webgpu-app/tools/ttf_outline/ttf_2d_pack.cpp

160 lines
4.1 KiB
C++

#include <assert.h>
#include <stdint.h>
#include <array>
#include "ttf_2d_pack.h"
struct size {
uint16_t width;
uint16_t height;
};
constexpr struct size max_texture = {1024, 1024};
inline bool area_valid(const uint8_t texture[max_texture.height][max_texture.width],
const uint32_t x_offset,
const uint32_t y_offset,
const struct rect& rect,
const struct size& window)
{
for (uint32_t yi = 0; yi < rect.height; yi++) {
for (uint32_t xi = 0; xi < rect.width; xi++) {
uint32_t x = x_offset + xi;
uint32_t y = y_offset + yi;
if (texture[y][x] != 0)
return false;
if (x >= window.width || y >= window.height)
return false;
}
}
return true;
}
constexpr inline std::array<uint32_t, 2>
from_ix(uint32_t curve_ix)
{
std::array<uint32_t, 2> x_y = {0, 0};
uint32_t curve_bit = 0;
while (curve_ix != 0) {
x_y[(curve_bit + 1) % 2] |= (curve_ix & 1) << (curve_bit / 2);
curve_ix >>= 1;
curve_bit += 1;
}
return x_y;
}
static_assert(from_ix(0) == std::array<uint32_t, 2>{{0b000, 0b000}});
static_assert(from_ix(2) == std::array<uint32_t, 2>{{0b001, 0b000}});
static_assert(from_ix(8) == std::array<uint32_t, 2>{{0b010, 0b000}});
static_assert(from_ix(10) == std::array<uint32_t, 2>{{0b011, 0b000}});
static_assert(from_ix(32) == std::array<uint32_t, 2>{{0b100, 0b000}});
static_assert(from_ix(34) == std::array<uint32_t, 2>{{0b101, 0b000}});
static_assert(from_ix(40) == std::array<uint32_t, 2>{{0b110, 0b000}});
static_assert(from_ix(42) == std::array<uint32_t, 2>{{0b111, 0b000}});
static_assert(from_ix(1) == std::array<uint32_t, 2>{{0b000, 0b001}});
static_assert(from_ix(4) == std::array<uint32_t, 2>{{0b000, 0b010}});
static_assert(from_ix(5) == std::array<uint32_t, 2>{{0b000, 0b011}});
static_assert(from_ix(16) == std::array<uint32_t, 2>{{0b000, 0b100}});
static_assert(from_ix(17) == std::array<uint32_t, 2>{{0b000, 0b101}});
static_assert(from_ix(20) == std::array<uint32_t, 2>{{0b000, 0b110}});
static_assert(from_ix(21) == std::array<uint32_t, 2>{{0b000, 0b111}});
constexpr inline int log2(uint32_t n)
{
switch (n) {
default:
case 8: return 3;
case 16: return 4;
case 32: return 5;
case 64: return 6;
case 128: return 7;
case 256: return 8;
case 512: return 9;
case 1024: return 10;
}
}
static void pack_into(uint8_t texture[max_texture.height][max_texture.width],
size & window,
rect & rect)
{
uint32_t z_curve_ix = 0;
if (rect.width == 0 || rect.height == 0) {
rect.x = 0;
rect.y = 0;
return;
}
while (true) {
auto [x_offset, y_offset] = from_ix(z_curve_ix);
if (x_offset >= window.width and y_offset >= window.height) {
assert(window.width < max_texture.width || window.height < max_texture.height);
if (window.width == window.height) { window.height *= 2; }
else { window.width *= 2; }
// when the window changes; start again from the beginning and
// re-check earlier locations that might have been skipped due
// to window size
z_curve_ix = 0;
}
if (area_valid(texture, x_offset, y_offset, rect, window)) {
for (uint32_t yi = 0; yi < rect.height; yi++) {
for (uint32_t xi = 0; xi < rect.width; xi++) {
uint32_t x = x_offset + xi;
uint32_t y = y_offset + yi;
texture[y][x] = 1;
}
}
rect.x = x_offset;
rect.y = y_offset;
return;
} else {
z_curve_ix += 1;
continue;
}
}
assert(false);
}
template <typename T>
void insertion_sort(T * arr, int len)
{
int i = 1;
while (i < len) {
int j = i;
while (j > 0 && arr[j - 1] < arr[j]) {
std::swap(arr[j - 1], arr[j]);
j -= 1;
}
i += 1;
}
}
window_curve_ix pack_all(struct rect * rects, const uint32_t num_rects)
{
uint8_t texture[max_texture.height][max_texture.width] = { 0 };
size window = {1, 1};
// sort all rectangles by size
insertion_sort(rects, num_rects);
for (uint32_t i = 0; i < num_rects; i++) {
pack_into(texture, window, rects[i]);
}
return {window.width, window.height};
}