void global_polygon_textured(ta_parameter_writer& writer, uint32_t list_type) { const uint32_t parameter_control_word = para_control::para_type::polygon_or_modifier_volume | list_type | obj_control::col_type::packed_color | obj_control::texture ; const uint32_t isp_tsp_instruction_word = isp_tsp_instruction_word::depth_compare_mode::greater_or_equal | isp_tsp_instruction_word::culling_mode::no_culling; const uint32_t tsp_instruction_word = tsp_instruction_word::texture_shading_instruction::modulate | tsp_instruction_word::src_alpha_instr::one | tsp_instruction_word::dst_alpha_instr::zero | tsp_instruction_word::fog_control::no_fog | tsp_instruction_word::texture_u_size::from_int(128) | tsp_instruction_word::texture_v_size::from_int(256); const uint32_t texture_address = texture_memory_alloc.texture.start; const uint32_t texture_control_word = texture_control_word::pixel_format::_4bpp_palette | texture_control_word::scan_order::twiddled | texture_control_word::texture_address(texture_address / 8); writer.append() = ta_global_parameter::polygon_type_0(parameter_control_word, isp_tsp_instruction_word, tsp_instruction_word, texture_control_word, 0, // data_size_for_sort_dma 0 // next_address_for_sort_dma ); } void global_polygon_untextured(ta_parameter_writer& writer, uint32_t list_type, uint32_t dst_alpha) { const uint32_t parameter_control_word = para_control::para_type::polygon_or_modifier_volume | list_type | obj_control::col_type::packed_color ; const uint32_t isp_tsp_instruction_word = isp_tsp_instruction_word::depth_compare_mode::greater_or_equal | isp_tsp_instruction_word::culling_mode::no_culling; const uint32_t tsp_instruction_word = tsp_instruction_word::texture_shading_instruction::modulate | tsp_instruction_word::src_alpha_instr::one | dst_alpha | tsp_instruction_word::fog_control::no_fog | tsp_instruction_word::texture_u_size::from_int(128) | tsp_instruction_word::texture_v_size::from_int(256); const uint32_t texture_address = texture_memory_alloc.texture.start; const uint32_t texture_control_word = texture_control_word::pixel_format::_4bpp_palette | texture_control_word::scan_order::twiddled | texture_control_word::texture_address(texture_address / 8); writer.append() = ta_global_parameter::polygon_type_0(parameter_control_word, isp_tsp_instruction_word, tsp_instruction_word, texture_control_word, 0, // data_size_for_sort_dma 0 // next_address_for_sort_dma ); } static inline void quad_type_3(ta_parameter_writer& writer, const vec3& ap, const vec2& at, const vec3& bp, const vec2& bt, const vec3& cp, const vec2& ct, const vec3& dp, const vec2& dt, int base_color) { writer.append() = ta_vertex_parameter::polygon_type_3(polygon_vertex_parameter_control_word(false), ap.x, ap.y, ap.z, at.x, at.y, base_color, 0); writer.append() = ta_vertex_parameter::polygon_type_3(polygon_vertex_parameter_control_word(false), bp.x, bp.y, bp.z, bt.x, bt.y, base_color, 0); writer.append() = ta_vertex_parameter::polygon_type_3(polygon_vertex_parameter_control_word(false), dp.x, dp.y, dp.z, dt.x, dt.y, base_color, 0); writer.append() = ta_vertex_parameter::polygon_type_3(polygon_vertex_parameter_control_word(true), cp.x, cp.y, cp.z, ct.x, ct.y, base_color, 0); } static inline void quad_type_0(ta_parameter_writer& writer, const vec3& ap, const vec3& bp, const vec3& cp, const vec3& dp, int base_color) { writer.append() = ta_vertex_parameter::polygon_type_0(polygon_vertex_parameter_control_word(false), ap.x, ap.y, ap.z, base_color); writer.append() = ta_vertex_parameter::polygon_type_0(polygon_vertex_parameter_control_word(false), bp.x, bp.y, bp.z, base_color); writer.append() = ta_vertex_parameter::polygon_type_0(polygon_vertex_parameter_control_word(false), dp.x, dp.y, dp.z, base_color); writer.append() = ta_vertex_parameter::polygon_type_0(polygon_vertex_parameter_control_word(true), cp.x, cp.y, cp.z, base_color); }