23 lines
522 B
C++

#pragma once
#include <time.h>
#include "collada/types.h"
#include "collada/scene/vulkan.h"
namespace collada::scene {
struct reload_stat {
char * filenameTGA;
struct timespec mtime;
};
struct reload {
reload_stat * imageStats;
void load_images(types::descriptor const * const descriptor);
void stat_images(collada::types::descriptor const * const descriptor,
collada::scene::vulkan & vulkan);
void destroy_images(types::descriptor const * const descriptor);
};
}