10 Commits

Author SHA1 Message Date
7985ad3434 remove dependency on d3dx
This is mostly because it is not possible to statically link d3dx10.

Coincidentally, the directxmath API appears to be superior to d3dxmath in most
ways.
2026-01-13 12:50:02 -06:00
12e04e1f40 Makefile: use GCC/mingw by default 2026-01-13 11:29:03 -06:00
83338bada4 main: add 3d volume visualization 2026-01-12 16:00:00 -06:00
48b1c3b8d4 draw light positions again 2026-01-08 21:24:02 -06:00
8d438ed178 bloom: implement two-pass gaussian blur 2026-01-08 18:26:40 -06:00
5a97b0ba7e main: new second input layout and effect 2026-01-06 14:34:10 -06:00
b35f6af638 partially restructure project 2026-01-05 18:12:02 -06:00
c5ed512b73 animation: recalculate frame index for each animation channel 2026-01-05 16:57:50 -06:00
31e8291e94 add robot_player; re-enable texturing 2026-01-05 13:09:28 -06:00
a8b1297ddc add makefile build process 2026-01-05 11:26:22 -06:00