timer/timer.c
2024-06-22 17:51:55 -05:00

271 lines
6.7 KiB
C

#include <assert.h>
#include <stdio.h>
#include <stdint.h>
#include <ft2build.h>
#include FT_FREETYPE_H
#include <SDL3/SDL.h>
#include <libserialport.h>
struct glyph {
int32_t width;
int32_t height;
int32_t horiBearingX;
int32_t horiBearingY;
int32_t horiAdvance;
SDL_Texture * texture;
};
static struct glyph glyphs[0x80 - 0x20] = {0};
int32_t face_height;
int
load_outline_char(SDL_Renderer * renderer,
const FT_Face face,
const FT_Int32 load_flags,
const FT_Render_Mode render_mode,
const FT_ULong char_code)
{
FT_Error error;
FT_UInt glyph_index = FT_Get_Char_Index(face, char_code);
error = FT_Load_Glyph(face, glyph_index, load_flags);
if (error) {
printf("FT_Load_Glyph %s\n", FT_Error_String(error));
return -1;
}
error = FT_Render_Glyph(face->glyph, render_mode);
if (error) {
printf("FT_Render_Glyph %s\n", FT_Error_String(error));
return -1;
}
struct glyph * glyph = &glyphs[char_code - 0x20];
glyph->width = face->glyph->bitmap.width;
glyph->height = face->glyph->bitmap.rows;
glyph->horiBearingX = face->glyph->metrics.horiBearingX;
glyph->horiBearingY = face->glyph->metrics.horiBearingY;
glyph->horiAdvance = face->glyph->metrics.horiAdvance;
if (face->glyph->bitmap.pitch != 0) {
SDL_Surface * surface = SDL_CreateSurface(face->glyph->bitmap.width,
face->glyph->bitmap.rows,
SDL_PIXELFORMAT_RGBA8888);
SDL_LockSurface(surface);
for (int y = 0; y < face->glyph->bitmap.rows; y++) {
for (int x = 0; x < face->glyph->bitmap.width; x++) {
int s_ix = y * face->glyph->bitmap.pitch + x;
int d_ix = y * surface->pitch + x * 4;
uint8_t gray = face->glyph->bitmap.buffer[s_ix];
((uint8_t *)surface->pixels)[d_ix + 0] = gray;
((uint8_t *)surface->pixels)[d_ix + 1] = gray;
((uint8_t *)surface->pixels)[d_ix + 2] = gray;
((uint8_t *)surface->pixels)[d_ix + 3] = 255;
}
}
SDL_UnlockSurface(surface);
if (glyph->texture != NULL)
SDL_DestroyTexture(glyph->texture);
glyph->texture = SDL_CreateTextureFromSurface(renderer, surface);
if (glyph->texture == NULL) {
printf("%s\n", SDL_GetError());
}
assert(glyph->texture != NULL);
SDL_DestroySurface(surface);
}
return 0;
}
int load_font(SDL_Renderer * renderer, int font_size)
{
FT_Library library;
FT_Face face;
FT_Error error;
error = FT_Init_FreeType(&library);
if (error) {
printf("FT_Init_FreeType\n");
return -1;
}
error = FT_New_Face(library, "DejaVuSansMono.ttf", 0, &face);
if (error) {
printf("FT_New_Face\n");
return -1;
}
error = FT_Set_Pixel_Sizes(face, 0, font_size);
if (error) {
printf("FT_Set_Pixel_Sizes: %s %d\n", FT_Error_String(error), error);
return -1;
}
for (int char_code = 0x20; char_code <= 0x7f; char_code++) {
load_outline_char(renderer, face, FT_LOAD_DEFAULT, FT_RENDER_MODE_NORMAL, char_code);
}
printf("loaded size %ld\n", face->size->metrics.height >> 6);
face_height = face->size->metrics.height;
return 0;
}
void render(SDL_Renderer * renderer, int window_width, int window_height, const char * s, int length)
{
int32_t advance = (window_width - (window_width * 5 / 100)) << 6;
for (int i = (length - 1); i >= 0; i--) {
char c = s[i];
struct glyph * glyph = &glyphs[c - 0x20];
advance -= glyph->horiAdvance;
if (glyph->texture != NULL) {
float x = (float)(advance + glyph->horiBearingX) / 64.f;
float y = (window_height / 2) + (face_height >> 6) / 3 + (float)(-glyph->horiBearingY) / 64.f;
SDL_FRect srect = {
.x = 0.f,
.y = 0.f,
.w = glyph->width,
.h = glyph->height
};
SDL_FRect drect = {
.x = x,
.y = y,
.w = glyph->width,
.h = glyph->height
};
SDL_RenderTexture(renderer, glyph->texture, &srect, &drect);
}
}
}
int max(int a, int b) {
return a > b ? a : b;
}
int main()
{
int ret;
SDL_Window * window;
SDL_Renderer * renderer;
ret = SDL_Init(SDL_INIT_VIDEO);
assert(ret == 0);
window = SDL_CreateWindow("timer",
512, // w
512, // h
SDL_WINDOW_RESIZABLE);// | SDL_WINDOW_MAXIMIZED);
renderer = SDL_CreateRenderer(window, NULL);
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
SDL_PropertiesID props = SDL_GetRendererProperties(renderer);
const char * name = SDL_GetRendererName(renderer);
assert(name != NULL);
printf("renderer: %s\n", name);
const SDL_PixelFormatEnum * formats = SDL_GetProperty(props, SDL_PROP_RENDERER_TEXTURE_FORMATS_POINTER, NULL);
assert(formats != NULL);
while (*formats != SDL_PIXELFORMAT_UNKNOWN) {
printf("%s\n", SDL_GetPixelFormatName(*formats++));
}
int last_width = -1;
uint64_t ticks = SDL_GetTicks();
const int min_length = 4;
int max_length = min_length;
/*
*/
uint8_t read_buf[32] = {'7', '1', '.', '0', '1', '\r'};
struct state state = {0};
int i = 0;
while (1) {
i++;
//enum sp_return sp_ret = sp_nonblocking_read(port, read_buf, (sizeof (read_buf)));
enum sp_return sp_ret = 6;
if (sp_ret < 0) {
printf("sp_nonblocking_read error\n");
break;
}
handle_state(read_buf, sp_ret, &state);
char str_buf[16];
switch (state.counter_state) {
case COUNTER_STOPPED:
snprintf(str_buf, (sizeof (str_buf)) - 1, "%d.%02d", state.time.whole, state.time.fraction);
break;
case COUNTER_RUNNING:
{
uint64_t counter = SDL_GetPerformanceCounter();
uint64_t frequency = SDL_GetPerformanceFrequency();
double duration = (((double)counter) - ((double)state.counter)) / ((double)frequency);
snprintf(str_buf, (sizeof (str_buf)) - 1, "%.02f", duration);
}
break;
default:
str_buf[0] = 0;
break;
}
int length = strlen(str_buf);
SDL_RenderClear(renderer);
int window_width;
int window_height;
ret = SDL_GetWindowSizeInPixels(window, &window_width, &window_height);
assert(ret == 0);
if ((window_width != last_width) || (length > max_length)) {
max_length = max(min_length, length);
last_width = window_width;
int divisor = max(1, (max_length * 8 / 10));
int font_size = (window_width * 95 / 100) / divisor;
printf("fs %d %d %d\n", font_size, window_width, max_length);
load_font(renderer, font_size);
}
render(renderer, window_width, window_height, str_buf, length);
while (SDL_GetTicks() - ticks < (1000 / 60)) { SDL_Delay(1); }
SDL_RenderPresent(renderer);
ticks = SDL_GetTicks();
SDL_Event event;
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_EVENT_QUIT:
goto exit;
case SDL_EVENT_KEY_DOWN:
if (event.key.keysym.sym == SDLK_ESCAPE)
goto exit;
break;
default:
break;
}
}
}
exit:
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(window);
SDL_Quit();
}