86 lines
1.1 KiB
C++

#include <stdint.h>
namespace language {
struct option {
char const * const string;
uint32_t statementIndex;
};
struct character {
char const * const characterName;
};
struct audio {
char const * const path;
};
struct image {
char const * const path;
};
// statement
enum struct type {
jump,
menu,
play,
_return,
say,
scene,
show,
voice,
with,
};
struct jump {
uint32_t statementIndex;
};
struct menu {
uint32_t count;
uint32_t optionIndex;
};
struct play {
uint32_t channelIndex;
uint32_t audioIndex;
};
struct _return {
};
struct say {
uint32_t characterIndex;
uint32_t stringIndex;
};
struct scene {
uint32_t imageIndex;
};
struct show {
uint32_t imageIndex;
uint32_t transformIndex;
};
struct voice {
uint32_t audioIndex;
};
struct with {
};
struct statement {
enum type type;
union {
jump jump;
menu menu;
play play;
say say;
scene scene;
show show;
voice voice;
};
};
}