#include "widget/label.hpp" #include "ta_parameter.hpp" #include "graphics_primitive.hpp" namespace widget { const static float label_depth = 1.0 / 5.0; const static int label_color = 0xa7a7a7; const static float label_shadow_depth = 1.0 / 6.0; const static int label_shadow_color = 0x000000; void label::draw_label(ta_parameter_writer& writer) const { float y_offset = 0; float cx = x() + width / 2 - (glyph::hori_advance * value_length) / 2; float cy = y() + height / 2 - glyph::vert_advance / 2 + y_offset; transfer_string(writer, value, cx, cy, label_depth, label_color); } void label::draw(ta_multiwriter& multi) { transfer_global_polygon_glyph(multi.pt); draw_label(multi.pt); widget::draw(multi); } }