camera default position
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@ -79,6 +79,7 @@
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<canvas></canvas>
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<canvas></canvas>
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<div class="control-root">
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<div class="control-root">
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<div class="control-main">
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<div class="control-main">
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<!--
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<div class="row">
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<div class="row">
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<span class="label">model</span>
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<span class="label">model</span>
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<select class="value" id="model-select"></select>
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<select class="value" id="model-select"></select>
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@ -90,6 +91,7 @@
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<option>diffuse</option>
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<option>diffuse</option>
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</select>
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</select>
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</div>
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</div>
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-->
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<div class="row">
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<div class="row">
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<span class="label">eye</span>
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<span class="label">eye</span>
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<div class="value">
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<div class="value">
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@ -119,12 +119,13 @@ void camera_init(CameraState * camera_state)
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{
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{
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camera_state->fov = XMConvertToRadians(45 * 1.5);
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camera_state->fov = XMConvertToRadians(45 * 1.5);
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camera_state->yaw = XM_PI;
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//camera_state->yaw = XM_PI;
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camera_state->yaw = 0.67;
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camera_state->pitch = 0.0f;
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camera_state->pitch = 0.0f;
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camera_state->up = {0, 1, 0};
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camera_state->up = {0, 1, 0};
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camera_state->look = {0, 0, -1};
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camera_state->look = {0, 0, -1};
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camera_state->eye = {0, 0, 5};
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camera_state->eye = {-20.2, 14.4, -20.8};
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camera_state->light_position = {10, 10, 10};
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camera_state->light_position = {10, 10, 10};
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}
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}
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