|
||||
rgbGen identity
|
||||
}
|
||||
{
|
||||
map $lightmap
|
||||
blendfunc filter
|
||||
rgbGen identity
|
||||
tcGen lightmap
|
||||
}
|
||||
{
|
||||
map textures/e7/e7brickfloor01jump_glow.tga
|
||||
blendfunc add
|
||||
rgbGen wave sin 0.5 0.8 0 1.5
|
||||
}
|
||||
}
|
||||
|
||||
textures/e7/e7mlight
|
||||
{
|
||||
qer_editorimage textures/e7/e7mlight.tga
|
||||
q3map_lightimage textures/e7/e7mlight.blend.tga
|
||||
surfaceparm nomarks
|
||||
q3map_surfacelight 1500
|
||||
{
|
||||
map $lightmap
|
||||
rgbGen identity
|
||||
tcGen lightmap
|
||||
}
|
||||
{
|
||||
map textures/e7/e7mlight.tga
|
||||
blendfunc filter
|
||||
rgbGen identity
|
||||
}
|
||||
{
|
||||
map textures/e7/e7mlight.blend.tga
|
||||
blendfunc add
|
||||
rgbGen identity
|
||||
}
|
||||
}
|
||||
|
||||
//small light
|
||||
|
||||
textures/e7/e7slight
|
||||
{
|
||||
qer_editorimage textures/e7/e7slight.tga
|
||||
q3map_lightimage textures/e7/e7slight.blend.tga
|
||||
surfaceparm nomarks
|
||||
q3map_surfacelight 2500
|
||||
{
|
||||
map $lightmap
|
||||
rgbGen identity
|
||||
tcGen lightmap
|
||||
}
|
||||
{
|
||||
map textures/e7/e7slight.tga
|
||||
blendfunc filter
|
||||
rgbGen identity
|
||||
}
|
||||
{
|
||||
map textures/e7/e7slight.blend.tga
|
||||
blendfunc add
|
||||
rgbGen identity
|
||||
}
|
||||
}
|
||||
|
||||
textures/e7/e7trimlight
|
||||
{
|
||||
qer_editorimage textures/e7/e7trimlight.tga
|
||||
q3map_lightimage textures/e7/e7trimlight.blend.tga
|
||||
surfaceparm nomarks
|
||||
q3map_surfacelight 700
|
||||
{
|
||||
map $lightmap
|
||||
rgbGen identity
|
||||
tcGen lightmap
|
||||
}
|
||||
{
|
||||
map textures/e7/e7trimlight.tga
|
||||
blendfunc filter
|
||||
rgbGen identity
|
||||
}
|
||||
{
|
||||
map textures/e7/e7trimlight.blend.tga
|
||||
blendfunc add
|
||||
rgbGen identity
|
||||
}
|
||||
}
|
||||
|
||||
//evilgrate
|
||||
|
||||
textures/e7/e7wgrate
|
||||
{
|
||||
qer_editorimage textures/e7/e7wgrate.tga
|
||||
surfaceparm alphashadow
|
||||
surfaceparm nomarks
|
||||
surfaceparm metalsteps
|
||||
surfaceparm trans
|
||||
cull disable
|
||||
nopicmip
|
||||
{
|
||||
map textures/e7/e7wgrate.tga
|
||||
rgbGen identity
|
||||
depthWrite
|
||||
alphaFunc GE128
|
||||
}
|
||||
{
|
||||
map $lightmap
|
||||
blendfunc filter
|
||||
rgbGen identity
|
||||
tcGen lightmap
|
||||
depthFunc equal
|
||||
}
|
||||
}
|
||||
|
||||
// evil lava - sorta looks bad ingame - imho
|
||||
|
||||
textures/e7/e7sfx_lava
|
||||
{
|
||||
qer_editorimage textures/e7/e7sfx_lava.tga
|
||||
surfaceparm lava
|
||||
surfaceparm noimpact
|
||||
surfaceparm nolightmap
|
||||
surfaceparm trans
|
||||
cull disable
|
||||
deformVertexes wave 100 sin 3 2 0.1 0.1
|
||||
tessSize 128
|
||||
q3map_surfacelight 1500
|
||||
q3map_globaltexture
|
||||
{
|
||||
map textures/e7/e7sfx_lava.tga
|
||||
rgbGen identity
|
||||
tcMod turb 0 0.2 0 0.08
|
||||
}
|
||||
}
|
||||
|
||||
//evil sky of impending doom :P
|
||||
|
||||
textures/e7/e7evilsky_1
|
||||
{
|
||||
qer_editorimage textures/e7/e7evilsky_1.tga
|
||||
surfaceparm noimpact
|
||||
surfaceparm nolightmap
|
||||
surfaceparm nomarks
|
||||
q3map_surfacelight 200
|
||||
q3map_sun 0.9 0.9 1 60 65 68
|
||||
skyParms - 512 -
|
||||
{
|
||||
map textures/e7/e7evilsky_1.tga
|
||||
rgbGen identity
|
||||
tcMod scroll 0.05 0.1
|
||||
tcMod scale 2 2
|
||||
}
|
||||
{
|
||||
map textures/e7/e7evilsky_2.tga
|
||||
blendfunc add
|
||||
rgbGen identity
|
||||
tcMod scroll 0.08 -0.06
|
||||
tcMod scale 3 2
|
||||
}
|
||||
}
|
||||
|
||||
textures/e7/e7rain
|
||||
{
|
||||
qer_editorimage textures/e7/e7rain.tga
|
||||
surfaceparm nolightmap
|
||||
surfaceparm nomarks
|
||||
surfaceparm nonsolid
|
||||
surfaceparm trans
|
||||
cull disable
|
||||
deformVertexes move 3 1 0 sin 0 5 0 0.2
|
||||
deformVertexes move 0.6 3.3 0 sin 0 5 0 0.4
|
||||
deformVertexes wave 30 sin 0 10 0 0.2
|
||||
qer_trans 0.5
|
||||
{
|
||||
map textures/e7/e7rain.tga
|
||||
blendfunc add
|
||||
rgbGen identity
|
||||
tcMod scroll 0.5 -8
|
||||
tcMod turb 0.1 0.25 0 -0.1
|
||||
}
|
||||
{
|
||||
map textures/e7/e7rain.tga
|
||||
blendfunc add
|
||||
rgbGen identity
|
||||
tcMod scroll 0.01 -6.3
|
||||
}
|
||||
}
|
||||
|
||||
//dark redish sky
|
||||
|
||||
textures/e7/e7sky_01
|
||||
{
|
||||
qer_editorimage textures/e7/e7sky_01.tga
|
||||
surfaceparm noimpact
|
||||
surfaceparm nolightmap
|
||||
q3map_sun .9 .9 1 65 65 68
|
||||
q3map_surfacelight 150
|
||||
skyparms - 512 -
|
||||
{
|
||||
map textures/e7/e7sky_01.tga
|
||||
rgbGen identity
|
||||
tcMod scroll 0.05 0.03
|
||||
tcMod scale 2 2
|
||||
}
|
||||
{
|
||||
map textures/e7/e7sky_02.tga
|
||||
blendfunc add
|
||||
rgbGen identity
|
||||
tcMod scroll 0.01 0.02
|
||||
tcMod scale 3 2
|
||||
}
|
||||
}
|
||||
|
||||
//jump pad 2
|
||||
|
||||
textures/e7/e7sbrickfloor_jump
|
||||
{
|
||||
qer_editorimage textures/e7/e7sbrickfloor_jump.tga
|
||||
q3map_lightimage textures/e7/e7sbrickfloor_jump_glow.tga
|
||||
surfaceparm nomarks
|
||||
q3map_surfacelight 400
|
||||
{
|
||||
map textures/e7/e7sbrickfloor_jump.tga
|
||||
rgbGen identity
|
||||
}
|
||||
{
|
||||
map $lightmap
|
||||
blendfunc filter
|
||||
rgbGen identity
|
||||
tcGen lightmap
|
||||
}
|
||||
{
|
||||
map textures/e7/e7sbrickfloor_jump_glow.tga
|
||||
blendfunc add
|
||||
rgbGen wave sin 0.5 0.8 0 1.5
|
||||
}
|
||||
}
|
||||
|
||||
//small grate
|
||||
|
||||
textures/e7/e7smgrate
|
||||
{
|
||||
qer_editorimage textures/e7/e7smgrate.tga
|
||||
surfaceparm alphashadow
|
||||
surfaceparm metalsteps
|
||||
//surfaceparm trans
|
||||
cull disable
|
||||
nopicmip
|
||||
{
|
||||
map textures/e7/e7smgrate.tga
|
||||
rgbGen identity
|
||||
depthWrite
|
||||
alphaFunc GE128
|
||||
}
|
||||
{
|
||||
map $lightmap
|
||||
blendfunc filter
|
||||
rgbGen identity
|
||||
tcGen lightmap
|
||||
depthFunc equal
|
||||
}
|
||||
}
|
26
pk/scripts/liquid.shader
Normal file
@ -0,0 +1,26 @@
|
||||
|
||||
textures/liquids/lavahell
|
||||
{
|
||||
// Added to g3map_global texture on May 11, 1999
|
||||
q3map_globaltexture
|
||||
surfaceparm trans
|
||||
//surfaceparm nonsolid
|
||||
surfaceparm noimpact
|
||||
surfaceparm lava
|
||||
surfaceparm nolightmap
|
||||
q3map_surfacelight 600
|
||||
cull disable
|
||||
|
||||
tesssize 128
|
||||
cull disable
|
||||
deformVertexes wave 100 sin 3 2 .1 0.1
|
||||
|
||||
{
|
||||
map textures/liquids/lavahell.tga
|
||||
tcMod turb 0 .2 0 .1
|
||||
}
|
||||
|
||||
|
||||
|
||||
// END
|
||||
}
|
45
pk/scripts/models.shader
Normal file
@ -0,0 +1,45 @@
|
||||
models/mapobjects/timlamp/timlamp
|
||||
{
|
||||
cull disable
|
||||
surfaceparm alphashadow
|
||||
{
|
||||
map models/mapobjects/timlamp/timlamp.tga
|
||||
alphaFunc GE128
|
||||
depthWrite
|
||||
rgbGen vertex
|
||||
}
|
||||
}
|
||||
|
||||
models/mapobjects/gratelamp/gratetorch2b
|
||||
{
|
||||
cull disable
|
||||
{
|
||||
map models/mapobjects/gratelamp/gratetorch2b.tga
|
||||
alphaFunc GE128
|
||||
depthWrite
|
||||
rgbGen vertex
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
models/mapobjects/wallhead/lion_m
|
||||
{
|
||||
{
|
||||
map models/mapobjects/wallhead/lion_m.tga
|
||||
blendFunc GL_ONE GL_ZERO
|
||||
rgbGen vertex
|
||||
}
|
||||
{
|
||||
map textures/sfx/firewalla.tga
|
||||
blendFunc GL_ONE GL_ONE
|
||||
tcmod scroll 0.1 1
|
||||
//rgbGen wave triangle .5 1 0 .4
|
||||
}
|
||||
{
|
||||
map models/mapobjects/wallhead/lion_m.tga
|
||||
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
|
||||
rgbGen vertex
|
||||
}
|
||||
|
||||
}
|
||||
|
71
pk/scripts/sfx.shader
Normal file
@ -0,0 +1,71 @@
|
||||
textures/sfx/flame1side
|
||||
{
|
||||
|
||||
// *************************************************
|
||||
// * Yellow Flame Side *
|
||||
// * April 30 1999 *
|
||||
// * Please Comment Changes *
|
||||
// *************************************************
|
||||
|
||||
surfaceparm trans
|
||||
surfaceparm nomarks
|
||||
surfaceparm nonsolid
|
||||
|
||||
surfaceparm nolightmap
|
||||
cull none
|
||||
|
||||
{
|
||||
animMap 10 textures/sfx/flame1.tga textures/sfx/flame2.tga textures/sfx/flame3.tga textures/sfx/flame4.tga textures/sfx/flame5.tga textures/sfx/flame6.tga textures/sfx/flame7.tga textures/sfx/flame8.tga
|
||||
blendFunc GL_ONE GL_ONE
|
||||
rgbGen wave inverseSawtooth 0 1 0 10
|
||||
|
||||
}
|
||||
{
|
||||
animMap 10 textures/sfx/flame2.tga textures/sfx/flame3.tga textures/sfx/flame4.tga textures/sfx/flame5.tga textures/sfx/flame6.tga textures/sfx/flame7.tga textures/sfx/flame8.tga textures/sfx/flame1.tga
|
||||
blendFunc GL_ONE GL_ONE
|
||||
rgbGen wave sawtooth 0 1 0 10
|
||||
}
|
||||
|
||||
|
||||
{
|
||||
map textures/sfx/flameball.tga
|
||||
blendFunc GL_ONE GL_ONE
|
||||
rgbGen wave sin .6 .2 0 .6
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
textures/sfx/flame2
|
||||
{
|
||||
|
||||
// *************************************************
|
||||
// * Yellow Flame Surface Light 5500 *
|
||||
// * April 30 1999 *
|
||||
// * Please Comment Changes *
|
||||
// *************************************************
|
||||
|
||||
surfaceparm nomarks
|
||||
surfaceparm nolightmap
|
||||
cull none
|
||||
q3map_surfacelight 5500
|
||||
qer_editorimage textures/sfx/flame1.tga
|
||||
|
||||
{
|
||||
animMap 10 textures/sfx/flame1.tga textures/sfx/flame2.tga textures/sfx/flame3.tga textures/sfx/flame4.tga textures/sfx/flame5.tga textures/sfx/flame6.tga textures/sfx/flame7.tga textures/sfx/flame8.tga
|
||||
blendFunc GL_ONE GL_ONE
|
||||
rgbGen wave inverseSawtooth 0 1 0 10
|
||||
|
||||
}
|
||||
{
|
||||
animMap 10 textures/sfx/flame2.tga textures/sfx/flame3.tga textures/sfx/flame4.tga textures/sfx/flame5.tga textures/sfx/flame6.tga textures/sfx/flame7.tga textures/sfx/flame8.tga textures/sfx/flame1.tga
|
||||
blendFunc GL_ONE GL_ONE
|
||||
rgbGen wave sawtooth 0 1 0 10
|
||||
}
|
||||
|
||||
{
|
||||
map textures/sfx/flameball.tga
|
||||
blendFunc GL_ONE GL_ONE
|
||||
rgbGen wave sin .6 .2 0 .6
|
||||
}
|
||||
|
||||
}
|
31
pk/scripts/sky.shader
Normal file
@ -0,0 +1,31 @@
|
||||
textures/skies/tim_hell
|
||||
{
|
||||
qer_editorimage textures/skies/stars_red.tga
|
||||
surfaceparm noimpact
|
||||
surfaceparm nomarks
|
||||
surfaceparm nolightmap
|
||||
surfaceparm sky
|
||||
|
||||
q3map_sun 1 .77 .77 80 315 70
|
||||
//q3map_sun .5 .37 .19 80 315 70
|
||||
|
||||
//q3map_sun 1 .37 .19 85 30 70
|
||||
q3map_surfacelight 130
|
||||
skyparms - 384 -
|
||||
|
||||
//cloudparms 512 full
|
||||
//lightning
|
||||
|
||||
{
|
||||
map textures/skies/killsky_1.tga
|
||||
tcMod scroll 0.05 .1
|
||||
tcMod scale 2 2
|
||||
depthWrite
|
||||
}
|
||||
{
|
||||
map textures/skies/killsky_2.tga
|
||||
blendfunc GL_ONE GL_ONE
|
||||
tcMod scroll 0.05 0.06
|
||||
tcMod scale 3 2
|
||||
}
|
||||
}
|
BIN
pk/textures/e7/e7beam01.jpg
Normal file
After Width: | Height: | Size: 18 KiB |
BIN
pk/textures/e7/e7beam02_red.jpg
Normal file
After Width: | Height: | Size: 6.3 KiB |
BIN
pk/textures/e7/e7bigwall.jpg
Normal file
After Width: | Height: | Size: 217 KiB |
BIN
pk/textures/e7/e7bmtrim.jpg
Normal file
After Width: | Height: | Size: 21 KiB |
BIN
pk/textures/e7/e7bmtrim2.jpg
Normal file
After Width: | Height: | Size: 15 KiB |
BIN
pk/textures/e7/e7brickfloor01.jpg
Normal file
After Width: | Height: | Size: 95 KiB |
BIN
pk/textures/e7/e7brnmetal.jpg
Normal file
After Width: | Height: | Size: 56 KiB |
BIN
pk/textures/e7/e7dimfloor.jpg
Normal file
After Width: | Height: | Size: 12 KiB |
BIN
pk/textures/e7/e7panelwood.jpg
Normal file
After Width: | Height: | Size: 73 KiB |
BIN
pk/textures/e7/e7sbrickfloor.jpg
Normal file
After Width: | Height: | Size: 48 KiB |
BIN
pk/textures/e7/e7steptop.jpg
Normal file
After Width: | Height: | Size: 9.6 KiB |
BIN
pk/textures/e7/e7steptop2.jpg
Normal file
After Width: | Height: | Size: 11 KiB |
BIN
pk/textures/e7/e7swindow.jpg
Normal file
After Width: | Height: | Size: 82 KiB |
BIN
pk/textures/e7/e7walldesign01b.jpg
Normal file
After Width: | Height: | Size: 124 KiB |
BIN
pk/textures/gothic_floor/xstepborder5.jpg
Normal file
After Width: | Height: | Size: 4.7 KiB |
BIN
pk/textures/gothic_trim/metalblackwave01.jpg
Normal file
After Width: | Height: | Size: 36 KiB |
BIN
pk/textures/liquids/lavahell.jpg
Normal file
After Width: | Height: | Size: 14 KiB |
BIN
pk/textures/sfx/flame1.jpg
Normal file
After Width: | Height: | Size: 5.5 KiB |
BIN
pk/textures/sfx/flame2.jpg
Normal file
After Width: | Height: | Size: 5.6 KiB |
BIN
pk/textures/sfx/flame3.jpg
Normal file
After Width: | Height: | Size: 5.3 KiB |
BIN
pk/textures/sfx/flame4.jpg
Normal file
After Width: | Height: | Size: 5.0 KiB |
BIN
pk/textures/sfx/flame5.jpg
Normal file
After Width: | Height: | Size: 5.1 KiB |
BIN
pk/textures/sfx/flame6.jpg
Normal file
After Width: | Height: | Size: 5.0 KiB |
BIN
pk/textures/sfx/flame7.jpg
Normal file
After Width: | Height: | Size: 5.3 KiB |
BIN
pk/textures/sfx/flame8.jpg
Normal file
After Width: | Height: | Size: 5.6 KiB |
BIN
pk/textures/sfx/flameball.jpg
Normal file
After Width: | Height: | Size: 3.3 KiB |
BIN
pk/textures/skies/killsky_1.jpg
Normal file
After Width: | Height: | Size: 9.5 KiB |
BIN
pk/textures/skies/killsky_2.jpg
Normal file
After Width: | Height: | Size: 9.1 KiB |
BIN
pk/textures/stone/pjrock1.jpg
Normal file
After Width: | Height: | Size: 36 KiB |
@ -14,6 +14,7 @@ enum format_type {
|
||||
FORMAT_BASE16,
|
||||
FORMAT_STRING,
|
||||
FORMAT_CHAR,
|
||||
FORMAT_FLOAT,
|
||||
FORMAT_PERCENT,
|
||||
};
|
||||
|
||||
@ -63,6 +64,9 @@ static const char * parse_escape(const char * format, struct format * ft)
|
||||
case 'c':
|
||||
ft->type = FORMAT_CHAR;
|
||||
return format + 1;
|
||||
case 'f':
|
||||
ft->type = FORMAT_FLOAT;
|
||||
return format + 1;
|
||||
case '%':
|
||||
ft->type = FORMAT_PERCENT;
|
||||
return format + 1;
|
||||
@ -167,6 +171,21 @@ void _printf(const char * format, ...)
|
||||
print_char((char)c);
|
||||
}
|
||||
break;
|
||||
case FORMAT_FLOAT:
|
||||
{
|
||||
double num = va_arg(args, double);
|
||||
char s[20];
|
||||
int32_t whole = num;
|
||||
int offset = unparse_base10(s, whole, ft.pad_length, ft.fill_char);
|
||||
print_string(s, offset);
|
||||
print_char('.');
|
||||
int32_t fraction = (int32_t)((num - (float)whole) * 1000.0);
|
||||
if (fraction < 0)
|
||||
fraction = -fraction;
|
||||
offset = unparse_base10(s, fraction, 0, 0);
|
||||
print_string(s, offset);
|
||||
}
|
||||
break;
|
||||
case FORMAT_PERCENT:
|
||||
print_char('%');
|
||||
break;
|
||||
|
139
q3bsp/q3bsp.h
Normal file
@ -0,0 +1,139 @@
|
||||
#include <stdint.h>
|
||||
|
||||
typedef struct q3bsp_direntry {
|
||||
int offset;
|
||||
int length;
|
||||
} q3bsp_direntry_t;
|
||||
|
||||
typedef struct q3bsp_header {
|
||||
char magic[4];
|
||||
int version;
|
||||
struct q3bsp_direntry direntries[17];
|
||||
} q3bsp_header_t;
|
||||
|
||||
enum q3bsp_lumps {
|
||||
LUMP_ENTITES = 0,
|
||||
LUMP_TEXTURES = 1,
|
||||
LUMP_PLANES = 2,
|
||||
LUMP_NODES = 3,
|
||||
LUMP_LEAFS = 4,
|
||||
LUMP_LEAFFACES = 5,
|
||||
LUMP_LEAFBRUSHES = 6,
|
||||
LUMP_MODELS = 7,
|
||||
LUMP_BRUSHES = 8,
|
||||
LUMP_BRUSHSIDES = 9,
|
||||
LUMP_VERTEXES = 10,
|
||||
LUMP_MESHVERTS = 11,
|
||||
LUMP_EFFECTS = 12,
|
||||
LUMP_FACES = 13,
|
||||
LUMP_LIGHTMAPS = 14,
|
||||
LUMP_LIGHTVOLS = 15,
|
||||
LUMP_VISDATA = 16,
|
||||
} q3bsp_lumps;
|
||||
|
||||
/*
|
||||
typedef struct q3bsp_entity {
|
||||
char s[];
|
||||
} q3bsp_entity_t;
|
||||
*/
|
||||
|
||||
typedef struct q3bsp_texture {
|
||||
char name[64];
|
||||
int flags;
|
||||
int contents;
|
||||
} q3bsp_texture_t;
|
||||
|
||||
typedef struct q3bsp_plane {
|
||||
float normal[3];
|
||||
float dist;
|
||||
} q3bsp_plane_t;
|
||||
|
||||
typedef struct q3bsp_node {
|
||||
int plane;
|
||||
int children[2];
|
||||
int mins[3];
|
||||
int maxs[3];
|
||||
} q3bsp_node_t;
|
||||
|
||||
typedef struct q3bsp_leaf {
|
||||
int cluster;
|
||||
int area;
|
||||
int mins[3];
|
||||
int maxs[3];
|
||||
int leafface;
|
||||
int n_leaffaces;
|
||||
int leafbrush;
|
||||
int n_leafbrushes;
|
||||
} q3bsp_leaf_t;
|
||||
|
||||
typedef struct q3bsp_leafface {
|
||||
int face;
|
||||
} q3bsp_leafface_t;
|
||||
|
||||
typedef struct q3bsp_leafbrush {
|
||||
int brush;
|
||||
} q3bsp_leafbrush_t;
|
||||
|
||||
typedef struct q3bsp_model {
|
||||
float mins[3];
|
||||
float maxs[3];
|
||||
int face;
|
||||
int n_faces;
|
||||
int brush;
|
||||
int n_brushes;
|
||||
} q3bsp_model_t;
|
||||
|
||||
typedef struct q3bsp_brush {
|
||||
int brushside;
|
||||
int n_brushsides;
|
||||
int texture;
|
||||
} q3bsp_brush_t;
|
||||
|
||||
typedef struct q3bsp_brushside {
|
||||
int plane;
|
||||
int texture;
|
||||
} q3bsp_brushside_t;
|
||||
|
||||
typedef struct q3bsp_vertex {
|
||||
float position[3];
|
||||
float texcoord[2][2];
|
||||
float normal[3];
|
||||
uint8_t color[4];
|
||||
} q3bsp_vertex_t;
|
||||
|
||||
typedef struct q3bsp_meshvert {
|
||||
int offset;
|
||||
} q3bsp_meshvert_t;
|
||||
|
||||
typedef struct q3bsp_effect {
|
||||
char name[64];
|
||||
int brush;
|
||||
int unknown;
|
||||
} q3bsp_effect_t;
|
||||
|
||||
typedef struct q3bsp_face {
|
||||
int texture;
|
||||
int effect;
|
||||
int type;
|
||||
int vertex;
|
||||
int n_vertexes;
|
||||
int meshvert;
|
||||
int n_meshverts;
|
||||
int lm_index;
|
||||
int lm_start[2];
|
||||
int lm_size[2];
|
||||
float lm_origin[3];
|
||||
float lm_vecs[2][3];
|
||||
float normal[3];
|
||||
int size[2];
|
||||
} q3bsp_face_t;
|
||||
|
||||
typedef struct q3bsp_lightmap {
|
||||
uint8_t map[128][128][3];
|
||||
} q3bsp_lightmap_t;
|
||||
|
||||
typedef struct q3bsp_visdata {
|
||||
int n_vecs;
|
||||
int sz_vecs;
|
||||
uint8_t vecs[];
|
||||
} q3bsp_visdata_t;
|
27
textures.txt
Normal file
@ -0,0 +1,27 @@
|
||||
textures/common/caulk
|
||||
textures/e7/e7walldesign01b
|
||||
textures/e7/e7steptop2
|
||||
noshader
|
||||
textures/e7/e7dimfloor
|
||||
textures/e7/e7brickfloor01
|
||||
textures/e7/e7bmtrim
|
||||
textures/e7/e7sbrickfloor
|
||||
textures/e7/e7brnmetal
|
||||
textures/common/clip
|
||||
textures/e7/e7beam02_red
|
||||
textures/e7/e7swindow
|
||||
textures/e7/e7bigwall
|
||||
textures/e7/e7panelwood
|
||||
textures/e7/e7beam01
|
||||
textures/gothic_floor/xstepborder5
|
||||
textures/liquids/lavahell
|
||||
textures/e7/e7steptop
|
||||
textures/gothic_trim/metalblackwave01
|
||||
textures/stone/pjrock1
|
||||
textures/skies/tim_hell
|
||||
textures/common/hint
|
||||
models/mapobjects/timlamp/timlamp
|
||||
textures/sfx/flame1side
|
||||
textures/sfx/flame2
|
||||
models/mapobjects/gratelamp/gratetorch2
|
||||
models/mapobjects/gratelamp/gratetorch2b
|