|
|
473bf1965b
|
gltf: draw rigged_simple animation
This includes a slightly more correct interpretation of GLTF animation
samplers.
|
2026-01-04 19:15:39 -06:00 |
|
|
|
3451ca26c7
|
use matrix multiplication operator
|
2026-01-04 14:50:09 -06:00 |
|
|
|
2477f849c7
|
basic skinned animation demo
|
2026-01-03 15:48:39 -06:00 |
|
|
|
532288906d
|
'simple' gltf animation
|
2026-01-01 18:42:54 -06:00 |
|
|
|
03e76232d6
|
add support for window resize
|
2025-12-31 20:03:41 -06:00 |
|
|
|
4d9e6d675d
|
add texture sampling
|
2025-12-31 18:42:36 -06:00 |
|
|
|
96e0a3ab7b
|
lighting
|
2025-12-31 17:32:29 -06:00 |
|
|
|
8833c106a8
|
use D3D10CreateEffectFromMemory
|
2025-12-31 15:18:28 -06:00 |
|
|
|
98804d9ee4
|
add release build
|
2025-12-31 14:41:24 -06:00 |
|
|
|
7862a974fc
|
add depth buffer
|
2025-12-31 13:24:34 -06:00 |
|
|
|
6e7c61c705
|
draw a second cube
|
2025-12-31 13:04:09 -06:00 |
|
|
|
24c7faad4d
|
load shader from resource
|
2025-12-30 22:13:55 -06:00 |
|
|
|
26eb97286d
|
main.cpp: rotating cube
|
2025-12-30 16:12:36 -06:00 |
|
|
|
44f7f07c2e
|
initial
|
2025-12-30 15:01:41 -06:00 |
|