#include #include "memorymap.hpp" #include "systembus.hpp" #include "systembus_bits.hpp" #include "holly/background.hpp" #include "holly/core.hpp" #include "holly/core_bits.hpp" #include "holly/holly.hpp" #include "holly/isp_tsp.hpp" #include "holly/region_array.hpp" #include "holly/ta_bits.hpp" #include "holly/ta_fifo_polygon_converter.hpp" #include "holly/ta_global_parameter.hpp" #include "holly/ta_parameter.hpp" #include "holly/ta_vertex_parameter.hpp" #include "holly/texture_memory_alloc9.hpp" #include "holly/video_output.hpp" #include "framebuffer.hpp" #include "graphics.hpp" #include "texture.hpp" #include "scene/scene.hpp" #include "ta_multiwriter.hpp" #include "cursor.hpp" #include "ta_parameter.hpp" #include "sh7091/sh7091.hpp" static volatile int ta_in_use = 0; static volatile int core_in_use = 0; volatile int next_frame = 0; static volatile int framebuffer_ix = 0; static volatile int next_frame_ix = 0; static void * pt_buf = nullptr; static int pt_offset = 0; static void * op_buf = nullptr; static int op_offset = 0; void graphics_interrupt(uint32_t istnrm) { if (istnrm & istnrm::v_blank_in) { system.ISTNRM = istnrm::v_blank_in; next_frame = 1; holly.FB_R_SOF1 = texture_memory_alloc.framebuffer[next_frame_ix].start; } if (istnrm & istnrm::end_of_render_tsp) { system.ISTNRM = istnrm::end_of_render_tsp | istnrm::end_of_render_isp | istnrm::end_of_render_video; next_frame_ix = framebuffer_ix; framebuffer_ix += 1; if (framebuffer_ix >= 3) framebuffer_ix = 0; core_in_use = 0; } if (istnrm & istnrm::end_of_transferring_punch_through_list) { system.ISTNRM = istnrm::end_of_transferring_punch_through_list; assert(op_buf != nullptr); assert(op_offset > 0); ta_polygon_converter_writeback(op_buf, op_offset); ta_polygon_converter_transfer(op_buf, op_offset); } if (istnrm & istnrm::end_of_transferring_translucent_list) { system.ISTNRM = istnrm::end_of_transferring_translucent_list; core_in_use = 1; core_start_render2(texture_memory_alloc.region_array.start, texture_memory_alloc.isp_tsp_parameters.start, texture_memory_alloc.background[1].start, texture_memory_alloc.framebuffer[framebuffer_ix].start, framebuffer.px_width); ta_in_use = 0; } } void transfer_palettes() { holly.PAL_RAM_CTRL = pal_ram_ctrl::pixel_format::argb4444; holly.PALETTE_RAM[0] = 0; holly.PALETTE_RAM[1] = 0xffff; holly.PT_ALPHA_REF = 0xf0; } static inline void zeroize_ta_fifo_texture_memory_32byte(void * dst, int length) { uint32_t out_addr = (uint32_t)dst; sh7091.CCN.QACR0 = ((reinterpret_cast(out_addr) >> 24) & 0b11100); sh7091.CCN.QACR1 = ((reinterpret_cast(out_addr) >> 24) & 0b11100); volatile uint32_t * base = &store_queue[(out_addr & 0x03ffffe0) / 4]; length = (length + 31) & ~31; // round up to nearest multiple of 32 while (length > 0) { base[0] = 0xc5f7c5f7; base[1] = 0xc5f7c5f7; base[2] = 0xc5f7c5f7; base[3] = 0xc5f7c5f7; base[4] = 0xc5f7c5f7; base[5] = 0xc5f7c5f7; base[6] = 0xc5f7c5f7; base[7] = 0xc5f7c5f7; asm volatile ("pref @%0" : // output : "r" (&base[0]) // input : "memory"); length -= 32; base += 8; } } void graphics_init() { holly.SOFTRESET = softreset::pipeline_soft_reset | softreset::ta_soft_reset; holly.SOFTRESET = 0; system.LMMODE0 = 1; // 32-bit address space system.LMMODE1 = 1; // 32-bit address space int length = 640 * 480 * 2; uint32_t offset = texture_memory_alloc.framebuffer[0].start; void * dst = reinterpret_cast(&ta_fifo_texture_memory[offset / 4]); zeroize_ta_fifo_texture_memory_32byte(dst, length); scaler_init(); core_init(); core_param_init(); spg_set_mode_640x480(); framebuffer_init(); background_parameter2(texture_memory_alloc.background[1].start, 0x110012); texture::transfer_texture_memory(); transfer_palettes(); } void graphics_scene_init(const opb_size * opb_size) { region_array_multipass(framebuffer.tile_width(), framebuffer.tile_height(), opb_size, ta_cont_count, texture_memory_alloc.region_array.start, texture_memory_alloc.object_list.start); } void graphics_cursor(ta_multiwriter& multi) { global_polygon_untextured(multi.op, para_control::list_type::translucent, tsp_instruction_word::dst_alpha_instr::zero); for (int i = 0; i < 4; i++) { const cursor::cursor& c = cursor::state[i]; if (!c.active) continue; quad_type_0(multi.op, {c.x - 1, c.y - 1, 10}, {c.x + 1, c.y - 1, 10}, {c.x + 1, c.y + 1, 10}, {c.x - 1, c.y + 1, 10}, 0xffffff); } } void graphics_event(ta_multiwriter& multi) { multi.op.offset = 0; multi.pt.offset = 0; if (scene::current_scene == &scene::scenes[scene::id::tracker] || scene::current_scene == &scene::scenes[scene::id::options]) { graphics_cursor(multi); } assert(scene::current_scene->transfer != nullptr); scene::current_scene->transfer(multi); while (ta_in_use); while (core_in_use); ta_in_use = 1; ta_polygon_converter_init2(texture_memory_alloc.isp_tsp_parameters.start, texture_memory_alloc.isp_tsp_parameters.end, texture_memory_alloc.object_list.start, texture_memory_alloc.object_list.end, scene::current_scene->opb_size.total(), scene::current_scene->ta_alloc, framebuffer.tile_width(), framebuffer.tile_height()); if (multi.op.offset != 0) { multi.op.append() = ta_global_parameter::end_of_list(para_control::para_type::end_of_list); } if (multi.pt.offset != 0) { multi.pt.append() = ta_global_parameter::end_of_list(para_control::para_type::end_of_list); } if (multi.pt.offset != 0) { op_buf = multi.op.buf; op_offset = multi.op.offset; ta_polygon_converter_writeback(multi.pt.buf, multi.pt.offset); ta_polygon_converter_transfer(multi.pt.buf, multi.pt.offset); } else { op_buf = nullptr; op_offset = 0; ta_polygon_converter_writeback(multi.op.buf, multi.op.offset); ta_polygon_converter_transfer(multi.op.buf, multi.op.offset); } }