#include "interpreter.hpp" #include "sound.hpp" #include "playlist.hpp" #include "xm.h" #include "xm/milkypack01.xm.h" #include "xm/CottageFantasy2.xm.h" #include "xm/CloudsAhead6.xm.h" namespace playlist { struct state state = { .playlist_ix = -1 }; const static playlist_item playlist[] = { { "Shiroiii", (int)&_binary_xm_CottageFantasy2_xm_start, }, { "Shiroiii", (int)&_binary_xm_CloudsAhead6_xm_start, }, { "leon du star", (int)&_binary_xm_milkypack01_xm_start, }, }; const int playlist_length = (sizeof (playlist)) / (sizeof (playlist[0])); void next() { state.playlist_ix += 1; if (state.playlist_ix >= playlist_length) state.playlist_ix = 0; printf("next deferred_load playlist_ix %d\n", state.playlist_ix); interpreter::deferred_load(playlist[state.playlist_ix].start); } void prev() { state.playlist_ix -= 1; if (state.playlist_ix < 0) state.playlist_ix = playlist_length - 1; printf("prev deferred_load playlist_ix %d\n", state.playlist_ix); interpreter::deferred_load(playlist[state.playlist_ix].start); } }