vulkan/include/ui/instance_data.h

17 lines
260 B
C++

#pragma once
#include <stdint.h>
#include <assert.h>
#include "mapped_instance_data.h"
namespace ui {
struct SolidInstance {
uint16_2 position;
uint16_2 size;
uint32_t color;
};
static_assert((sizeof (SolidInstance)) == 2 * 2 * 2 + 4);
}