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+Ö
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--- /dev/null
+++ b/cover/cover1.data.h
@@ -0,0 +1,15 @@
+#pragma once
+
+#include <stdint.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+extern uint32_t _binary_cover_cover1_data_start __asm("_binary_cover_cover1_data_start");
+extern uint32_t _binary_cover_cover1_data_end __asm("_binary_cover_cover1_data_end");
+extern uint32_t _binary_cover_cover1_data_size __asm("_binary_cover_cover1_data_size");
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/cover/cover1.png b/cover/cover1.png
new file mode 100644
index 0000000..e3c1563
Binary files /dev/null and b/cover/cover1.png differ
diff --git a/reference_render.data b/reference_render.data
new file mode 100644
index 0000000..8ee2d30
Binary files /dev/null and b/reference_render.data differ
diff --git a/reference_render.data.h b/reference_render.data.h
new file mode 100644
index 0000000..ef14d8e
--- /dev/null
+++ b/reference_render.data.h
@@ -0,0 +1,15 @@
+#pragma once
+
+#include <stdint.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+extern uint32_t _binary_reference_render_data_start __asm("_binary_reference_render_data_start");
+extern uint32_t _binary_reference_render_data_end __asm("_binary_reference_render_data_end");
+extern uint32_t _binary_reference_render_data_size __asm("_binary_reference_render_data_size");
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/src/detect_emulator.cpp b/src/detect_emulator.cpp
new file mode 100644
index 0000000..d125de5
--- /dev/null
+++ b/src/detect_emulator.cpp
@@ -0,0 +1,254 @@
+#include <stdint.h>
+
+#include "memorymap.hpp"
+
+#include "holly/background.hpp"
+#include "holly/core.hpp"
+#include "holly/isp_tsp.hpp"
+#include "holly/object_list_data.hpp"
+#include "holly/region_array.hpp"
+#include "holly/texture_memory_alloc9.hpp"
+
+#include "math/float_types.hpp"
+
+#include "reference_render.data.h"
+
+const struct opb_size opb_size = { .opaque = 0
+                                 , .opaque_modifier = 8 * 4
+                                 , .translucent = 0
+                                 , .translucent_modifier = 0
+                                 , .punch_through = 8 * 4
+                                 };
+
+static const int framebuffer_width = 32;
+static const int framebuffer_height = 32;
+static const int tile_width = framebuffer_width / 32;
+static const int tile_height = framebuffer_height / 32;
+
+struct triangle_parameter_vertex {
+  float x;
+  float y;
+  float z;
+  uint32_t color1;
+  uint32_t color2;
+};
+
+struct triangle_parameter {
+  uint32_t isp_tsp_instruction_word;
+  uint32_t tsp_instruction_word_0;
+  uint32_t texture_control_word_0;
+  uint32_t tsp_instruction_word_1;
+  uint32_t texture_control_word_1;
+  triangle_parameter_vertex a;
+  triangle_parameter_vertex b;
+  triangle_parameter_vertex c;
+};
+
+struct modifier_volume_parameter_vertex {
+  float x;
+  float y;
+  float z;
+};
+
+struct modifier_volume_parameter {
+  uint32_t isp_tsp_instruction_word;
+  uint32_t pad1;
+  uint32_t pad2;
+  modifier_volume_parameter_vertex a;
+  modifier_volume_parameter_vertex b;
+  modifier_volume_parameter_vertex c;
+};
+
+template <int N>
+struct object_pointer_block {
+  uint32_t pointer[N];
+};
+static_assert((sizeof (object_pointer_block<8>)) == 32);
+
+using vec2i = vec<2, int>;
+
+static const int opaque_modifier_start = 0;
+static const int punch_through_start = (sizeof (triangle_parameter));
+
+static volatile uint8_t * const object_list = (volatile uint8_t *)(&texture_memory32[texture_memory_alloc.object_list.start / 4]);
+static volatile uint8_t * const isp_tsp_parameters = (volatile uint8_t *)(&texture_memory32[texture_memory_alloc.isp_tsp_parameters.start / 4]);
+
+static inline void transfer_object_list(volatile uint8_t * mem)
+{
+  auto blocks = reinterpret_cast<volatile object_pointer_block<8> *>(mem);
+
+  { // opaque modifier
+    auto& block = blocks[0];
+    block.pointer[0] = object_list_data::pointer_type::triangle_array
+                     | object_list_data::triangle_array::number_of_triangles(0)
+                     | object_list_data::triangle_array::skip(0)
+                     | object_list_data::triangle_array::start(opaque_modifier_start / 4);
+
+    block.pointer[1] = object_list_data::pointer_type::object_pointer_block_link
+                     | object_list_data::object_pointer_block_link::end_of_list;
+  }
+
+  { // punch through
+    auto& block = blocks[1];
+    block.pointer[0] = object_list_data::pointer_type::triangle_array
+                     | object_list_data::triangle_array::number_of_triangles(0)
+                     | object_list_data::triangle_array::shadow
+                     | object_list_data::triangle_array::skip(1)
+                     | object_list_data::triangle_array::start(punch_through_start / 4);
+
+    block.pointer[1] = object_list_data::pointer_type::object_pointer_block_link
+                     | object_list_data::object_pointer_block_link::end_of_list;
+  }
+}
+
+static inline void transfer_isp_tsp_parameters(volatile uint8_t * mem,
+                                               const vec3& ap, const vec2i& ac,
+                                               const vec3& bp, const vec2i& bc,
+                                               const vec3& cp, const vec2i& cc)
+{
+  auto params = reinterpret_cast<volatile triangle_parameter *>(mem);
+  params->isp_tsp_instruction_word = isp_tsp_instruction_word::depth_compare_mode::greater
+                                   | isp_tsp_instruction_word::culling_mode::no_culling
+                                   | isp_tsp_instruction_word::gouraud_shading;
+
+  params->tsp_instruction_word_0 = tsp_instruction_word::src_alpha_instr::one
+                                 | tsp_instruction_word::dst_alpha_instr::zero
+                                 | tsp_instruction_word::fog_control::no_fog;
+
+  params->texture_control_word_0 = 0;
+
+  params->tsp_instruction_word_1 = tsp_instruction_word::src_alpha_instr::one
+                                 | tsp_instruction_word::dst_alpha_instr::one
+                                 | tsp_instruction_word::fog_control::no_fog;
+
+  params->texture_control_word_1 = 0;
+
+  params->a.x = ap.x;
+  params->a.y = ap.y;
+  params->a.z = ap.z;
+  params->a.color1 = ac.x;
+  params->a.color2 = ac.y;
+
+  params->b.x = bp.x;
+  params->b.y = bp.y;
+  params->b.z = bp.z;
+  params->b.color1 = bc.x;
+  params->b.color2 = bc.y;
+
+  params->c.x = cp.x;
+  params->c.y = cp.y;
+  params->c.z = cp.z;
+  params->c.color1 = cc.x;
+  params->c.color2 = cc.y;
+}
+
+static inline void transfer_modifier_volume_isp_tsp_parameters(volatile uint8_t * mem,
+                                                               const vec3& ap,
+                                                               const vec3& bp,
+                                                               const vec3& cp)
+{
+  auto params = reinterpret_cast<volatile modifier_volume_parameter *>(mem);
+  params->isp_tsp_instruction_word = isp_tsp_instruction_word::volume_instruction::inside_last_polygon
+                                   | isp_tsp_instruction_word::culling_mode::no_culling;
+
+  params->pad1 = 0;
+  params->pad2 = 0;
+
+  params->a.x = ap.x;
+  params->a.y = ap.y;
+  params->a.z = ap.z;
+
+  params->b.x = bp.x;
+  params->b.y = bp.y;
+  params->b.z = bp.z;
+
+  params->c.x = cp.x;
+  params->c.y = cp.y;
+  params->c.z = cp.z;
+}
+
+static void transfer_punch_through()
+{
+  vec3 ap = {18.2192f,     1.0f, 0.01f};
+  vec3 bp = {27.8808f, 25.4219f, 0.01f};
+  vec3 cp = {    1.9f, 21.5781f, 0.01f};
+
+  vec2i ac = {0x0000ff, 0xff0000};
+  vec2i bc = {0x00ff00, 0x0000ff};
+  vec2i cc = {0xff0000, 0x00ff00};
+
+  transfer_isp_tsp_parameters(&isp_tsp_parameters[punch_through_start],
+                              ap, ac,
+                              bp, bc,
+                              cp, cc);
+}
+
+static void transfer_opaque_modifier()
+{
+  vec3 ap = {  0.0f, -50.0f, 0.1f};
+  vec3 bp = {100.0f,   0.0f, 0.1f};
+  vec3 cp = {  0.0f,  50.0f, 0.1f};
+
+  transfer_modifier_volume_isp_tsp_parameters(&isp_tsp_parameters[opaque_modifier_start],
+                                              ap,
+                                              bp,
+                                              cp);
+}
+
+static void init_texture_memory()
+{
+  region_array_multipass(tile_width,
+			 tile_height,
+			 &opb_size,
+			 1,
+			 texture_memory_alloc.region_array.start,
+			 texture_memory_alloc.object_list.start);
+
+  background_parameter2(texture_memory_alloc.background[0].start,
+                        0xff000000);
+
+  transfer_object_list(object_list);
+
+  transfer_punch_through();
+
+  transfer_opaque_modifier();
+}
+
+template <typename T>
+static inline bool compare_equal(T a, T b, int length)
+{
+  for (int i = 0; i < length; i++) {
+    if (a[i] != b[i])
+      return false;
+  }
+  return true;
+}
+
+bool detect_emulator()
+{
+  init_texture_memory();
+
+  bool dither = true;
+  core_start_render2(texture_memory_alloc.region_array.start,
+                     texture_memory_alloc.isp_tsp_parameters.start,
+                     texture_memory_alloc.background[0].start,
+                     texture_memory_alloc.framebuffer[0].start,
+                     framebuffer_width,
+                     dither);
+  core_wait_end_of_render_video();
+
+  uint32_t * a = (uint32_t *)&_binary_reference_render_data_start;
+  uint32_t * b = (uint32_t *)&texture_memory32[texture_memory_alloc.framebuffer[0].start / 4];
+  int length = 32 * 32 * 2 / 4;
+
+  int equal = compare_equal(a, b, length);
+
+  for (uint32_t i = 0; i < (8 * 1024 * 1024 / 32); i++) {
+    asm volatile ("ocbp @%0"
+                  :                          // output
+                  : "r" (((uint32_t)texture_memory32) + (32 * i)) // input
+                  : "memory");
+  }
+
+  return !equal;
+}
diff --git a/src/detect_emulator.hpp b/src/detect_emulator.hpp
new file mode 100644
index 0000000..db3921c
--- /dev/null
+++ b/src/detect_emulator.hpp
@@ -0,0 +1,3 @@
+#pragma once
+
+bool detect_emulator();
diff --git a/src/graphics.cpp b/src/graphics.cpp
index d62911f..923697f 100644
--- a/src/graphics.cpp
+++ b/src/graphics.cpp
@@ -104,7 +104,7 @@ void graphics_init()
   framebuffer_init();
 
   background_parameter2(texture_memory_alloc.background[1].start,
-                        0x35003a);
+                        0x110012);
 
   texture::transfer_texture_memory();
   transfer_palettes();
diff --git a/src/interpreter.cpp b/src/interpreter.cpp
index 6197eb7..cbaec2f 100644
--- a/src/interpreter.cpp
+++ b/src/interpreter.cpp
@@ -180,19 +180,30 @@ void rekey_note(int ch, const xm_pattern_format_t * pf)
 
 static inline void next_pattern()
 {
-  if (state.pattern_break >= 0)
-    state.next_line_index = state.pattern_break;
+  if (state.reverse)
+    state.pattern_order_table_index -= 1;
   else
-    state.next_line_index = 0;
-  state.pattern_break = -1;
+    state.pattern_order_table_index += 1;
 
-  state.pattern_order_table_index += 1;
+  if (state.pattern_order_table_index < 0)
+    state.pattern_order_table_index = state.xm.song_length - 1;
   if (state.pattern_order_table_index >= state.xm.song_length)
     state.pattern_order_table_index = 0;
   printf("pattern_order_table_index: %d\n", state.pattern_order_table_index);
 
   state.pattern_index = state.xm.header->pattern_order_table[state.pattern_order_table_index];
 
+  if (state.pattern_break >= 0) {
+    state.next_line_index = state.pattern_break;
+  } else {
+    int line_count = state.xm.pattern_note_count[state.pattern_index] / state.xm.number_of_channels;
+    if (state.reverse)
+      state.next_line_index = line_count - 1;
+    else
+      state.next_line_index = 0;
+  }
+  state.pattern_break = -1;
+
   printf("note_count: %d\n", state.xm.pattern_note_count[state.pattern_index]);
 }
 
@@ -245,7 +256,7 @@ void interrupt()
   }
   wait(); aica_sound.channel[0].KYONEX(1);
 
-  if ((state.interrupt_clock % state.tick_rate) != 0) {
+  if ((state.interrupt_clock % state.current_tick_rate) != 0) {
     return;
   }
   for (int ch = 0; ch < 64; ch++) {
@@ -260,7 +271,10 @@ void interrupt()
   if (note_tick) {
     // execute notes
     state.line_index = state.next_line_index;
-    state.next_line_index += 1;
+    if (state.reverse)
+      state.next_line_index -= 1;
+    else
+      state.next_line_index += 1;
 
     execute_line<play_note>(state.line_index);
   } else {
@@ -276,7 +290,10 @@ void interrupt()
       next_pattern();
     }
     int note_index = state.next_line_index * state.xm.number_of_channels;
-    bool end_of_pattern = note_index >= state.xm.pattern_note_count[state.pattern_index];
+    bool end_of_pattern
+       = note_index < 0
+      || note_index >= state.xm.pattern_note_count[state.pattern_index];
+
     if (end_of_pattern) {
       printf("end_of_pattern\n");
       next_pattern();
@@ -299,7 +316,8 @@ void init(float clock_multiplier)
   printf("default_tempo %d\n", default_tempo);
   printf("tick_rate %d\n", tick_rate);
 
-  state.tick_rate = tick_rate;
+  state.current_tick_rate = tick_rate;
+  state.default_tick_rate = tick_rate;
   state.ticks_per_line = default_tempo;
   state.tick = 0;
   state.line_index = 0;
@@ -310,7 +328,7 @@ void init(float clock_multiplier)
   }
   state.paused = false;
 
-  printf("tick_rate %d\n", state.tick_rate);
+  printf("tick_rate %d\n", state.current_tick_rate);
 }
 
 void stop_sound()
diff --git a/src/interpreter.hpp b/src/interpreter.hpp
index f70d0cf..713c467 100644
--- a/src/interpreter.hpp
+++ b/src/interpreter.hpp
@@ -13,7 +13,8 @@ struct channel_state {
 
 struct interpreter_state {
   int interrupt_clock;
-  int tick_rate;
+  int current_tick_rate;
+  int default_tick_rate;
   int ticks_per_line;
   int tick;
   int pattern_order_table_index;
@@ -22,6 +23,7 @@ struct interpreter_state {
   int line_index;
   int next_line_index; // within the current pattern
   bool paused;
+  bool reverse;
 
   int deferred_load_tick;
   int sample_data_ix;
diff --git a/src/main.cpp b/src/main.cpp
index 4f4936c..b80db6f 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -9,6 +9,8 @@
 #include "cursor.hpp"
 #include "input.hpp"
 
+#include "detect_emulator.hpp"
+
 void vbr100()
 {
   serial::string("vbr100\n");
@@ -93,6 +95,8 @@ void main()
 
   printf("main\n");
   sound::init();
+  //bool emulator = detect_emulator();
+  //printf("emulator %d\n", emulator);
   graphics_init();
   scene::scene_init();
   input::state_init();
diff --git a/src/playlist.cpp b/src/playlist.cpp
index 9ee1799..09cf652 100644
--- a/src/playlist.cpp
+++ b/src/playlist.cpp
@@ -13,17 +13,20 @@ namespace playlist {
     .playlist_ix = -1
   };
 
-  const static playlist_item playlist[] = {
+  const playlist_item playlist[] = {
     {
       "Shiroiii",
+      "CottageFantasy2",
       (int)&_binary_xm_CottageFantasy2_xm_start,
     },
     {
       "Shiroiii",
+      "CloudsAhead6",
       (int)&_binary_xm_CloudsAhead6_xm_start,
     },
     {
       "leon du star",
+      "milkypack01",
       (int)&_binary_xm_milkypack01_xm_start,
     },
   };
diff --git a/src/playlist.hpp b/src/playlist.hpp
index d8c413d..1b8bf97 100644
--- a/src/playlist.hpp
+++ b/src/playlist.hpp
@@ -3,6 +3,7 @@
 namespace playlist {
   struct playlist_item {
     const char * const artist;
+    const char * const title;
     const int start;
   };
 
@@ -14,4 +15,6 @@ namespace playlist {
   void prev();
 
   extern struct state state;
+  extern const playlist_item playlist[];
+  extern const int playlist_length;
 }
diff --git a/src/scene/tracker/channel_status.cpp b/src/scene/tracker/channel_status.cpp
index 301fa97..aa11610 100644
--- a/src/scene/tracker/channel_status.cpp
+++ b/src/scene/tracker/channel_status.cpp
@@ -73,8 +73,8 @@ void draw(ta_multiwriter& multi, int x, int y)
       if (ch < state.xm.number_of_channels) {
         transfer_global_polygon_glyph(multi.pt);
 
-        int hori_center = inner_width / 2 - (glyph::hori_advance * (ch >= 10)) / 2;
-        transfer_integer(multi.pt, ch,
+        int hori_center = inner_width / 2 - (glyph::hori_advance * ((ch + 1) >= 10)) / 2;
+        transfer_integer(multi.pt, ch + 1,
                          xi + hori_center, y + vert_center, 0.0001f,
                          0, 0,
                          0xa7a7a7);
diff --git a/src/scene/tracker/cover.cpp b/src/scene/tracker/cover.cpp
new file mode 100644
index 0000000..9191c77
--- /dev/null
+++ b/src/scene/tracker/cover.cpp
@@ -0,0 +1,70 @@
+#include "graphics_primitive.hpp"
+#include "cover.hpp"
+#include "ta_parameter.hpp"
+#include "playlist.hpp"
+#include "texture.hpp"
+
+namespace scene::tracker::cover {
+
+  constexpr float texture_width = 1.0 / 128.0;
+  constexpr float texture_height = 1.0 / 128.0;
+
+  constexpr inline vec3 transform_position(const vec2& p,
+                                           float x, float y, float z)
+  {
+    return {
+      x + p.x * 128,
+      y + p.y * 128,
+      z
+    };
+  }
+
+  constexpr inline vec2 transform_texture(const vec2& t)
+  {
+    return {
+      (0 + t.x * 72) * texture_width,
+      (0 + t.y * 72) * texture_height,
+    };
+  }
+
+  constexpr vec2 vtx[] = {
+    {0, 0},
+    {1, 0},
+    {1, 1},
+    {0, 1},
+  };
+
+  void draw(ta_multiwriter& multi, float x, float y)
+  {
+    uint32_t texture_size = tsp_instruction_word::texture_u_size::from_int(128)
+                          | tsp_instruction_word::texture_v_size::from_int(128)
+                          | tsp_instruction_word::dst_alpha_instr::zero;
+
+    global_polygon_textured(multi.op,
+                            para_control::list_type::opaque,
+                            texture::offset::cover1,
+                            texture_size,
+                            texture_control_word::pixel_format::_565);
+
+    float z = 1.0 / 10.0f;
+
+    int base_color = 0xffffff;
+
+    vec3 ap = transform_position(vtx[0], x, y, z);
+    vec3 bp = transform_position(vtx[1], x, y, z);
+    vec3 cp = transform_position(vtx[2], x, y, z);
+    vec3 dp = transform_position(vtx[3], x, y, z);
+
+    vec2 at = transform_texture(vtx[0]);
+    vec2 bt = transform_texture(vtx[1]);
+    vec2 ct = transform_texture(vtx[2]);
+    vec2 dt = transform_texture(vtx[3]);
+
+    quad_type_3(multi.op,
+                ap, at,
+                bp, bt,
+                cp, ct,
+                dp, dt,
+                base_color);
+  }
+}
diff --git a/src/scene/tracker/cover.hpp b/src/scene/tracker/cover.hpp
new file mode 100644
index 0000000..8a76625
--- /dev/null
+++ b/src/scene/tracker/cover.hpp
@@ -0,0 +1,7 @@
+#pragma once
+
+#include "ta_multiwriter.hpp"
+
+namespace scene::tracker::cover {
+  void draw(ta_multiwriter& multi, float x, float y);
+}
diff --git a/src/scene/tracker/metadata.cpp b/src/scene/tracker/metadata.cpp
new file mode 100644
index 0000000..7fedad0
--- /dev/null
+++ b/src/scene/tracker/metadata.cpp
@@ -0,0 +1,165 @@
+#include "graphics_primitive.hpp"
+#include "metadata.hpp"
+#include "interpreter.hpp"
+#include "playlist.hpp"
+#include "ta_parameter.hpp"
+
+namespace scene::tracker::metadata {
+
+  void draw_labels(ta_parameter_writer& writer, float x, float y)
+  {
+    transfer_string(writer, "artist:",
+                    x, y, 1.0 / 10.0,
+                    0xa7a7a7);
+    transfer_string(writer, "artist:",
+                    x+1, y+1, 1.0 / 11.0,
+                    0x000000);
+
+    y += glyph::vert_advance + 8;
+
+    transfer_string(writer, " title:",
+                    x, y, 1.0 / 10.0,
+                    0xa7a7a7);
+    transfer_string(writer, " title:",
+                    x+1, y+1, 1.0 / 11.0,
+                    0x000000);
+  }
+
+  void draw_values(ta_parameter_writer& writer, float x, float y)
+  {
+    using namespace interpreter;
+
+    const char * artist = playlist::playlist[playlist::state.playlist_ix].artist;
+
+    transfer_string(writer, artist,
+                    x, y, 1.0 / 10.0,
+                    0xffffff);
+
+    y += glyph::vert_advance + 8;
+
+    const char * title = (const char *)state.xm.header->module_name;
+
+    transfer_string(writer, title,
+                    x, y, 1.0 / 10.0,
+                    0xffffff);
+  }
+
+  const float border_width = 20 * glyph::hori_advance + 2 * 2;
+  const float border_height = 1 * glyph::vert_advance + 2 * 2;
+
+  const float outer_top_depth = 1.0 / 20;
+  const int outer_top_color = 0x101414;
+
+  const float inner_top_depth = 1.0 / 18;
+  const int inner_top_color = 0x1d2326;
+
+  const float inner_middle_depth = 1.0 / 16;
+  const int inner_middle_color = 0x161b1d;
+
+  const float inner_bottom_depth = 1.0 / 19;
+  const int inner_bottom_color = 0x060808;
+
+  const float outer_bottom_depth = 1.0 / 21;
+  const float outer_bottom_color = 0x2a3536;
+
+  void draw_value_border_outer_top(ta_parameter_writer& writer, float x, float y)
+  {
+    float x0 = x;
+    float x1 = x + border_width - 1;
+    float y0 = y;
+    float y1 = y + border_height - 1;
+
+    quad_type_0(writer,
+                {x0, y0, outer_top_depth},
+                {x1, y0, outer_top_depth},
+                {x1, y1, outer_top_depth},
+                {x0, y1, outer_top_depth},
+                outer_top_color);
+  }
+
+  void draw_value_border_inner_top(ta_parameter_writer& writer, float x, float y)
+  {
+    float x0 = x + 1;
+    float x1 = x + border_width - 2;
+    float y0 = y + 1;
+    float y1 = y + border_height - 2;
+
+    quad_type_0(writer,
+                {x0, y0, inner_top_depth},
+                {x1, y0, inner_top_depth},
+                {x1, y1, inner_top_depth},
+                {x0, y1, inner_top_depth},
+                inner_top_color);
+  }
+
+  void draw_value_border_inner_bottom(ta_parameter_writer& writer, float x, float y)
+  {
+    float x0 = x + 1;
+    float x1 = x + border_width - 1;
+    float y0 = y + 1;
+    float y1 = y + border_height - 1;
+
+    quad_type_0(writer,
+                {x0, y0, inner_bottom_depth},
+                {x1, y0, inner_bottom_depth},
+                {x1, y1, inner_bottom_depth},
+                {x0, y1, inner_bottom_depth},
+                inner_bottom_color);
+  }
+
+  void draw_value_border_inner_middle(ta_parameter_writer& writer, float x, float y)
+  {
+    float x0 = x + 2;
+    float x1 = x + border_width - 2;
+    float y0 = y + 2;
+    float y1 = y + border_height - 2;
+
+    quad_type_0(writer,
+                {x0, y0, inner_middle_depth},
+                {x1, y0, inner_middle_depth},
+                {x1, y1, inner_middle_depth},
+                {x0, y1, inner_middle_depth},
+                inner_middle_color);
+  }
+
+  void draw_value_border_outer_bottom(ta_parameter_writer& writer, float x, float y)
+  {
+    float x0 = x;
+    float x1 = x + border_width;
+    float y0 = y;
+    float y1 = y + border_height;
+
+    quad_type_0(writer,
+                {x0, y0, outer_bottom_depth},
+                {x1, y0, outer_bottom_depth},
+                {x1, y1, outer_bottom_depth},
+                {x0, y1, outer_bottom_depth},
+                outer_bottom_color);
+  }
+
+  void draw_border(ta_parameter_writer& writer, float x, float y)
+  {
+    draw_value_border_outer_top(writer, x, y);
+    draw_value_border_inner_top(writer, x, y);
+    draw_value_border_inner_bottom(writer, x, y);
+    draw_value_border_inner_middle(writer, x, y);
+    draw_value_border_outer_bottom(writer, x, y);
+  }
+
+  void draw(ta_multiwriter& multi, float x, float y)
+  {
+    transfer_global_polygon_glyph(multi.pt);
+
+    draw_labels(multi.pt, x + 5, y + 3);
+
+    float x_values = x + 5 + glyph::hori_advance * 8;
+    draw_values(multi.pt, x_values + 3, y + 3);
+
+    global_polygon_untextured(multi.op,
+                              para_control::list_type::opaque,
+                              tsp_instruction_word::dst_alpha_instr::zero);
+
+    draw_border(multi.op, x_values, y);
+    draw_border(multi.op, x_values, y + glyph::vert_advance + 8);
+  }
+}
diff --git a/src/scene/tracker/metadata.hpp b/src/scene/tracker/metadata.hpp
new file mode 100644
index 0000000..7d24c0e
--- /dev/null
+++ b/src/scene/tracker/metadata.hpp
@@ -0,0 +1,9 @@
+#pragma once
+
+#include "ta_multiwriter.hpp"
+
+namespace scene::tracker::metadata {
+
+  void draw(ta_multiwriter& multi, float x, float y);
+
+}
diff --git a/src/scene/tracker/notes.cpp b/src/scene/tracker/notes.cpp
index ea3d010..1caa70c 100644
--- a/src/scene/tracker/notes.cpp
+++ b/src/scene/tracker/notes.cpp
@@ -1,7 +1,7 @@
-#include "../../ta_parameter.hpp"
+#include "ta_parameter.hpp"
 
-#include "../../graphics_primitive.hpp"
-#include "../../interpreter.hpp"
+#include "graphics_primitive.hpp"
+#include "interpreter.hpp"
 
 #include "notes.hpp"
 #include "framebuffer.hpp"
@@ -45,7 +45,7 @@ const columns line_columns = {
 
 const int line_column_total_advance = line_columns.sum() * glyph::hori_advance;
 const int line_column_width = line_column_total_advance + (line_columns.count() + 1) + 3;
-const int line_rows_half = 15;
+const int line_rows_half = 14;
 const int line_rows = line_rows_half * 2 + 1;
 const int line_column_height = line_rows * glyph::vert_advance + 3 + 1;
 
@@ -236,8 +236,6 @@ void draw_borders(ta_parameter_writer& writer, int x, int y)
 {
   using namespace interpreter;
 
-  int x0 = x;
-
   //transfer_vertical_border(writer, x, y, line_column_height);
   x += 3 + glyph::hori_advance * 2 + 2;
 
@@ -296,7 +294,7 @@ void draw_middle_line(ta_parameter_writer& writer, float x, float y)
               {x + middle_width, y + 0, depth / 2.0},
               0x404040);
 
-  y += middle_width;
+  y += middle_height;
 
   quad_type_0(writer,
               {x + 0, y + 0, depth / 2.0},
@@ -306,10 +304,41 @@ void draw_middle_line(ta_parameter_writer& writer, float x, float y)
               0x202020);
 }
 
+void draw_heading(ta_parameter_writer& writer, float x, float y)
+{
+  transfer_string(writer, "pattern:",
+                  x, y, 1.0 / 10.0,
+                  0xa7a7a7);
+
+
+  transfer_integer(writer, interpreter::state.pattern_index,
+                   x + glyph::hori_advance * 10, y, 1.0 / 10.0,
+                   2, ' ',
+                   0xffffff);
+
+  transfer_string(writer, "(    /    )",
+                  x + glyph::hori_advance * 15, y, 1.0 / 11.0,
+                  0xa7a7a7);
+
+  transfer_integer(writer, interpreter::state.pattern_order_table_index,
+                   x + glyph::hori_advance * 17, y, 1.0 / 10.0,
+                   2, ' ',
+                   0xffffff);
+
+  transfer_integer(writer, interpreter::state.xm.song_length,
+                   x + glyph::hori_advance * 22, y, 1.0 / 10.0,
+                   2, ' ',
+                   0xffffff);
+}
+
 void draw(ta_multiwriter& multi, float x, float y)
 {
   transfer_global_polygon_glyph(multi.pt);
 
+  draw_heading(multi.pt, x, y);
+
+  y += glyph::vert_advance + 3;
+
   draw_lines(multi.pt, x, y);
 
   global_polygon_untextured(multi.op,
diff --git a/src/scene/tracker/scene.cpp b/src/scene/tracker/scene.cpp
index e9a27f6..0935314 100644
--- a/src/scene/tracker/scene.cpp
+++ b/src/scene/tracker/scene.cpp
@@ -7,6 +7,7 @@
 #include "notes.hpp"
 #include "channel_status.hpp"
 #include "texture.hpp"
+#include "graphics_primitive.hpp"
 #include "widget/button_label.hpp"
 #include "widget/button_icon.hpp"
 #include "widget/left_aligned.hpp"
@@ -14,9 +15,27 @@
 #include "playlist.hpp"
 #include "interpreter.hpp"
 #include "icons.hpp"
+#include "metadata.hpp"
+#include "tracklist.hpp"
+#include "cover.hpp"
 
 #include "cursor.hpp"
 
+void play_click()
+{
+  using namespace interpreter;
+  printf("play\n");
+  state.reverse = false;
+  state.current_tick_rate = state.default_tick_rate;
+  interpreter::unpause();
+}
+
+void pause_click()
+{
+  printf("pause\n");
+  interpreter::pause();
+}
+
 void prev_click()
 {
   printf("prev\n");
@@ -29,19 +48,48 @@ void next_click()
   playlist::next();
 }
 
+void rrr_click()
+{
+  using namespace interpreter;
+  printf("rr\n");
+  if (state.reverse)
+    state.current_tick_rate = state.current_tick_rate * 22 / 23;
+  state.reverse = true;
+}
+
+void rr_click()
+{
+  using namespace interpreter;
+  printf("rr\n");
+  state.current_tick_rate = state.current_tick_rate * 23 / 22;
+}
+
+void ff_click()
+{
+  using namespace interpreter;
+  printf("ff\n");
+  state.current_tick_rate = state.current_tick_rate * 22 / 23;
+}
+
+void fff_click()
+{
+  using namespace interpreter;
+  printf("fff\n");
+  state.current_tick_rate = state.current_tick_rate / 2;
+}
+
 #define __length(c) ((sizeof (c)) / (sizeof (c[0])))
 
-//widget::button_label play_button(75, 60, "play", nullptr);
-widget::button_icon play_button(75, 60, icons::play, nullptr);
-widget::button_icon pause_button(75, 33, icons::pause, nullptr);
+widget::button_icon play_button(75, 60, icons::play, play_click);
+widget::button_icon pause_button(75, 33, icons::pause, pause_click);
 
 widget::button_icon prev_button(79, 30, icons::prev, prev_click);
 widget::button_icon next_button(79, 30, icons::next, next_click);
 
-widget::button_icon rrr_button(39, 21, icons::rrr, nullptr);
-widget::button_icon rr_button(39, 21, icons::rr, nullptr);
-widget::button_icon ff_button(39, 21, icons::ff, nullptr);
-widget::button_icon fff_button(39, 21, icons::fff, nullptr);
+widget::button_icon rrr_button(39, 21, icons::rrr, rrr_click);
+widget::button_icon rr_button(39, 21, icons::rr, rr_click);
+widget::button_icon ff_button(39, 21, icons::ff, ff_click);
+widget::button_icon fff_button(39, 21, icons::fff, fff_click);
 
 widget::widget * play_pause_children[] = {
   &play_button,
@@ -90,13 +138,13 @@ namespace scene::tracker {
   const struct scene::scene scene = {
     .ta_alloc = ta_alloc_ctrl::pt_opb::_32x4byte
               | ta_alloc_ctrl::tm_opb::no_list
-              | ta_alloc_ctrl::t_opb::_8x4byte
+              | ta_alloc_ctrl::t_opb::no_list
               | ta_alloc_ctrl::om_opb::no_list
               | ta_alloc_ctrl::o_opb::_32x4byte,
     .opb_size = {
       .opaque = 32 * 4,
       .opaque_modifier = 0,
-      .translucent = 8 * 4,
+      .translucent = 0,
       .translucent_modifier = 0,
       .punch_through = 32 * 4
     },
@@ -106,7 +154,8 @@ namespace scene::tracker {
 
   void init()
   {
-    top.freeze(5, 5);
+    float y = 8 + ((glyph::vert_advance + 5) * 2) + 8;
+    top.freeze(5, y);
     playlist::next();
   }
 
@@ -123,17 +172,56 @@ namespace scene::tracker {
     }
   }
 
+  void draw_button_labels(ta_parameter_writer& writer)
+  {
+    using namespace interpreter;
+
+    transfer_global_polygon_glyph(writer);
+
+    float ratio = (float)state.default_tick_rate / (float)state.current_tick_rate;
+
+    float x = 100;
+    float y = 100;
+    transfer_string(writer, "speed:    .  x",
+                    x, y, 1.0 / 10.0,
+                    0xa7a7a7);
+    if (state.reverse)
+      transfer_glyph(writer, '-',
+                     x + glyph::hori_advance * 7, y, 1.0 / 10.0,
+                     0xffffff);
+
+    transfer_integer(writer, (int)ratio,
+                     x + glyph::hori_advance * 8, y, 1.0 / 10.0,
+                     2, ' ',
+                     0xffffff);
+
+    float ratio_fraction = (ratio - ((int)ratio)) * 100;
+
+    transfer_integer(writer, (int)ratio_fraction,
+                     x + glyph::hori_advance * 11, y, 1.0 / 10.0,
+                     2, '0',
+                     0xffffff);
+  }
+
   void transfer(ta_multiwriter& multi)
   {
     update();
 
+    metadata::draw(multi, 5, 8);
+
     top.draw(multi);
 
+    draw_button_labels(multi.pt);
+
+    tracklist::draw(multi, top.width + 5, 5);
+
     float y = top.y() + top.height + 5;
 
     channel_status::draw(multi, 5, y);
 
-    y += channel_status::height + 5;
+    cover::draw(multi, 480, 8);
+
+    y += channel_status::height + 10;
 
     notes::draw(multi, 5, y);
   }
diff --git a/src/scene/tracker/tracklist.cpp b/src/scene/tracker/tracklist.cpp
new file mode 100644
index 0000000..f6fcddd
--- /dev/null
+++ b/src/scene/tracker/tracklist.cpp
@@ -0,0 +1,110 @@
+#include "graphics_primitive.hpp"
+#include "tracklist.hpp"
+#include "ta_parameter.hpp"
+#include "playlist.hpp"
+
+namespace scene::tracker::tracklist {
+
+  const float width = glyph::hori_advance * 20 + 3 * 2;
+  const int line_rows_half = 5;
+  const int line_rows = line_rows_half * 2 + 1;
+  const float height = glyph::vert_advance * line_rows + 3 * 2;
+
+  void draw_borders(ta_parameter_writer& writer, float x, float y)
+  {
+    transfer_horizontal_border(writer, x, y, width);
+    transfer_horizontal_border(writer, x, y + height - 3, width);
+
+    transfer_vertical_border(writer, x, y, height);
+    transfer_vertical_border(writer, x + width - 3, y, height);
+  }
+
+  void draw_track_names(ta_parameter_writer& writer, float x, float y)
+  {
+    for (int i = 0; i < line_rows; i++) {
+      int track_ix = playlist::state.playlist_ix - line_rows_half + i;
+
+      if (track_ix >= 0 && track_ix < playlist::playlist_length) {
+        const char * title = playlist::playlist[track_ix].title;
+        transfer_string(writer, title,
+                        x, y, 1.0 / 10.0,
+                        0xffffff);
+      }
+      y += glyph::vert_advance;
+    }
+  }
+
+  void draw_middle_line(ta_parameter_writer& writer, float x, float y)
+  {
+    int middle_width = width;
+    int middle_height = glyph::vert_advance - 1;
+
+    y += 2;
+
+    y += glyph::vert_advance * (line_rows_half + 1);
+
+    quad_type_0(writer,
+                {x + 0, y + 0, 1.0 / 20.0},
+                {x + 0, y + 1, 1.0 / 20.0},
+                {x + middle_width, y + 1, 1.0 / 20.0},
+                {x + middle_width, y + 0, 1.0 / 20.0},
+                0x555555);
+
+    y += 1;
+
+    quad_type_0(writer,
+                {x + 0, y + 0, 1.0 / 20.0},
+                {x + 0, y + middle_height, 1.0 / 20.0},
+                {x + middle_width, y + middle_height, 1.0 / 20.0},
+                {x + middle_width, y + 0, 1.0 / 20.0},
+                0x404040);
+
+    y += middle_height;
+
+    quad_type_0(writer,
+                {x + 0, y + 0, 1.0 / 20.0},
+                {x + 0, y + 1, 1.0 / 20.0},
+                {x + middle_width, y + 1, 1.0 / 20.0},
+                {x + middle_width, y + 0, 1.0 / 20.0},
+                0x202020);
+  }
+
+  void draw_heading(ta_parameter_writer& writer, float x, float y)
+  {
+    transfer_string(writer, "playlist:",
+                    x, y, 1.0 / 10.0,
+                    0xa7a7a7);
+
+    transfer_string(writer, "(    /    )",
+                    x + glyph::hori_advance * 10, y, 1.0 / 11.0,
+                    0xa7a7a7);
+
+    transfer_integer(writer, playlist::state.playlist_ix + 1,
+                     x + glyph::hori_advance * (10 + 2), y, 1.0 / 10.0,
+                     2, ' ',
+                     0xffffff);
+
+    transfer_integer(writer, playlist::playlist_length,
+                     x + glyph::hori_advance * (10 + 7), y, 1.0 / 10.0,
+                     2, ' ',
+                     0xffffff);
+  }
+
+  void draw(ta_multiwriter& multi, float x, float y)
+  {
+    transfer_global_polygon_glyph(multi.pt);
+
+    draw_heading(multi.pt, x, y);
+
+    draw_middle_line(multi.op, x, y + 3);
+
+    global_polygon_untextured(multi.op,
+                              para_control::list_type::opaque,
+                              tsp_instruction_word::dst_alpha_instr::zero);
+
+    float yi = y + glyph::vert_advance + 3;
+    draw_borders(multi.op, x, yi);
+
+    draw_track_names(multi.pt, x + 3, yi + 3);
+  }
+}
diff --git a/src/scene/tracker/tracklist.hpp b/src/scene/tracker/tracklist.hpp
new file mode 100644
index 0000000..fd5fe8a
--- /dev/null
+++ b/src/scene/tracker/tracklist.hpp
@@ -0,0 +1,7 @@
+#pragma once
+
+#include "ta_multiwriter.hpp"
+
+namespace scene::tracker::tracklist {
+  void draw(ta_multiwriter& multi, float x, float y);
+}
diff --git a/src/texture.cpp b/src/texture.cpp
index 14e9f2a..26a686c 100644
--- a/src/texture.cpp
+++ b/src/texture.cpp
@@ -9,6 +9,11 @@
 
 #include "holly/texture_memory_alloc9.hpp"
 
+#include "font/tandy1k.data.h"
+#include "model/32bitlogo/colors.data.h"
+#include "font/icons.data.h"
+#include "cover/cover1.data.h"
+
 namespace texture {
 
   struct texture textures[] = {
@@ -26,6 +31,11 @@ namespace texture {
       .start = reinterpret_cast<void *>(&_binary_font_icons_data_start),
       .size = reinterpret_cast<int>(&_binary_font_icons_data_size),
       .offset = offset::icons,
+    },
+    {
+      .start = reinterpret_cast<void *>(&_binary_cover_cover1_data_start),
+      .size = reinterpret_cast<int>(&_binary_cover_cover1_data_size),
+      .offset = offset::cover1,
     }
   };
 
diff --git a/src/texture.hpp b/src/texture.hpp
index 6a322ba..6814cb9 100644
--- a/src/texture.hpp
+++ b/src/texture.hpp
@@ -1,9 +1,5 @@
 #pragma once
 
-#include "font/tandy1k.data.h"
-#include "model/32bitlogo/colors.data.h"
-#include "font/icons.data.h"
-
 namespace texture {
   struct texture {
     void * start;
@@ -13,8 +9,9 @@ namespace texture {
 
   namespace offset {
     constexpr int tandy1k = 0;  // 16384
-    constexpr int logo = 16384; // 128 * 3
-    constexpr int icons = 16384 + (128 * 3); // 2048
+    constexpr int logo = tandy1k + 16384; // 128 * 3
+    constexpr int icons = logo + (128 * 3); // 2048
+    constexpr int cover1 = icons + 2048;
   };
 
   extern struct texture textures[];
diff --git a/xm_player.mk b/xm_player.mk
index a543324..7249869 100644
--- a/xm_player.mk
+++ b/xm_player.mk
@@ -6,7 +6,9 @@ XM_OBJ = \
 TEXTURE_OBJ = \
 	font/tandy1k.data.o \
 	font/icons.data.o \
-	model/32bitlogo/colors.data.o
+	model/32bitlogo/colors.data.o \
+	cover/cover1.data.o \
+	reference_render.data.o
 
 PCM_OBJ = \
 	pcm/start3.adpcm.o
@@ -25,6 +27,7 @@ XM_PLAYER_OBJ = \
 	$(LIB)/printf/parse.o \
 	src/icons.o \
 	src/cursor.o \
+	src/detect_emulator.o \
 	src/framebuffer.o \
 	src/graphics.o \
 	src/graphics_primitive.o \
@@ -37,8 +40,11 @@ XM_PLAYER_OBJ = \
 	src/scene/logo/sound.o \
 	src/scene/scene.o \
 	src/scene/tracker/channel_status.o \
+	src/scene/tracker/cover.o \
 	src/scene/tracker/notes.o \
 	src/scene/tracker/scene.o \
+	src/scene/tracker/metadata.o \
+	src/scene/tracker/tracklist.o \
 	src/sound.o \
 	src/texture.o \
 	src/widget/button.o \
