webgpu-app/src/fluid/particle.h

18 lines
324 B
C++

#pragma once
#include "directxmath/DirectXMath.h"
#include "particle_configuration.h"
namespace fluid {
struct Particle {
XMFLOAT4 position;
XMFLOAT4 velocity;
XMFLOAT4 value;
void update(ParticleConfiguration * configuration);
void resolveCollision(ParticleConfiguration * configuration);
};
}