dreamcast/pk/scripts/sky.shader

32 lines
573 B
GLSL

textures/skies/tim_hell
{
qer_editorimage textures/skies/stars_red.tga
surfaceparm noimpact
surfaceparm nomarks
surfaceparm nolightmap
surfaceparm sky
q3map_sun 1 .77 .77 80 315 70
//q3map_sun .5 .37 .19 80 315 70
//q3map_sun 1 .37 .19 85 30 70
q3map_surfacelight 130
skyparms - 384 -
//cloudparms 512 full
//lightning
{
map textures/skies/killsky_1.tga
tcMod scroll 0.05 .1
tcMod scale 2 2
depthWrite
}
{
map textures/skies/killsky_2.tga
blendfunc GL_ONE GL_ONE
tcMod scroll 0.05 0.06
tcMod scale 3 2
}
}